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Martyr Saboteur
Amarrtyrs
186
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Posted - 2014.03.01 19:37:00 -
[31] - Quote
Damage Application with racial weapons.
Amarr: Lower heat buildup allows for higher damage application
Caldari: Faster reloads allows for higher damage application
Gallente: Less dispersion allows for higher damage application
Minmatar: Larger magazines allow for higher damage application.
Totally not Fizzer94's forum alt. Definitely just a random dude.
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
6980
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Posted - 2014.03.01 19:49:00 -
[32] - Quote
Darken-Soul wrote:Cat Merc wrote:To the OP: Assaults, unless there are some serious start changes, seem to be like the ret@rded step brother of the scout. You lose 100 HP (big whoop) and gain SO MUCH! Speed, more equipment, stealth, scanning, stamina etc'.
Heavies and scouts will dominate the battlefield of 1.8. good. And that is why the Breach AR is useless, Flaylock is useless, Laser is useless, etc'.
Because of people like you.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Heimdallr69
Ancient Exiles. Renegade Alliance
1741
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Posted - 2014.03.01 19:55:00 -
[33] - Quote
Assaults used to be good now they're whatever..
Removed inappropriate content - CCP Logibro
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Talos Alomar
Subdreddit Test Alliance Please Ignore
2073
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Posted - 2014.03.01 19:55:00 -
[34] - Quote
Cat Merc wrote:Darken-Soul wrote:Cat Merc wrote:To the OP: Assaults, unless there are some serious start changes, seem to be like the ret@rded step brother of the scout. You lose 100 HP (big whoop) and gain SO MUCH! Speed, more equipment, stealth, scanning, stamina etc'.
Heavies and scouts will dominate the battlefield of 1.8. good. And that is why the Breach AR is useless, Flaylock is useless, Laser is useless, etc'. Because of people like you.
Shots fired!
Try to kill it all you want CCP, I still <3 my laser.
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Mobius Wyvern
Ahrendee Mercenaries General Tso's Alliance
4666
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Posted - 2014.03.01 20:07:00 -
[35] - Quote
Joseph Ridgeson wrote:Going off of the information released so far, it seems all of the Suits are kind of being pushed into a "this is what you are supposed to do."
Sentinel: Defense, lots of EHP. Logistics: Support, specific bonus to racial equipment. Scout: Sneaky, meant to be hard to find or find people. Commando: Damage, bonus to light weapon damage while having high HP. Assault: I am really not sure; they just seem to be getting a bonus to fitting weapons and be better with a particular weapon.
They don't do more damage than the Commando and don't have more HP so I am trying to see where their niche is. Even ignoring the fact that Logistics get more slots and therefore more HP than Assaults, what are Assaults supposed to do as a role in 1.8 compared to the other suits?
Be well. Oh, and they still get less slots than Logistic suits, because the slot counts aren't being changed.
That's right, gentlemen, the primary reason everyone uses Logistic suits for killing is NOT being changed.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Talos Alomar
Subdreddit Test Alliance Please Ignore
2076
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Posted - 2014.03.01 20:11:00 -
[36] - Quote
Mobius Wyvern wrote: Oh, and they still get less slots than Logistic suits, because the slot counts aren't being changed.
That's right, gentlemen, the primary reason everyone uses Logistic suits for killing is NOT being changed.
Which is just kind of silly.
Try to kill it all you want CCP, I still <3 my laser.
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Heimdallr69
Ancient Exiles. Renegade Alliance
1741
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Posted - 2014.03.01 20:14:00 -
[37] - Quote
In a 1v1 I'm better in assaults but when it comes to PC the team matters not your ego..therefor assaults have no place in PC a logi can do just as good and is more efficient for your team.
Removed inappropriate content - CCP Logibro
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DJINN Marauder
Ancient Exiles. Renegade Alliance
4339
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Posted - 2014.03.01 20:15:00 -
[38] - Quote
In a 1v1 with similar skill, the assault will beat the logi.
