Pages: 1 2 3 4 5 6 7 8 9 10 20 |
361. in game rapid troop relocation (teleportation) - in Feedback/Requests [original thread]
HowDidThatTaste wrote: in game rapid troop relocation port, will be very useful in larger maps. Here is how it could work. Drop an up link sort of thing in one location point a, and then a second up link sort of thing has to be dropped at poin...
- by Sylwester Dziewiecki - at 2012.07.25 22:45:00
|
362. Heavy Type-II recharges armor???? - in Feedback/Requests [original thread]
Jonny Hagendorf wrote: Hey guys, I am sure that I have noticed my heavy type-II recharged the armor. But the fitting screen shows me armor repair rate = 0 Is that possible? Yes, if you stand on nanohive with letter "(R)" in it. BTW I think...
- by Sylwester Dziewiecki - at 2012.07.17 16:59:00
|
363. CCP some bad reviews - in Feedback/Requests [original thread]
lordjnus wrote: Just saying, and dont throw the " just beta or bad console " http://www.youtube.com/watch?v=4WrJ_kjxsuk&feature=related http://www.youtube.com/watch?v=UTzp9BE7G9M&feature=relmfu http://www.youtube.com/watch?v=t7...
- by Sylwester Dziewiecki - at 2012.07.16 19:08:00
|
364. More weight to the LAV - in Feedback/Requests [original thread]
Cless Vallein wrote: I think the LAV physics need a bit of tweaking. Sometimes while driving this thing around it feels like I'm driving around a balloon or on the moon. Driving on the moon would be kinda acceptable since different planets have...
- by Sylwester Dziewiecki - at 2012.07.16 14:47:00
|
365. Whats the point? - in Feedback/Requests [original thread]
SirWinsAlot wrote: I am referring to the knife... Really? 8 stabs to kill a guy? Is it made of foam??? Jokes aside, the knife should see a GREAT increase in damage, or whats the point of having it? Max skilled knife with mods deal 550 dmg(or...
- by Sylwester Dziewiecki - at 2012.07.16 04:57:00
|
366. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Jack McReady wrote: Noc Tempre wrote: Kyy Seiska wrote: Rhadiem wrote: If you don't have Prototype Swarm Launcher or Prototype Forge gun trained you really shouldn't be making or posting complaints about Marauder tanks. Someone's inves...
- by Sylwester Dziewiecki - at 2012.07.15 16:52:00
|
367. [REQUEST & Feedback] COMMAND CONTROLS - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: +1 Targetting objective letters (A, B, and C) need to be much easier. At this time, you need to target terminal - not the letters(A, B, and C). For this that you already mentioned I would like to add that it w...
- by Sylwester Dziewiecki - at 2012.07.15 15:16:00
|
368. Requests » name of the vehicle - in Feedback/Requests [original thread]
Since different vehicles look almost identical(the same hull), I would like to know in with one I'm in(from the perspective of a passenger) - Sgaris or some Militia crap that is 10x cheaper then my suit.
- by Sylwester Dziewiecki - at 2012.07.13 23:45:00
|
369. Feedback: Ambush rewards lackluster compared to skirmish - in Feedback/Requests [original thread]
Stephiano Daphiti wrote: I can understand the rewards being a little bit lower than skirmish due to simply not having things to hack, but right now my best sp gain in ambush has been around 20-30k or so, while in skirmish my average, not even c...
- by Sylwester Dziewiecki - at 2012.07.13 23:10:00
|
370. Don't nerf tanks - in Feedback/Requests [original thread]
I like to fight with tanks. Don't nerf Forge gun .
- by Sylwester Dziewiecki - at 2012.07.13 23:00:00
|
371. [Request] Non-turret passengers shooting in dropships - in Feedback/Requests [original thread]
Ayures0 wrote: I know it's for transport, but I feel kinda useless when I'm in a dropship and not on a turret. I have a gun, I can see people, why not let me take a few shots at them? This would be a slaughter. Imagine four guys shooting from...
- by Sylwester Dziewiecki - at 2012.07.13 22:57:00
|
372. When BPO in EVE for DUST 514? - in Feedback/Requests [original thread]
Jack Boost wrote: As in topic. Can I start run my factories? SOON(TM)
- by Sylwester Dziewiecki - at 2012.07.13 17:58:00
|
373. Anti-vehicle swarm launcher skills - in Feedback/Requests [original thread]
For sure they will implement some changes to how SL works in future. Johnny Guilt wrote: But the swarm does have a draw back,the lock on without one the weapon is useless for how you want to blow up vehicles with it,The heavy's draw back t...
- by Sylwester Dziewiecki - at 2012.07.10 21:33:00
|
374. Anti-vehicle swarm launcher skills - in Feedback/Requests [original thread]
Asno Masamang wrote: EDIT: Besides, the way some people are starting to use the Forge gun is as an un-scoped Sniper weapon... Have actually watched this happen and had it happen to me.. Not fun. auto-aim is broke.
- by Sylwester Dziewiecki - at 2012.07.09 21:53:00
|
375. Anti-vehicle swarm launcher skills - in Feedback/Requests [original thread]
Beta Phish wrote: or just Fix the spread ..or just use forge gun instead. Swarm Launchers must have some drawbacks. Heavy is slow, and less maneuver then Assult. It's understandable that you want the perfect tank killer, but you can not have...
- by Sylwester Dziewiecki - at 2012.07.09 20:50:00
|
376. [Request] DO NOT add mandatory knife finishing animations! - in Feedback/Requests [original thread]
Templar Two wrote: ^^^ An hypothetical animation might take 2-3 sec which is faster than the current melee: it takes multiple slashes to kill someone, heavies takes forever, so a melee kill is about 4-5 seconds now if we consider the overall da...
- by Sylwester Dziewiecki - at 2012.07.09 19:07:00
|
377. My Observations - in Feedback/Requests [original thread]
Weasel the Great wrote: 3. Make it so the Forge gun loses damage over long distances. That idea could prevent Forge users from camping on the top of highest building, BUT do we realy have problem with it right now, I mean that we are curren...
- by Sylwester Dziewiecki - at 2012.07.09 18:00:00
|
378. [Request] Recieve XP for preventing hack - in Feedback/Requests [original thread]
Oede Usaema wrote: I think the logic behind it was to stop friends each side hacking and counter-hacking endlessly to point farm(...) This. That's why the CCP does not want to reward counter-hack. Besides today may not have meaning if th...
- by Sylwester Dziewiecki - at 2012.07.09 16:41:00
|
379. Nerf Lamppost - in Feedback/Requests [original thread]
Do you not know that for 60.000 years lamps come from the same production line as tanks? Just because that they are so hard.
- by Sylwester Dziewiecki - at 2012.07.09 16:17:00
|
380. Give dropship pilots a ship with a pilot gun and we'll see less tower snipin... - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: At the moment looking at the DS is not quite used to what it was created. It is able to destroy a tank, it seems to me that it is too much. I'm not QQ here. if you read my entire post, not just selective parts, you ...
- by Sylwester Dziewiecki - at 2012.07.09 13:38:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |