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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Killar-12
The Corporate Raiders Top Men.
2144
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Posted - 2014.02.03 00:50:00 -
[31] - Quote
Long's post summed it up the best...
A-Teams win Battles B-Teams win Campaigns C-Teams win Wars
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Summ Dude
OSG Planetary Operations Covert Intervention
167
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Posted - 2014.02.03 00:51:00 -
[32] - Quote
WUT ANG wrote:Commandos should be medium frame.........Assault - Logi - Commando Um, why?
Not just a laymen, but the laymen.
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Tectonic Fusion
1019
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Posted - 2014.02.03 01:06:00 -
[33] - Quote
Summ Dude wrote:WUT ANG wrote:Commandos should be medium frame.........Assault - Logi - Commando Um, why? Because he's a derp.
Solo Player
Squad status: Locked
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Henchmen21
Planet Express LLC
510
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Posted - 2014.02.03 01:09:00 -
[34] - Quote
Aero Yassavi wrote:Heavies have been able to use light weapons since the beginning of Dust 514, why are the QQers only just now coming out in force?
It's fine.
My guess is the RR lets them reach out and touch father then when they had to chase you down with just an AR.
Henchmen21: Infantry
Gotyougood Ufkr: Vehicles
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Mortedeamor
1326
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Posted - 2014.02.03 01:21:00 -
[35] - Quote
ME +1
+1 for IWS to stay as cpm
more-tae-dee-um-more
stop asking how to pronounce my name its quite irritating
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Summ Dude
OSG Planetary Operations Covert Intervention
168
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Posted - 2014.02.03 01:22:00 -
[36] - Quote
Tectonic Fusion wrote:Summ Dude wrote:WUT ANG wrote:Commandos should be medium frame.........Assault - Logi - Commando Um, why? Because he's a derp. Aww well that's just mean.
Not just a laymen, but the laymen.
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DUST Fiend
OSG Planetary Operations Covert Intervention
10535
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Posted - 2014.02.03 01:30:00 -
[37] - Quote
N1ck Comeau wrote:Heavies with light weapons is such a crutch. Only against bad medium frames who don't know how to strafe, especially considering you can have near comparable HP on a medium frame while maintaining much better mobility plus one or more equipment.
You can't give heavies only a CQC weapon (which still makes no sense to me, how a heavy machine gun has terrible range, but...w/e) and expect every heavy to be ok with that.
Sometimes you want to shoot back, and since we don't have a full array of options for heavy weapons, the only logical step is to pick up light weapons for the added range and utility. And lastly, if you can pick up 200 lbs, does it not stand to reason that you can pick up 100 lbs?
Videos / Fiction
Closed Beta Vet; Incubus Pilot
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VALCORE72
NECROM0NGERS The CORVOS
26
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Posted - 2014.02.03 01:37:00 -
[38] - Quote
saber has said heavys with light weapons is being addressed in 1.8........ changes are comings for the best . hang in there |
Lynn Beck
Granite Mercenary Division Top Men.
647
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Posted - 2014.02.03 01:40:00 -
[39] - Quote
If light weapons weren't more versatile than a heavy weapon, we wouldn't see heavy-rr being a thing. Why use a Cr when the HMG is better? Is what we should be saying. When a RR has the highest DPC of any other gun, and fits easier than a same tier HMG, why te F wouldn't you fit it?
Under 28db
Officially nerfproof (predicting CR nerf February '14)
Selling SP: 10k SP per 100k ISK.
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Summ Dude
OSG Planetary Operations Covert Intervention
168
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Posted - 2014.02.03 01:46:00 -
[40] - Quote
VALCORE72 wrote:saber has said heavys with light weapons is being addressed in 1.8........ changes are comings for the best . hang in there Linkz or it didn't happen.
Not just a laymen, but the laymen.
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Scheneighnay McBob
Learning Coalition College
3891
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Posted - 2014.02.03 01:47:00 -
[41] - Quote
Shouldn't heavy weapons be better than light weapons anyway?
I am your scan error.
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Vermaak Doe
SVER True Blood Public Disorder.
