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2201. District Locking - in General Discussions [original thread]
stlcarlos989 wrote: This is how to end it CCP DON'T REFUND CLONE PACKS What allows profit from district locking is the fact that when no objectives are hacked the game interprets it as the battle not taking place so the attacking corp is ...
- by Spectral Clone - at 2014.01.16 14:14:00
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2202. District Locking - in General Discussions [original thread]
BMSTUBBY wrote: I love how CCP has decided that BPO's where ruining the economy more than this locking up districts exploit is and have removed said BPO's. LOL GG CCP. I agree, this district locking has been going on since PC start. BPOs ca...
- by Spectral Clone - at 2014.01.16 13:13:00
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2203. District Locking - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: As for district locks themselves they need to stay for the exact reason they were created, if you had to fight for a district everyday nonstop it would mean powerful, big corps would overrun every smaller one while sm...
- by Spectral Clone - at 2014.01.16 11:28:00
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2204. District Locking - in General Discussions [original thread]
Bug report already done by Skittles McDucket: https://forums.dust514.com/default.aspx?g=posts&t=132552 Please close this thread Saberwing ;)
- by Spectral Clone - at 2014.01.16 09:42:00
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2205. District Locking - in General Discussions [original thread]
CCP Saberwing wrote: Spectral Clone wrote: I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock...
- by Spectral Clone - at 2014.01.16 09:12:00
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2206. District Locking - in General Discussions [original thread]
I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing toda...
- by Spectral Clone - at 2014.01.16 08:55:00
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2207. Dust2Dust. (D2D.) Recruiting - in Corporation Recruitment [original thread]
Bump because awesome sauce.
- by Spectral Clone - at 2014.01.16 07:20:00
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2208. A visual guide to what Teiricide will do for suits. - in General Discussions [original thread]
CCP should hire you IWS. **** yeah! You hit the nail on the head. CCP could just copypasta this into their item db and it would with high probability work better than what we have today. I support tiericide. Also. Adv/proto vehicles should not b...
- by Spectral Clone - at 2014.01.15 17:01:00
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2209. [Feedback/Request] Mouse Needs Work - in Feedback/Requests [original thread]
One solution to reduce input lag (which is the main problem in dust right now for kb/m) is to play in SD resolution instead of 720p.
- by Spectral Clone - at 2014.01.15 13:45:00
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2210. Playstation Now, will dust be compatable? - in General Discussions [original thread]
Christiphoros von Poe wrote: I was also curious about this. It would allow me to play DUST on my vita... Which I think would be pretty cool. Maybe this is why the PS Vita app developement was stalled? Because Sony were doing CCPs job already.
- by Spectral Clone - at 2014.01.14 17:50:00
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2211. Equivalent of BF4 Test Range - in Feedback/Requests [original thread]
Corp Battles were pretty much this. I hope it comes back!
- by Spectral Clone - at 2014.01.14 12:49:00
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2212. CPM: Petition to CCP Regarding Cloaks - in General Discussions [original thread]
I kind of get that feeling too... this might be a case of CPM being scared of a mechanic before even being able to test it. I think you need to consider the changed (increased) infantry TTK, which hopefully comes in 1.8, together with the cloak b...
- by Spectral Clone - at 2014.01.14 07:01:00
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2213. Respec looking rather obvious - in General Discussions [original thread]
Its also possible that dropsuit specializations will cost less SP (lower multiplier). As some dev posted in weekly feedback that spec suits should be easier to get into. :) https://forums.dust514.com/default.aspx?g=posts&m=1681633#post168163...
- by Spectral Clone - at 2014.01.13 21:28:00
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2214. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Looks good. Especially if the the proficiency change is implemented, making weapon profiles and tanking type more relevant.
- by Spectral Clone - at 2014.01.13 14:02:00
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2215. Email Newsletters in 2014 - in Feedback/Requests [original thread]
Free skill points in the newsletter! Kthx.
- by Spectral Clone - at 2014.01.13 13:35:00
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2216. 1.8 devblogs - in General Discussions [original thread]
I-Śm interested to know if cooking grenade drains your cloak. Otherwise we are going to see scouts with cloak, core locus grenades and flaylock pistol owning the crap out of everyone.
- by Spectral Clone - at 2014.01.09 17:45:00
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2217. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Bethhy wrote: Get rid of AA, bring back scoutz, minmatar assault suit, Open field fighting, TTK, speed tanking and the sense of achievement in actually killing someone yourself. +1
- by Spectral Clone - at 2014.01.09 13:43:00
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2218. Equipment Spam Lag Fixed - in General Discussions [original thread]
If this works, Nyan Spam will probably lose most of their districts. Its going to be fun to follow that on dustcharts. *Grabs popcorn*
- by Spectral Clone - at 2014.01.09 13:40:00
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2219. I don't have anything against Team Players, but this really got to me... - in General Discussions [original thread]
I-Shayz-I wrote: Michael Arck wrote: So you got booted cause you don't follow the mold? I left out of my own choice. They tried to tell me things like "we're all on the same team right now" and "It's not like we have anything against you...
- by Spectral Clone - at 2014.01.09 11:14:00
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2220. I don't have anything against Team Players, but this really got to me... - in General Discussions [original thread]
Timothy Reaper wrote: Spectral Clone wrote: This is why I dont play dust anymore. Broken, stupid game where abusing makes you win. My corp did have a PC district, but most of time the enemy pulled the lag trick. When we finally lost it to...
- by Spectral Clone - at 2014.01.09 11:11:00
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