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101. Should you get discouraged in what this game lacks... - in Feedback/Requests [original thread]
137H4RGIC wrote: The other things we didn't have were loyalty points, and we didn't have epic story arcs. Those are both pretty recent. In any case, I cheerfully have seen and +1'd your point.
- by Tarquin Markel - at 2013.01.21 07:23:00
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102. {Feedback} lav physics - in Feedback/Requests [original thread]
Yeah, the physics do seem a little bouncy. And that's speaking as someone who never drives these, rarely rides along, and mostly either dives out of the way or just watches the future-jeeps zip by. On the other hand, I don't mind at all having y...
- by Tarquin Markel - at 2013.01.21 07:20:00
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103. Should you get discouraged in what this game lacks... - in Feedback/Requests [original thread]
137H4RGIC wrote: ... doing missions was a lot trickier ... I thought missions were first introduced in the Red Moon Rising expansion? Gather there were no battleship rats anywhere, either.
- by Tarquin Markel - at 2013.01.21 07:14:00
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104. Heavy thoughts - in Feedback/Requests [original thread]
Stinker Butt wrote: Don't take it personally, but I don't trust your gut. You may perceive 80% heavies out there, but show me the numbers. Fair enough; guts aren't to be trusted. It's also true that heavies stand out in a crowd the way a bou...
- by Tarquin Markel - at 2013.01.21 07:02:00
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105. Heavy thoughts - in Feedback/Requests [original thread]
Zat Earthshatter wrote: Color is normally meant to indicate allegiance. Plus, different colors than red/blue are sometimes used in other games - so even having a similar shade, yet differently-colored Heavy indicator may fool a player into thin...
- by Tarquin Markel - at 2013.01.21 06:51:00
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106. [Request]Noob vs Battle modes. - in Feedback/Requests [original thread]
I ... do not like this idea. The only thing more demoralizing than being a vet who loses to a noob-mob would be getting smacked down, hard, by veteran players. I know full well how thoroughly vets can dominate. The way I figure it (being a noob...
- by Tarquin Markel - at 2013.01.21 06:37:00
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107. Heavy thoughts - in Feedback/Requests [original thread]
Zat Earthshatter: Wow! Somebody directly addressing my suggestions! Thank you. About the dot colors: why not? I mean, I think I can see some issues, but-- what's your concern specifically?
- by Tarquin Markel - at 2013.01.21 06:21:00
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108. Heavy thoughts - in Feedback/Requests [original thread]
Hrrrrrm. Stinker Butt wrote: ... the purpose of the threads are to get people like you to catch on, and you certainly remember that one time when that heavy came in and pwned everyone real good, don't you? Yeah, we all do. that doesn't make th...
- by Tarquin Markel - at 2013.01.21 06:08:00
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109. Heavy thoughts - in Feedback/Requests [original thread]
Kovak Therim wrote: As a heavy, I have so many ways that I can be countered it's not even funny. Complaining that a heavy has thick armor? Really? Wtf do you think makes us run at the speed of a snail? Please note that I have neither suggest...
- by Tarquin Markel - at 2013.01.21 05:18:00
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110. Heavy thoughts - in Feedback/Requests [original thread]
Generally: Eh-- fair enough. I'm certainly new. On the other hand, the "heavy count as win predictor" does actually seem to kinda ... work. It doesn't seem like it should. Stinker Butt wrote: I am a decent heavy and I certainly cannot do th...
- by Tarquin Markel - at 2013.01.21 04:41:00
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111. Heavy thoughts - in Feedback/Requests [original thread]
Altina McAlterson wrote: My question still remains what made them OP? They were pretty crappy (i.e. not user friendly and took much more skill than an assault suit) up until recently. Up until about the time they added the recoil to AR's and to...
- by Tarquin Markel - at 2013.01.20 20:24:00
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112. Heavy thoughts - in Feedback/Requests [original thread]
Noraa Anderson wrote: The general consensus from Assault scrubs who want to lolroll everything with ARs more like. Perhaps that's so, at least in part. Assault w/ AR seems to be the default in a lot of places, but I find those MUCH easier to...
- by Tarquin Markel - at 2013.01.20 20:11:00
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113. Heavy thoughts - in Feedback/Requests [original thread]
Okay, so the consensus seems to be that, at the moment, the heavy is overpowered. The consensus ain't wrong. If you ran into the average heavy in a PvE shooter, it would be a mini-boss. Its defenses are impressive, its offense equally impressive;...
- by Tarquin Markel - at 2013.01.20 19:38:00
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114. [Feedback] Instant death - in Feedback/Requests [original thread]
I don't know about Ambush, but we have to stand with our backs to all the world while hacking a clone bank or objective in Skirmish. People can spawn directly behind until the hack timer completes. For me, having somebody invulnerable spawn there ...
- by Tarquin Markel - at 2013.01.20 06:55:00
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115. Communications ... Issue - in Feedback/Requests [original thread]
So, I've been trying to use the social side of DUST, and having ... problems. * My Logitech PS3 KB? It still requires opening the text entry window. Only, the "square" button (F2) does not function to open it, so I need to use my controller to hi...
- by Tarquin Markel - at 2013.01.19 17:57:00
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116. The Dudebro engine will go away sometime won't it? - in The Locker Room [original thread]
Considering that CCP's needs are pretty much unique, I suspect they'll loiter reluctantly around the Unreal engine for a bit and switch over to something designed in-house when they can afford to, kinda the way Bethesda did between Oblivion and Sk...
- by Tarquin Markel - at 2013.01.16 00:18:00
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117. [request] duel wield weapons - in Feedback/Requests [original thread]
RAFER G wrote: ChargersGirlLuvsDP wrote: No, no, no, no, no, no, no, no, no, no, no, no, no, no, no! Stupid hollywood bullshit, if you want that go play Call of Derpy. duel wielding are in lots of games besides CoD. It is, but I'd lik...
- by Tarquin Markel - at 2013.01.16 00:02:00
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118. [Feedback] Dev communication is lacking, a perfect example - in Feedback/Requests [original thread]
Agreed, but ... Considering that there is a group of people with a vested interest in every last aspect of gameplay, can we really blame them for not calling Jita Riots Round 2 down on their own heads until any changes are finalized? Quote: C...
- by Tarquin Markel - at 2013.01.15 19:53:00
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119. Eliminate KB/M usage or consider this SP mod. - in Feedback/Requests [original thread]
I can see the usefulness of KB/M for fine aim, but frankly prefer fine movement control. And yes, this seems like a horse that's been beaten to death, cloned, and beaten to death again so many times that it obviously has a DUST implant and a merc...
- by Tarquin Markel - at 2013.01.15 18:57:00
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120. Call me crazy, but I like the new SP regime. - in Feedback/Requests [original thread]
Deveshi wrote: Do everyone else a favour and stop playing all together. Because we all know Eve = teh hardcorz. ... Which DUST is specifically and explicitly not supposed to be. CCP wants casual gamer $$, and *I* want an Eve universe game ...
- by Tarquin Markel - at 2013.01.15 18:25:00
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