1315
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Posted - 2014.02.03 01:50:00 -
[42] - Quote
Scheneighnay McBob wrote:Shouldn't heavy weapons be better than light weapons anyway? I believe so
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Long Evity
1473
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Posted - 2014.02.03 01:52:00 -
[43] - Quote
Summ Dude wrote:VALCORE72 wrote:saber has said heavys with light weapons is being addressed in 1.8........ changes are comings for the best . hang in there Linkz or it didn't happen. It didn't happen. At best, what Iron meant, would be that CCP looked it over - then realize taking away light weapons from heavies would mean the utter death of the class in anywhere but FW - camping the very few objectives that someone can't just walk up too and keep distance and force you to run around because getting close to him isn't happening when it takes 2 seconds to kill you.
I would pretty much quit this ******* game if they changed it, as heavies would be complete worthless trash 90% of the map, and 75% of the game. I've been running around in Templar assault gear - using the Templar ScR - mowing down poor heavies who think sitting at an objective is smart. Nothing is smart when CCP is designing it - 3 nades?! Who the **** gives 3 nades that all pretty much OHK anything at all levels. Poor fatties, no one realizes how ****** they are vs a smart player. Least a scout can run.
I am not who you think I am, only but just a dream.
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True Adamance
Kameira Lodge Amarr Empire
6493
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Posted - 2014.02.03 01:54:00 -
[44] - Quote
Long Evity wrote:Summ Dude wrote:VALCORE72 wrote:saber has said heavys with light weapons is being addressed in 1.8........ changes are comings for the best . hang in there Linkz or it didn't happen. It didn't happen. At best, what Iron meant, would be that CCP looked it over - then realize taking away light weapons from heavies would mean the utter death of the class in anywhere but FW - camping the very few objectives that someone can't just walk up too and keep distance and force you to run around because getting close to him isn't happening when it takes 2 seconds to kill you. I would pretty much quit this ******* game if they changed it, as heavies would be complete worthless trash 90% of the map, and 75% of the game. I've been running around in Templar assault gear - using the Templar ScR - mowing down poor heavies who think sitting at an objective is smart. Nothing is smart when CCP is designing it - 3 nades?! Who the **** gives 3 nades that all pretty much OHK anything at all levels. Poor fatties, no one realizes how ****** they are vs a smart player. Least a scout can run. Why woulnt you just cross skill into Commando?
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Summ Dude
OSG Planetary Operations Covert Intervention
169
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Posted - 2014.02.03 01:56:00 -
[45] - Quote
Scheneighnay McBob wrote:Shouldn't heavy weapons be better than light weapons anyway? Well, I've always thought of them as more lethal, but not necessarily exactly "better" overall. So they should have more killing potential when in their niche situation, but perhaps less versatility/flexibility than light weapons. So comparing the HMG to an AR: both are designed as close ranged weapons. In the HMG's optimal, the AR will be completely outclassed; it doesn't even come close to the HMG's dps. But the AR also has better range and accuracy, so it can operate at least somewhat successfully outside of it's main niche.
I would be worried that if heavy weapons were all around better than light weapons, we'd end up seeing almost all heavies, and like no assaults anymore.
Not just a laymen, but the laymen.
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Long Evity
1474
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Posted - 2014.02.03 02:00:00 -
[46] - Quote
True Adamance wrote:Long Evity wrote:Summ Dude wrote:VALCORE72 wrote:saber has said heavys with light weapons is being addressed in 1.8........ changes are comings for the best . hang in there Linkz or it didn't happen. It didn't happen. At best, what Iron meant, would be that CCP looked it over - then realize taking away light weapons from heavies would mean the utter death of the class in anywhere but FW - camping the very few objectives that someone can't just walk up too and keep distance and force you to run around because getting close to him isn't happening when it takes 2 seconds to kill you. I would pretty much quit this ******* game if they changed it, as heavies would be complete worthless trash 90% of the map, and 75% of the game. I've been running around in Templar assault gear - using the Templar ScR - mowing down poor heavies who think sitting at an objective is smart. Nothing is smart when CCP is designing it - 3 nades?! Who the **** gives 3 nades that all pretty much OHK anything at all levels. Poor fatties, no one realizes how ****** they are vs a smart player. Least a scout can run. Why woulnt you just cross skill into Commando? That PoS suit is a joke. I need something that can work in PC versus stiff competition - not a pub stomp suit. I happen to use ScR a lot in PC because of how often everyone jumps to roof first. If CCP takes away my ability to counter range attacks then wtf am I suppose to do? My teams better off with a more versatile soldier - as anyone can camp a point like a heavy with TTK as it is.
