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121. A large comment on Dropsuits, weapons, isk and other dynamics that are currently... - in Feedback/Requests [original thread]
James Thraxton wrote: a bit tired, both mentally and physically, so may be a bit redundant Happens to us all. As a side-note, you're declaring victory a bit early. Quote: in the system i lined out, you would have your own dps and shie...
- by Tarquin Markel - at 2013.01.15 17:45:00
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122. A large comment on Dropsuits, weapons, isk and other dynamics that are currently... - in Feedback/Requests [original thread]
... Hm. I hate to just be the contrarian all the time, but ... no. Don't think so. Look: I play a scout over 95% of the time. Fast, quiet, and fragile is the name of the game, and there's very little I love so much as a good trap. If I'm doing my...
- by Tarquin Markel - at 2013.01.15 07:27:00
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123. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
Scrubmuffin wrote: KA24DERT wrote: It sounds like the most elegant solution to this problem is not to have a cap at all. What problem does a skill cap address? Apparently it's so the casuals are never too far behind. Yeah I know I don't k...
- by Tarquin Markel - at 2013.01.15 06:40:00
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124. [Request] Never make Dust a PS4 exclusive. - in Feedback/Requests [original thread]
Maken Tosch wrote: I doubt this would be an issue in the foreseeable future. The PS4 is apparently due out in December, if you believe the early reports. Looking to the past to see the future, the supply of games for the PS2 dwindled rapidly...
- by Tarquin Markel - at 2013.01.15 06:17:00
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125. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
The reason to run prototype gear is the same as it is to run high-tier stuff (Arbalest, etc.) in Eve: a small, crucial edge. More slots means more modifiers on that "identical" base; more power grid and CPU can be applied towards all sorts of thin...
- by Tarquin Markel - at 2013.01.14 05:29:00
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126. Sticky:Manus Peak Skirmish - Map Feedback - in Manus Peak [original thread]
Got stuck in the terrain on the platform edge a few meters south of B. Had to suicide to get clear. (Fortunately had remote charges; grenades kept bouncing away and failing to murder my noob butt. Killing yourself with explosives isn't as easy a...
- by Tarquin Markel - at 2013.01.13 05:08:00
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127. Initial Impressions: Fair and Balanced (not a good thing) - in Feedback/Requests [original thread]
So, I've only been playing for about a day, browsing the forums, yadda yadda. So far, what I've seen is unique in certain ways (high-level customization, RPG-style skills) and very much the same in others (people very reasonably advising me to lea...
- by Tarquin Markel - at 2013.01.12 16:30:00
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