The assault suit is the general slayer. Main pushers. Scouts can't directly push an objective because they don't have enough hp. Heavies can't because they are too slow. Same with commandos. Logis can but assaults are the best at.. Assaulting objectives lol
GôÉGô¥GôÿGô£Gôö > GôÉGô¢Gô¢
Gÿà¿When will dust get better?Gÿà
Forum Warrior LV. 5 | Warframe is awesome! | PSN: I-NINJA-ALL-DAY
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Roy Ventus
Foxhound Corporation
1195
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Posted - 2014.03.01 20:23:00 -
[39] - Quote
My opinion, not CCP, but the Commando is the best DPS machine with a flexibility for weapons but inflexibility for everything else. It's still a modified heavy, it's less mobile than the assault and will suck if you don't fit it for strictly high-offense. Assaults are more versatile but because of their versatility they can't specialize in damage.
Slayers should consider the Commando specialization. We should actually be happy that we get to choose specializations. There will be more. Pilot suits, Marksman suits, Crusader/Tactician suits, etc. One day we'll have plenty of options that seem better than are core classes but will have their disadvantages along with their advantages.
Don't forget that the Commando will cost more and CCP is planning for them to have a multitude of skills to make them worth using a lot.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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ReGnYuM
Escrow Removal and Acquisition
2346
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Posted - 2014.03.01 20:38:00 -
[40] - Quote
Assaults Flip Objectives...
Enough said
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
Do you even PC... Brah
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Talos Alomar
Subdreddit Test Alliance Please Ignore
2076
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Posted - 2014.03.01 20:53:00 -
[41] - Quote
Heimdallr69 wrote:In a 1v1 I'm better in assaults but when it comes to PC the team matters not your ego..therefor assaults have no place in PC a logi can do just as good and is more efficient for your team.
Which I think CCP may be addressing with the equipment nerf. Logis are going to have to choose between being a decent slayer and running good equipment.
Try to kill it all you want CCP, I still <3 my laser.
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Heimdallr69
Ancient Exiles. Renegade Alliance
1741
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Posted - 2014.03.01 20:58:00 -
[42] - Quote
ReGnYuM wrote:Assaults Flip Objectives... Enough said You flip objectives, not assaults..you could flip an objective with any suit but that's the difference between you and other PC players..
Removed inappropriate content - CCP Logibro
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CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
1052
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Posted - 2014.03.01 21:05:00 -
[43] - Quote
Darken-Soul wrote:You guys are morons. Take a look at every bad ass corp. They are rocking primarily assaults. Watch pubstomps. Again assaults. I am sick of your crying asses. Sing it brother!!!
CEO
Whiskey squad leader
Invictus Maneo~"I Remain Unvanquished"~
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CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
1052
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Posted - 2014.03.01 21:08:00 -
[44] - Quote
da GAND wrote:Darken-Soul wrote:You guys are morons. Take a look at every bad ass corp. They are rocking primarily assaults. Watch pubstomps. Again assaults. I am sick of your crying asses. Hey dumbs*** have you've seen the damage resistance the heavies are getting? The stats on all the heavies, supposedly the Minmatar heavy is gonna be able to be faster than most assault suits. Faster than an improperly fit assault, fcktard.
CEO
Whiskey squad leader
Invictus Maneo~"I Remain Unvanquished"~
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Meeko Fent
Kirkinen Risk Control Caldari State
1839
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Posted - 2014.03.01 21:15:00 -
[45] - Quote
Cat Merc wrote:Darken-Soul wrote:You guys are morons. Take a look at every bad ass corp. They are rocking primarily assaults. Watch pubstomps. Again assaults. I am sick of your crying asses. No, they are rocking primarily logis. Assaults are a rare thing in PC. Yup.
gK.0 Dual Tanked Boundless/Kaalkalatia Rocking Logis all round.
