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281. [Suggestion/Discussion] Hacking manned vehicles - in Feedback/Requests [original thread]
Such a ******* awful idea So instead of killing a HAV which is very easy all you have to do is hack it and its yours
- by Takahiro Kashuken - at 2013.05.03 11:59:00
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282. [Request] Remove Free Passive SP - in Feedback/Requests [original thread]
0 Try Harder wrote: Takahiro Kashuken wrote: Take away active SP and make it all passive skilling just like EVE Don't be stupid. You should play the game if you want to get better, and not be hand-held all the way. Yes, passive SP only ma...
- by Takahiro Kashuken - at 2013.04.30 15:28:00
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283. [Request] Remove Free Passive SP - in Feedback/Requests [original thread]
Halador Osiris wrote: Takahiro Kashuken wrote: Well if you want New Eden to brutal then i have a better idea Take away active SP and make it all passive skilling just like EVE So if you want weaponary lvl5 instead of being able to get it...
- by Takahiro Kashuken - at 2013.04.30 13:14:00
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284. [Request] Remove Free Passive SP - in Feedback/Requests [original thread]
Well if you want New Eden to brutal then i have a better idea Take away active SP and make it all passive skilling just like EVE So if you want weaponary lvl5 instead of being able to get it in a day you will have to wait 4 days for it, if you...
- by Takahiro Kashuken - at 2013.04.30 12:39:00
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285. [REQUEST] Ability to remove turrets from dropships - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=61205&find=unread
- by Takahiro Kashuken - at 2013.04.29 11:55:00
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286. New Dust players should earn 3x points to catch up - in Feedback/Requests [original thread]
lolno What game gave you a really good mechanism to catch up? none thats the answer unless you want to pay for it Anyways put in proper matchmaking with gear restrictions and its sorted
- by Takahiro Kashuken - at 2013.04.29 11:20:00
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287. Vehicles without turrets - in Feedback/Requests [original thread]
Bump
- by Takahiro Kashuken - at 2013.04.27 16:33:00
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288. [Request] Only Tank Mode - in Feedback/Requests [original thread]
Railgun tanks at the ready
- by Takahiro Kashuken - at 2013.04.24 10:46:00
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289. More Tank Less Gank - in Feedback/Requests [original thread]
ladwar wrote: Takahiro Kashuken wrote: ladwar wrote: Takahiro Kashuken wrote: FG do out damage railguns at base value which shouldnt happen Plus we dont have proto tanks either actually we do... look at surya/sagaris in combat-PRO...
- by Takahiro Kashuken - at 2013.04.23 09:31:00
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290. More Tank Less Gank - in Feedback/Requests [original thread]
ladwar wrote: Takahiro Kashuken wrote: FG do out damage railguns at base value which shouldnt happen Plus we dont have proto tanks either actually we do... look at surya/sagaris in combat-PRO as in prototype For the price hike and ge...
- by Takahiro Kashuken - at 2013.04.22 19:17:00
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291. Why tanks are broken - in Feedback/Requests [original thread]
bacon blaster wrote: Tanks are fine, if not a tad op. I've been playing for a while, and in ambush, I frequently end up on the wrong side of one or two tanks that basically spawn kill my entire team across the map. No, it's not 'cause we suck, ...
- by Takahiro Kashuken - at 2013.04.22 14:09:00
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292. Why tanks are broken - in Feedback/Requests [original thread]
Cosgar wrote: There are several factors that go into the history of HAV vs infanttry in this that get overlooked since the last character wipe. It all boils down to one statement as to why tanks were considered OP, and are considered UP now: P...
- by Takahiro Kashuken - at 2013.04.21 13:38:00
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293. More Tank Less Gank - in Feedback/Requests [original thread]
FG do out damage railguns at base value which shouldnt happen Plus we dont have proto tanks either
- by Takahiro Kashuken - at 2013.04.20 16:27:00
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294. More Tank Less Gank - in Feedback/Requests [original thread]
slypie11 wrote: Takahiro Kashuken wrote: You would have to reduce the damage that AV does then I dont want my rail to go from 2 shot to 6 shot but AV stay at 3shot against a Sagaris and 2 proto swarm volleys against a Surya He said incr...
- by Takahiro Kashuken - at 2013.04.20 13:27:00
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295. My own team orbitalled my tank! - in Feedback/Requests [original thread]
Ryder Azorria wrote: Takahiro Kashuken wrote: How FF only works if they drop it on themseleves, it shouldnt have killed your tank Maybe the SL that called it in was a gunner in the tank? Doesnt work my squad tried it one day
- by Takahiro Kashuken - at 2013.04.20 11:02:00
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296. More Tank Less Gank - in Feedback/Requests [original thread]
You would have to reduce the damage that AV does then I dont want my rail to go from 2 shot to 6 shot but AV stay at 3shot against a Sagaris and 2 proto swarm volleys against a Surya
- by Takahiro Kashuken - at 2013.04.20 10:40:00
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297. My own team orbitalled my tank! - in Feedback/Requests [original thread]
How FF only works if they drop it on themseleves, it shouldnt have killed your tank
- by Takahiro Kashuken - at 2013.04.20 10:38:00
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298. [Request] Eject - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: Takahiro Kashuken wrote: 5aEKUXeRJGJ27kCDnDVYak4q wrote: Okay let's do it step by step. Answer this simple question. How do you prevent griefing (pilot dumping people randomly)? His vehicle, his right to...
- by Takahiro Kashuken - at 2013.04.19 16:21:00
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299. [Request] Eject - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: Okay let's do it step by step. Answer this simple question. How do you prevent griefing (pilot dumping people randomly)? His vehicle, his right to drop out ppl who are just sitting about not getting out or bei...
- by Takahiro Kashuken - at 2013.04.19 15:45:00
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300. [Request] Eject - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: Halador Osiris wrote: Honestly I'd like this as a tool for my squad. I fly over an objective, tell everybody to "GO GO GO" and then wait a few secs for them to get out. What I could do is say "Guys, I'm gonna ...
- by Takahiro Kashuken - at 2013.04.19 14:41:00
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