I am not who you think I am, only but just a dream.
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True Adamance
Kameira Lodge Amarr Empire
6494
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Posted - 2014.02.03 02:02:00 -
[47] - Quote
Long Evity wrote:True Adamance wrote:Long Evity wrote:Summ Dude wrote:VALCORE72 wrote:saber has said heavys with light weapons is being addressed in 1.8........ changes are comings for the best . hang in there Linkz or it didn't happen. It didn't happen. At best, what Iron meant, would be that CCP looked it over - then realize taking away light weapons from heavies would mean the utter death of the class in anywhere but FW - camping the very few objectives that someone can't just walk up too and keep distance and force you to run around because getting close to him isn't happening when it takes 2 seconds to kill you. I would pretty much quit this ******* game if they changed it, as heavies would be complete worthless trash 90% of the map, and 75% of the game. I've been running around in Templar assault gear - using the Templar ScR - mowing down poor heavies who think sitting at an objective is smart. Nothing is smart when CCP is designing it - 3 nades?! Who the **** gives 3 nades that all pretty much OHK anything at all levels. Poor fatties, no one realizes how ****** they are vs a smart player. Least a scout can run. Why woulnt you just cross skill into Commando? That PoS suit is a joke. I need something that can work in PC versus stiff competition - not a pub stomp suit. I happen to use ScR a lot in PC because of how often everyone jumps to roof first. If CCP takes away my ability to counter range attacks then wtf am I suppose to do? My teams better off with a more versatile soldier - as anyone can camp a point like a heavy with TTK as it is. Check the 1.8 Stats. They look plenty competitive to me. Well over 1000HP, Two lights, Equipment for spam, Faster Reload, and a total of 10% damage to racial weapon.
All you lose are grenades......and please don't tell me all competitive play is just grenade spam...
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Long Evity
1474
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Posted - 2014.02.03 02:05:00 -
[48] - Quote
Tbh - a suit without a nade is a suit without an arm in PC. Especially if your city squad.
1000 HP you say? Did they give it more slots? Because health wasn't the issue - it was lack of slots to do anything worthwhile with the suit to excel at anything.
I am not who you think I am, only but just a dream.
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noob cavman
Tickle My Null-Sac
524
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Posted - 2014.02.03 02:06:00 -
[49] - Quote
As a scout I prefer heavies with light weapons. Much easier to deal with at my range than a rotating death machine in their hands. Also breech shotgun is nice versus heavies backsides.
I want to be a caveman!
Ccp: DENIED YOU DRUNK
British ninja cowboy
scout, logi, heavy
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Summ Dude
OSG Planetary Operations Covert Intervention
170
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Posted - 2014.02.03 02:09:00 -
[50] - Quote
Long Evity wrote: Tbh - a suit without a nade is a suit without an arm in PC. Especially if your city squad.
1000 HP you say? Did they give it more slots? Because health wasn't the issue - it was lack of slots to do anything worthwhile with the suit to excel at anything.
Yea they got more slots, an actual reasonable amount now. And the bonuses are way better. Grenades are certainly nice, but I can understand why Commandos get the equipment slot instead. They're designed with a second-line suppression role in mind, having some piece of supportive equipment just makes more sense than a grenade that probably won't reach most of your targets anyway.
Not just a laymen, but the laymen.
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True Adamance
Kameira Lodge Amarr Empire
6494
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Posted - 2014.02.03 02:10:00 -
[51] - Quote
Long Evity wrote: Tbh - a suit without a nade is a suit without an arm in PC. Especially if your city squad.
1000 HP you say? Did they give it more slots? Because health wasn't the issue - it was lack of slots to do anything worthwhile with the suit to excel at anything.
Yup
Aero projects a suit with 711 Armour on his Amarr + Shields which were 300ish last U checked, and could fit some ridiculous weaponry combinations.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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noobsniper the 2nd
POISION ROSES
130
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Posted - 2014.02.03 02:10:00 -
[52] - Quote
Monkey MAC wrote:Heavies can have whatever weapon they feel like. The heavy gains this perk in return for his equipment slot.
He then sacrifices his slots and manoeuvrability for his high EHP. If your only concern is that people are bricktanking heavies for a little extra EHP then I suggest you need to work on your aim whilst moving. Because heavies are terrible shots.