Between the scrubs who use that exact fit with a Militia Tank., them, and heavies who finally came out for the event, Thats pretty much the game right now.
Looking for a Interesting Character Name?
Why Not Zoidberg?
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Darken-Soul
BIG BAD W0LVES
1364
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Posted - 2014.03.01 22:32:00 -
[46] - Quote
Cat Merc wrote:Darken-Soul wrote:Cat Merc wrote:To the OP: Assaults, unless there are some serious start changes, seem to be like the ret@rded step brother of the scout. You lose 100 HP (big whoop) and gain SO MUCH! Speed, more equipment, stealth, scanning, stamina etc'.
Heavies and scouts will dominate the battlefield of 1.8. good. And that is why the Breach AR is useless, Flaylock is useless, Laser is useless, etc'. Because of people like you.
explain that. I use these weapons for fun and do really well. Seems you just like crying.
Who wants some?
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7800
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Posted - 2014.03.01 22:33:00 -
[47] - Quote
Joseph Ridgeson wrote:Going off of the information released so far, it seems all of the Suits are kind of being pushed into a "this is what you are supposed to do."
Sentinel: Defense, lots of EHP. Logistics: Support, specific bonus to racial equipment. Scout: Sneaky, meant to be hard to find or find people. Commando: Damage, bonus to light weapon damage while having high HP. Assault: I am really not sure; they just seem to be getting a bonus to fitting weapons and be better with a particular weapon.
They don't do more damage than the Commando and don't have more HP so I am trying to see where their niche is. Even ignoring the fact that Logistics get more slots and therefore more HP than Assaults, what are Assaults supposed to do as a role in 1.8 compared to the other suits?
Be well.
Assault is about mobile DPS. IT always has been in EVE with assault ships, always will be.
"War is not hell, far from it. War is beautiful. War is divine."
- Grand Admiral Mekioth Sarum
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Joseph Ridgeson
WarRavens League of Infamy
636
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Posted - 2014.03.01 23:35:00 -
[48] - Quote
True Adamance wrote:Joseph Ridgeson wrote:Going off of the information released so far, it seems all of the Suits are kind of being pushed into a "this is what you are supposed to do."
Sentinel: Defense, lots of EHP. Logistics: Support, specific bonus to racial equipment. Scout: Sneaky, meant to be hard to find or find people. Commando: Damage, bonus to light weapon damage while having high HP. Assault: I am really not sure; they just seem to be getting a bonus to fitting weapons and be better with a particular weapon.
They don't do more damage than the Commando and don't have more HP so I am trying to see where their niche is. Even ignoring the fact that Logistics get more slots and therefore more HP than Assaults, what are Assaults supposed to do as a role in 1.8 compared to the other suits?
Be well. Assault is about mobile DPS. IT always has been in EVE with assault ships, always will be.
Right but they get bonuses that specifically help them deal damage, usually in the optimal range department. In 1.8, the Assaults Suit will not have such a bonus that makes it good at "assaulting." |
Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
302
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Posted - 2014.03.01 23:47:00 -
[49] - Quote
True Adamance wrote:Joseph Ridgeson wrote:Going off of the information released so far, it seems all of the Suits are kind of being pushed into a "this is what you are supposed to do."
Sentinel: Defense, lots of EHP. Logistics: Support, specific bonus to racial equipment. Scout: Sneaky, meant to be hard to find or find people. Commando: Damage, bonus to light weapon damage while having high HP. Assault: I am really not sure; they just seem to be getting a bonus to fitting weapons and be better with a particular weapon.
They don't do more damage than the Commando and don't have more HP so I am trying to see where their niche is. Even ignoring the fact that Logistics get more slots and therefore more HP than Assaults, what are Assaults supposed to do as a role in 1.8 compared to the other suits?
Be well. Assault is about mobile DPS. IT always has been in EVE with assault ships, always will be.
