Pages: 1 2 [3] 4 5 6 7 8 9 10 20 |
41. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Is it still locked?
- by Synbot - at 2013.09.29 06:01:00
|
42. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Godin Thekiller wrote: You got it locked. sent for permission to view. Sorry about that. Made it public now.
- by Synbot - at 2013.09.29 05:49:00
|
43. [Request] [New Weapon]: Infantry/Vehicular Defender Missile Launcher - in Feedback/Requests [original thread]
Defender Missiles are viewed as useless in EVE. Hopefully we can put them to use in DUST! https://docs.google.com/document/d/1Dlsi27DH3OSJc8Q7xLqIQiS5Ry6nTab_pjqLHEkgIqM/edit?usp=sharing
- by Synbot - at 2013.09.29 05:35:00
|
44. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Synbot wrote: That, or if you're the person who kills the target and did the least amount of damage to the target then you should have like a 'Vulture Kill' or any name fitting. When you get this type of kill you are re...
- by Synbot - at 2013.09.29 05:21:00
|
45. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Thurak1 wrote: I think a somewhat simple system of basing wp's on the amount of damage done would be fair and maybe even help with teamwork. I get annoyed very often with blueberries that will actually wait for their teammate to get killed befo...
- by Synbot - at 2013.09.29 04:03:00
|
46. I just figured out how to re-balance the assault FG - in Feedback/Requests [original thread]
Scrambler Rifle on steroids.. I like it!
- by Synbot - at 2013.09.29 03:48:00
|
47. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Koan Zalinto wrote: Synbot wrote: Koan Zalinto wrote: Synbot wrote: It wouldn't make sense for the person who dealt the last blow, which is killing someone, not get rewarded for killing. Maybe the killer gets a small base amount of S...
- by Synbot - at 2013.09.29 03:45:00
|
48. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Koan Zalinto wrote: Synbot wrote: It wouldn't make sense for the person who dealt the last blow, which is killing someone, not get rewarded for killing. Maybe the killer gets a small base amount of SP, let's say 20. And then the damage is ...
- by Synbot - at 2013.09.29 03:37:00
|
49. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
No one wants to post their opinion? Btw, I'll add the Burst variant most likely tomorrow.
- by Synbot - at 2013.09.29 03:32:00
|
50. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
It wouldn't make sense for the person who dealt the last blow, which is killing someone, not get rewarded for killing. Maybe the killer gets a small base amount of WP, let's say 20. And then the damage is calculated. If you take out this % of th...
- by Synbot - at 2013.09.29 03:31:00
|
51. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Koan Zalinto wrote: Synbot wrote: Koan Zalinto wrote: Synbot wrote: Anyone else want to put in their input? Battlefield 3 had a good system for this. It was based around the damage you dealt to a target before the person was killed. ...
- by Synbot - at 2013.09.29 03:14:00
|
52. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Koan Zalinto wrote: Synbot wrote: Anyone else want to put in their input? Battlefield 3 had a good system for this. It was based around the damage you dealt to a target before the person was killed. Say you did 83 damage to the target befo...
- by Synbot - at 2013.09.29 02:58:00
|
53. [Request] Specialist Variant for All Weapons - in Feedback/Requests [original thread]
Reduced CPU and PG output at the cost of higher price. Current weapons with Specialist Variants will have their disadvantage replaced by a higher price tag.
- by Synbot - at 2013.09.29 00:30:00
|
54. Community: Give us some planet names - in General Discussions [original thread]
Caldari Prime.
- by Synbot - at 2013.09.29 00:24:00
|
55. [Request] Remove The Assault Rifle - in Feedback/Requests [original thread]
Replace it with something called the 'Plasma Rifle' or any name fitting, and give it stats around here. https://docs.google.com/document/d/1UDin3aJhrQ2dg_oTzbMfoDlQ9H542of48Twk-NG_9Xw/edit?usp=sharing It'll be a REAL jack-of-all-trades weapon....
- by Synbot - at 2013.09.29 00:13:00
|
56. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Anyone else want to put in their input?
- by Synbot - at 2013.09.28 23:07:00
|
57. CCP Your hit detection is ridiculous - in Feedback/Requests [original thread]
If the only weapon you have to use is a grenade, I believe your accuracy is not so good.
- by Synbot - at 2013.09.28 23:06:00
|
58. Make People Flinch When They're Shot - in Feedback/Requests [original thread]
emm kay wrote: I think flinching should ONLY occur if your shields are drained. any one else? Yes. Actually I was gonna put that in the OP but for some reason felt like I shouldn't.
- by Synbot - at 2013.09.28 23:04:00
|
59. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
I have now included the Tactical Assault Rifle. Looking forward to feedback!
- by Synbot - at 2013.09.28 22:58:00
|
60. [Request] War Points: Dynamic Assist Rewards - in Feedback/Requests [original thread]
Andra Syra wrote: Yes please. I'm tired of random blueberries taking the last shot on that Madrugar I've been frantically fighting with the missile turret on top of my tank and to get less isk and fewer war points because of it. If I do most of...
- by Synbot - at 2013.09.28 21:21:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |