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441. Matchmaking is still broken. For me at least. - in General Discussions [original thread]
I can confirm this issue. Logging out of my character and logging back in didn't solve the issue. Restarting Dust (not the PS3) did solve the problem though. The observed behaviour was that upon selecting a contract type (any applicable one) it w...
- by Stefan Stahl - at 2013.09.04 20:03:00
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442. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Perhaps not enough of a statistical basis, but I've gotten into 10 out of 10 games in less than 20 seconds each, even if the match maker estimated something like 40 seconds most of the time. However many of the resulting games were horrible. A sk...
- by Stefan Stahl - at 2013.09.03 19:44:00
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443. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
- Awesome new map, awesome new sockets. 11/10 for LogicLoop and his fellows. Give those guys a free beer, they single-handedly made 1.4 a good patch. - Auto-aiming is way too strong, mostly when hip-firing at close distances. I once killed an ene...
- by Stefan Stahl - at 2013.09.03 17:44:00
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444. the games pace has slowed right down - in General Discussions [original thread]
I just spent about 3 minutes in an ambush scanning every corner of the map while running around to look for enemies. If I had gone for a real-life walk around the block and would've had more fun than that.
- by Stefan Stahl - at 2013.09.03 17:26:00
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445. How To Own With Nova Knives - in General Discussions [original thread]
CCP Rattati wrote: I did not see anyone mention profile dampeners, is it more important to get that massive OHK, rather than boost your sneakiness? The straight line speed of a scout is about 10 m/s, which is about the same as the passive sca...
- by Stefan Stahl - at 2013.08.28 15:55:00
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446. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, As promised the other day here is an overview of me being awesome. [snip] I think that's enough for now! We're looking forward to hearing what you think CCP Wolfman Sorry for the spam, but you need a medal.
- by Stefan Stahl - at 2013.08.27 16:16:00
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447. To those complaining about LAVs - in General Discussions [original thread]
And you didn't feel silly for doing something silly? The issue here is that LLAVs are, if fitted correctly, next to indestructible by current AV weapons. They aren't even that effective at killing people - usually someone with an AR scores much...
- by Stefan Stahl - at 2013.08.26 18:05:00
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448. How Do You Wear Your Gallente Assault? - in General Discussions [original thread]
My advanced Gallente Assault has two basic plates, a repper, a shield extender and a damage mod. I do fine with it, but I stopped using it because the AR, while more useful than any other weapon, is very boring.
- by Stefan Stahl - at 2013.08.26 18:00:00
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449. The Charybdis is a problem - in General Discussions [original thread]
Knight Soiaire wrote: And the role the LLAV was designed for doesn't reward us with WP. And Swarm Launchers are Armour based, if it was a Limbus it'd be an entirely different story. I used to be a dropship pilot. Come again?
- by Stefan Stahl - at 2013.08.25 14:59:00
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450. Racial AV, the heavy laser - in General Discussions [original thread]
I have no more information on this than you do, but the breach forge gun apparently is the Caldari's way of imitating an Amarr high-alpha AV-weapon. I expect a massive wind-up time and an extremely powerful but short laser beam. Wouldn't it be g...
- by Stefan Stahl - at 2013.08.25 14:58:00
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451. The Charybdis is a problem - in General Discussions [original thread]
Knight Soiaire wrote: If you haven't driven a Charybdis, and for some reason think you can comment on how it should be balanced, then maybe you should get out. Recently I saw a Charybdis driver do donuts in front of two guys with swarm launche...
- by Stefan Stahl - at 2013.08.25 14:54:00
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452. active scanners will be necasary with 1.4 - in General Discussions [original thread]
I foresee a lot less teamwork in 1.4 due to a lack of squad vision. Assault Rifle users will generally not bring an active scanner since personal nanohives are mandatory. Similarly Mass Driver users won't start scanning down opponents. Actual Log...
- by Stefan Stahl - at 2013.08.25 14:51:00
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453. Another Look at Shield vs Armor - in General Discussions [original thread]
Mobius Wyvern wrote: The idea here was to point out yet another way that armor falls behind shield in this game. That's a rather one-dimensional way of looking at it. Anyone still in the academy could answer that basic plates are completely OP...
- by Stefan Stahl - at 2013.08.25 09:02:00
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454. Another Look at Shield vs Armor - in General Discussions [original thread]
This is one of those "we have no long term concept for what we're doing" things that I assume is going on at CCP. Basic armor plates are way too useful for their meta-level. Basic shield extenders are pretty useless, as expected of standard equip...
- by Stefan Stahl - at 2013.08.24 20:04:00
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455. Wolfman = Blam 2.0 - in General Discussions [original thread]
DUST Fiend wrote: I feel so bad for the devs sometimes :/ I also wonder why they had to touch the vehicle balance by modifying the swarm launcher in 1.4. There was seriously no need to do that at all and now we're all baffled as to why drops...
- by Stefan Stahl - at 2013.08.23 21:43:00
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456. Will Line Harvest ever change? - in General Discussions [original thread]
Jason Pearson wrote: Line Harvest. As far as I'm aware LogicLoop said that Line harvest doesn't actually have sockets and is just plain static. It was the first map we got post Skirmish 1.0 and doesn't yet use the whole socket thing. So the m...
- by Stefan Stahl - at 2013.08.23 17:25:00
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457. CCP Congratz you successfully killed all armor tanks and made it harder for shie... - in General Discussions [original thread]
Stefan Stahl wrote: I just calculated that my personal AV fit will do about 10k damage to armor in about 5 seconds. On that thought I'd like to add "Think of the dropships! The poor dropships!". Yeah, so the whole dropship thing is going to ...
- by Stefan Stahl - at 2013.08.23 17:17:00
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458. 1.4 Will more than DOUBLE Map combos - in General Discussions [original thread]
During the night mood we can park our LAVs in a semicircle and have heavies throw punches at each other while we all take bets. Ahhh, memories....
- by Stefan Stahl - at 2013.08.23 17:14:00
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459. CCP Congratz you successfully killed all armor tanks and made it harder for shie... - in General Discussions [original thread]
I just calculated that my personal AV fit will do about 10k damage to armor in about 5 seconds. After that you have a moment to go into cover, but you'd better be quick about it because reloading doesn't take *that* long. I didn't know that Calda...
- by Stefan Stahl - at 2013.08.23 17:10:00
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460. Logistic No-where to be found - in General Discussions [original thread]
If you want a Logibro to be close to you the best approach is to stay close to a Logibro. Seriously, follow that shiny yellow beacon of hope and nanohives. You'll be better off for it.
- by Stefan Stahl - at 2013.08.22 19:27:00
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