For that to be true you'd have to nerf weapon damage by 25% and give each suit a damage buff for their racial weapon per level to bring it back up to where it currently is. |
Joseph Ridgeson
WarRavens League of Infamy
639
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Posted - 2014.03.02 05:48:00 -
[50] - Quote
I haven't seen anything that makes me think that the Assault dropsuit actually has a concrete role at this point and possibly even less once 1.8 drops. |
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The Robot Devil
Molon Labe. General Tso's Alliance
1781
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Posted - 2014.03.02 05:53:00 -
[51] - Quote
Darken-Soul wrote:da GAND wrote:Darken-Soul wrote:You guys are morons. Take a look at every bad ass corp. They are rocking primarily assaults. Watch pubstomps. Again assaults. I am sick of your crying asses. Hey dumbs*** have you've seen the damage resistance the heavies are getting? The stats on all the heavies, supposedly the Minmatar heavy is gonna be able to be faster than most assault suits. so the will live .25 seconds longer. Big whoop.
About the same amount of time the extra slot on a slayer logi gives you.
"You people voted for Hubert Humphrey, and you killed Jesus."
Raoul Duke
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The Robot Devil
Molon Labe. General Tso's Alliance
1781
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Posted - 2014.03.02 05:59:00 -
[52] - Quote
Darken-Soul wrote:Cat Merc wrote:Darken-Soul wrote:Cat Merc wrote:To the OP: Assaults, unless there are some serious start changes, seem to be like the ret@rded step brother of the scout. You lose 100 HP (big whoop) and gain SO MUCH! Speed, more equipment, stealth, scanning, stamina etc'.
Heavies and scouts will dominate the battlefield of 1.8. good. And that is why the Breach AR is useless, Flaylock is useless, Laser is useless, etc'. Because of people like you. explain that. I use these weapons for fun and do really well. Seems you just like crying.
The laser is not useless. It takes practice and range dictation but it isn't useless. If I was a better shot I would be very dangerous with a LR. I use the ELM all the time and it is almost perfect, it may be OP if the optimal is too wide or it is too good at a shorter range.
"You people voted for Hubert Humphrey, and you killed Jesus."
Raoul Duke
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Ghosts Chance
Inf4m0us
1176
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Posted - 2014.03.02 08:22:00 -
[53] - Quote
ReGnYuM wrote:Assaults Flip Objectives... Enough said
hack logis flip objectives :P
welcome to PC |
ALT2 acc
192
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Posted - 2014.03.02 08:42:00 -
[54] - Quote
Johnny Guilt wrote:(Light)Assault jetpacks please. Oh and can we have an option to increase our movement speed too?
Hater attractor proficiency 5, hater attractor optimization 5.
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ALT2 acc
192
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Posted - 2014.03.02 08:49:00 -
[55] - Quote
Martyr Saboteur wrote:Damage Application with racial weapons.
Amarr: Lower heat buildup allows for higher damage application
Caldari: Faster reloads allows for higher damage application. No, it doesnt
Gallente: Less dispersion allows for higher damage application
Minmatar: Larger magazines allow for higher damage application.
Hater attractor proficiency 5, hater attractor optimization 5.
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xSir Campsalotx
G0DS AM0NG MEN D.E.F.I.A.N.C.E
133
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Posted - 2014.03.02 09:01:00 -
[56] - Quote
da GAND wrote:Darken-Soul wrote:You guys are morons. Take a look at every bad ass corp. They are rocking primarily assaults. Watch pubstomps. Again assaults. I am sick of your crying asses. Hey dumbs*** have you've seen the damage resistance the heavies are getting? The stats on all the heavies, supposedly the Minmatar heavy is gonna be able to be faster than most assault suits.
4.05m/s min heavy 4.80 Amarr assualt (slowest assualt suit) What are you getting at?
