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261. To CCP Rattati - in General Discussions [original thread]
CCP Rattati wrote: We are open to smart prioritized suggestions, for example, a LogiLav with Tank speed My suggestion is to look at gameplay gaps first. For instance, while a hard-to-scan scout LAV is possible and makes sense, it's probab...
- by SponkSponkSponk - at 2014.07.07 04:52:00
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262. Scout Registry / Killboard - in General Discussions [original thread]
Are we most worried about the +hp from plates, or are we more worried about the combination of still-okay speed + plates? Perhaps all that needs to be done is to make light frames suffer double the negative penalties from armour plates and shield...
- by SponkSponkSponk - at 2014.07.07 01:57:00
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263. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
Why not just make the same fix the TAC AR got? Absurd hip fire spread.
- by SponkSponkSponk - at 2014.07.05 10:46:00
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264. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Quick note on consequences - Pking not only increases your suspicion rating but it is also one of the largest factors for increasing drone hostility towards you. High hostility will mean the drones are actively hunting you. ...
- by SponkSponkSponk - at 2014.07.04 01:50:00
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265. WTB Dust Templar BPO - in Code Bazaar [original thread]
I have one set of templar suits+weapons blueprint pack. Going rate is 250M.
- by SponkSponkSponk - at 2014.07.04 00:39:00
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266. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Malkai Inos wrote: This will only work on low alpha weaponry. A cloaky shotgunner can one-shot just about everyone, cloak, and wait for the cooldown to expire for the next hit. Same with FGs, snipers, PLCs, REs and, to a lesser extent, fully ...
- by SponkSponkSponk - at 2014.07.03 23:36:00
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267. Event Fail - in General Discussions [original thread]
Lorhak Gannarsein wrote: Wait what 5x SP? you know, the accelerated SP event this week? triple the cap, 5x the SP per war point?
- by SponkSponkSponk - at 2014.07.03 11:07:00
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268. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
steadyhand amarr wrote: Nothing quite makes a gun feel as badass than accidently blowing your best friends in one shot. :-P Phrasing!
- by SponkSponkSponk - at 2014.07.03 09:34:00
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269. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Better to just disable your weapon after a certain amount of time in high sec, if you deliberately damage a non-threat (which you have a safety setting to enable or disable, otherwise friendly fire is off) 1.0: 0.5 seconds 0.9: 1.0 seconds 0.8: 1...
- by SponkSponkSponk - at 2014.07.03 09:26:00
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270. Elephant in the Room - in General Discussions [original thread]
I am okay with them having 'specialist' weapon variants. That still leaves a lot of light weapons, but generally slightly weaker, in compensation for being easier to fit.
- by SponkSponkSponk - at 2014.07.03 06:50:00
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271. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Personally whilst I don't think the IFF module is a bad idea, I prefer a reactive system over a proactive one in this case because of the uncertainty it creates. I think it's a shame to lose that aspect of play by telegraphin...
- by SponkSponkSponk - at 2014.07.03 02:29:00
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272. Curious: spawning? - in General Discussions [original thread]
CCP Wolfman wrote: I think it's an interesting idea having the whole team share some sort of resource be it bandwidth or something else. The problem is that there's not really a concept of 'team' in an open world situation.
- by SponkSponkSponk - at 2014.07.03 02:25:00
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273. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Ghural wrote: If we go down the line of being able to put bounties on enemy players. It would be cool if EVE players could get some of those bounties if they kill them via orbital bombardment. Assuming economic interaction between Legion and...
- by SponkSponkSponk - at 2014.07.03 00:26:00
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274. Curious: spawning? - in General Discussions [original thread]
CCP Wolfman wrote: As it happens we are considering an 'equipment bandwidth' system to reduce equipment spam in Legion. We were thinking it would be per player rather than for an entire team though which is a bit easier to grasp I think. I'll...
- by SponkSponkSponk - at 2014.07.02 11:26:00
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275. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: I had a little think about this and I'd be interested in putting a reward of that type in the hands of the players. For example at the end of or during a session you could gift people with stuff. Thanks Mr Policeman! That in...
- by SponkSponkSponk - at 2014.07.02 11:16:00
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276. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Garth Mandra wrote: What about retaliation? Someone shoots at me and becomes a threat, if I shoot back do I get marked too? Perhaps Legion needs the 'limited engagement' concept from Eve, as well. Personally, this whole area of game mechan...
- by SponkSponkSponk - at 2014.07.02 05:50:00
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277. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
OK, this seems like it will work fine, since it's just a short-duration version of the Eve crime watch system. Will there be long-term repercussions for people who regularly kill other players, in contrast to this short-term flagging system?
- by SponkSponkSponk - at 2014.07.02 04:21:00
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278. Announcement:Event: Accelerated SP Week - in Announcement and Events [original thread]
Echo 1991 wrote: While I appreciate the accelerated SP gains, Can you please do some other kind of event as well? I know we have one for the weekends but surely you could do something else for the week as well as SP. whynotboth.gif
- by SponkSponkSponk - at 2014.07.01 03:11:00
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279. In battle triage/ammo requests - in General Discussions [original thread]
I would like this, for situations where voice chat is not an option. It would be cool to use the same kind of menu as the squad orders window.
- by SponkSponkSponk - at 2014.07.01 03:10:00
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280. AUR - in General Discussions [original thread]
Nobody knows, but probably more likely to be transferred than Isk.
- by SponkSponkSponk - at 2014.07.01 00:46:00
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