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501. [REQUEST] Swarm Launcher redesignated to Side/Equip slot - in Feedback/Requests [original thread]
No, because I think there needs to be a light AV sidearm separate to the swarm.
- by SponkSponkSponk - at 2014.03.10 01:49:00
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502. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
I have an offer from Fluffy Exterminatus for 120M + an Eve PLEX. Please reply if this is correct and I will send the code.
- by SponkSponkSponk - at 2014.03.09 11:23:00
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503. REs loss of sticking effect? - in General Discussions [original thread]
lee corwood wrote: I hope so. Sticking REs on a red HAV was fun and challenging. It's kittening impossible in high-lag situations :(
- by SponkSponkSponk - at 2014.03.09 01:11:00
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504. WTS Eve Plex for dust isk - in Code Bazaar [original thread]
100M.
- by SponkSponkSponk - at 2014.03.09 00:48:00
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505. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
SponkSponkSponk wrote: Prices lowered due to increased competition.
- by SponkSponkSponk - at 2014.03.07 06:46:00
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506. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
D3LTA Blitzkrieg II wrote: SponkSponkSponk wrote: 5% damage modules? That's a bold move. It will be considerably more difficult justifying the use of a slot for them. 7% damage mods seemed more appropriate Yeah, was expecting 3/5/7 ...
- by SponkSponkSponk - at 2014.03.05 13:08:00
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507. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
ChromeBreaker wrote: Can we get before and afters for the Massdrivers and Laser Rifles?? Pretty please Let's just say that standard mass drivers will now do more damage than the Freedom MasS Driver does now.
- by SponkSponkSponk - at 2014.03.05 12:12:00
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508. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Kaughst wrote: Do you ever plan to increase the ammo capacity with the MD? The ammo count has always been subpar and the nano hive nerf still presents a problem to it in 1.8. That is the only thing that even pretends to keep the mass drive...
- by SponkSponkSponk - at 2014.03.05 11:41:00
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509. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Justicar Karnellia wrote: Yeah the magsec is more powerful than the assault rifle... was this intentional? Well, it is Caldari, that's worth an extra 10% DPS right there.
- by SponkSponkSponk - at 2014.03.05 11:15:00
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510. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
5% damage modules? That's a bold move. It will be considerably more difficult justifying the use of a slot for them.
- by SponkSponkSponk - at 2014.03.05 10:53:00
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511. [Feedback] Things worth paying AUR for... - in Feedback/Requests [original thread]
I mentioned this on IRC: Path of Exile has a robust microtransaction shop, but has zero pay-to-win aspects. Take a look through here and see what kind of bling you'd like your suits (and vehicles!) to have. https://www.pathofexile.com/shop P...
- by SponkSponkSponk - at 2014.03.04 01:59:00
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512. What do you think will balance shields and armor modules? - in General Discussions [original thread]
Omareth Nasadra wrote: basic armor plate, cost nothing to fit and give you close to 100 hp with a laughable speed penalty, most unbalance module by far, just look at the fitting cost of ferroscale and reactive, it's ridiculous in graph form:...
- by SponkSponkSponk - at 2014.03.03 11:09:00
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513. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
dustwaffle wrote: Are you open to using Chribba as a third party to increase your 'standings' i.e. credit rating? Well, he could, but he's done a lot of trades with 100% successful delivery, so what's the benefit?
- by SponkSponkSponk - at 2014.03.03 07:04:00
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514. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
Prices lowered due to increased competition.
- by SponkSponkSponk - at 2014.03.03 06:56:00
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515. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
No worries.
- by SponkSponkSponk - at 2014.03.01 22:42:00
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516. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
Thanjac wrote: AH okay, well I don't play EVE. You can, however, buy the game cards to swap if you don't have the Dust isk - something that a few people have asked me about over the last few weeks.
- by SponkSponkSponk - at 2014.02.27 22:51:00
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517. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
Thanjac wrote: What is 3PLEX http://wiki.eveonline.com/en/wiki/30_Day_Pilot%27s_License_Extension tldr; you buy a game code that entitles you to x days of playing time, but it can be redeemed into the Eve world as 30-day chunks called PLEX.
- by SponkSponkSponk - at 2014.02.27 22:31:00
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518. Yet another CPM question. - in General Discussions [original thread]
I like the idea of FW, but the reality is that getting into a match with my chosen three factions is either a) impossible to get a match b) an exercise in being stomped There has to be an incentive to choose the underdog faction, at least when i...
- by SponkSponkSponk - at 2014.02.27 22:29:00
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519. WTS CE Collectors Edition Code 240M - in General Discussions [original thread]
Still have one Templar suit code left.
- by SponkSponkSponk - at 2014.02.27 11:18:00
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520. STD/ADV/PRO Plates have a 4%/6%/10% strafe penalty... - in General Discussions [original thread]
Beren Hurin wrote: Cat Merc wrote: Whelp, shield tankers can now STFU I know, right? If people don't even use anything beyond ADV plates that isn't really all that much more HP especially when it regens crap slow compared to shield. ...
- by SponkSponkSponk - at 2014.02.27 05:55:00
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