G0DS AM0NG MEN Director
Preferred fit 1 complex damage mod, 2 mlt kin cats, basic HMG, flux grenade on a std sentinel
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ALT2 acc
192
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Posted - 2014.03.02 09:02:00 -
[57] - Quote
xSir Campsalotx wrote:da GAND wrote:Darken-Soul wrote:You guys are morons. Take a look at every bad ass corp. They are rocking primarily assaults. Watch pubstomps. Again assaults. I am sick of your crying asses. Hey dumbs*** have you've seen the damage resistance the heavies are getting? The stats on all the heavies, supposedly the Minmatar heavy is gonna be able to be faster than most assault suits. 4.05m/s min heavy 4.80 Amarr assualt (slowest assualt suit) What are you getting at? Kincats
Hater attractor proficiency 5, hater attractor optimization 5.
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
901
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Posted - 2014.03.02 10:43:00 -
[58] - Quote
To me the assault suit is rapid deployment and high weapon diversity. I run the Min Assault so its different to other suits but: I can engage an enemy, pull back, recover fast and engage again. Have the mobility to respond to threats Carry weapons the compliment each other, either covering weapon shortfalls or different damage types to take down enemies faster.
For me if I want to defend a static point I'd prefer the Logi suits durability. If I'm going on the offensive or defending between points I prefer to the Assault suit as it can react better. Plus some weapons simply need a good sidearm -LR, MD ect
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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HYENAKILLER X
Kang Lo Directorate Gallente Federation
645
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Posted - 2014.03.02 11:00:00 -
[59] - Quote
Joseph Ridgeson wrote:Going off of the information released so far, it seems all of the Suits are kind of being pushed into a "this is what you are supposed to do."
Sentinel: Defense, lots of EHP. Logistics: Support, specific bonus to racial equipment. Scout: Sneaky, meant to be hard to find or find people. Commando: Damage, bonus to light weapon damage while having high HP. Assault: I am really not sure; they just seem to be getting a bonus to fitting weapons and be better with a particular weapon.
They don't do more damage than the Commando and don't have more HP so I am trying to see where their niche is. Even ignoring the fact that Logistics get more slots and therefore more HP than Assaults, what are Assaults supposed to do as a role in 1.8 compared to the other suits?
Be well. I know for a fact gallente assaults are just big scouts. Once you veiw them that way its a whole new ball game.
Armor tanking a gal assault is inefficient. Thats what logis are for.
On my proto I can run 6.93 speed, have 650 ehp with a proto weapon/1x dmg mod and be almost unscannable with a quantum scanner.
This game has a strange design curve that leans towards stealth later on that you never see coming that is insanely interesting.
It is so good to be gallente right now........unless you like assault rifles. The you are fkd because only the duvolle is competitive right now.
Tanks are for pussies.
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INFINITE DIVERSITY IDIC
Intara Direct Action Caldari State
421
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Posted - 2014.03.02 11:22:00 -
[60] - Quote
Joseph Ridgeson wrote:Going off of the information released so far, it seems all of the Suits are kind of being pushed into a "this is what you are supposed to do."
Sentinel: Defense, lots of EHP. Logistics: Support, specific bonus to racial equipment. Scout: Sneaky, meant to be hard to find or find people. Commando: Damage, bonus to light weapon damage while having high HP. Assault: I am really not sure; they just seem to be getting a bonus to fitting weapons and be better with a particular weapon.
They don't do more damage than the Commando and don't have more HP so I am trying to see where their niche is. Even ignoring the fact that Logistics get more slots and therefore more HP than Assaults, what are Assaults supposed to do as a role in 1.8 compared to the other suits?
Be well. Have you seen the new bonuses? Assaults will be better. To answer your question they are made to kill other people. These suits have defining characteristics, they are not in the slot load out, or the bonuses exclusively. Its in things like sprint speed, shield regen, stamina, stamina, regen, when compared to logis these suits are great for frontline fighting, particularly when it comes to flanking. Many people believe the logi is currently the superior engagement medium suit, this is of course not true. The assault suit is simply a slayer. The logi can slay and carry equipment but the superior ability of the assault suit is clear once you have proto out both..... |
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