Besides its no different to a BrickTanked proto v Mlt Frontline, yet that is considered fair. Yeah terrible shots heh.. Sounds like u haven't run into me yet I will devour you >:)
just call me scumbag noob
MAG vet raven ftw
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Summ Dude
OSG Planetary Operations Covert Intervention
171
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Posted - 2014.02.03 02:22:00 -
[53] - Quote
True Adamance wrote:Long Evity wrote: Tbh - a suit without a nade is a suit without an arm in PC. Especially if your city squad.
1000 HP you say? Did they give it more slots? Because health wasn't the issue - it was lack of slots to do anything worthwhile with the suit to excel at anything.
Yup Aero projects a suit with 711 Armour on his Amarr + Shields which were 300ish last U checked, and could fit some ridiculous weaponry combinations. Oh yea, they got a CPU/PG buff too didn't they? And for some weird reason right now the Amarr Commando actually has the same HP as the Gallente and Caldari, which is a problem that needs to be corrected.
Not just a laymen, but the laymen.
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True Adamance
Kameira Lodge Amarr Empire
6495
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Posted - 2014.02.03 02:29:00 -
[54] - Quote
Summ Dude wrote:True Adamance wrote:Long Evity wrote: Tbh - a suit without a nade is a suit without an arm in PC. Especially if your city squad.
1000 HP you say? Did they give it more slots? Because health wasn't the issue - it was lack of slots to do anything worthwhile with the suit to excel at anything.
Yup Aero projects a suit with 711 Armour on his Amarr + Shields which were 300ish last U checked, and could fit some ridiculous weaponry combinations. Oh yea, they got a CPU/PG buff too didn't they? And for some weird reason right now the Amarr Commando actually has the same HP as the Gallente and Caldari, which is a problem that needs to be corrected.
We do indeed need slightly more to counteract our lesser speeds.... but right now I think Aero is just happy the Amarr commando is becoming competitive.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Logi Bro
Brutor Vanguard Minmatar Republic
2793
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Posted - 2014.02.03 02:30:00 -
[55] - Quote
Aero Yassavi wrote:Heavies have been able to use light weapons since the beginning of Dust 514, why are the QQers only just now coming out in force?
It's fine.
People have been murdering each other in real life since the beginning of time, why are people still making laws to outlaw murder in modern day governments?
#murderisfine #logic
Shield Recommendations
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Takron Nistrom
Tinfoil Hatz
191
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Posted - 2014.02.03 02:34:00 -
[56] - Quote
stlcarlos989 wrote:Am I the only one who thinks this?
No. If they can have light weapins, I want hmg on my scout
GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥
GÇò Horace, The Odes of Horace
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Long Evity
1476
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Posted - 2014.02.03 02:46:00 -
[57] - Quote
Takron Nistrom wrote:stlcarlos989 wrote:Am I the only one who thinks this? No. If they can have light weapins, I want hmg on my scout good luck carrying it + all the ammo?
I wouldn't mind letting you guys have an HMG - just give 50% reduced movement speed.
I am not who you think I am, only but just a dream.
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Vermaak Doe
SVER True Blood Public Disorder.
1316
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Posted - 2014.02.03 02:52:00 -
[58] - Quote
noob cavman wrote:As a scout I prefer heavies with light weapons. Much easier to deal with at my range than a rotating death machine in their hands. Also breech shotgun is nice versus heavies backsides. I believe that you should get to know my CQC heavy fit, my shotty vs yours.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Vermaak Doe
SVER True Blood Public Disorder.
1316
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Posted - 2014.02.03 02:53:00 -
[59] - Quote
Takron Nistrom wrote:stlcarlos989 wrote:Am I the only one who thinks this? No. If they can have light weapins, I want hmg on my scout I want to jump over waist high ledges, tough luck.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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noob cavman
Tickle My Null-Sac
526
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Posted - 2014.02.03 02:54:00 -
[60] - Quote
Vermaak Doe wrote:noob cavman wrote:As a scout I prefer heavies with light weapons. Much easier to deal with at my range than a rotating death machine in their hands. Also breech shotgun is nice versus heavies backsides. I believe that you should get to know my CQC heavy fit, my shotty vs yours.
I want to be a caveman!
Ccp: DENIED YOU DRUNK
British ninja cowboy
scout, logi, heavy
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