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Thread Statistics | Show CCP posts - 3 post(s) |
TechMechMeds
Swamp Marines
2144
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Posted - 2014.01.16 10:58:00 -
[31] - Quote
Spectral Clone wrote:CCP Saberwing wrote:Spectral Clone wrote:I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing today. But now they are one of the richest corps due to abusing this feature.
Please fix this, and remove ISK from any parties that obviously have abused the mechanic. Its the only decent thing to do for the players in this game not abusing. I think the general consensus is that District Locking itself isn't the issue - it's more the disincentive and whatnot. As I mentioned, we're discussing this through with the CPM and they've sent us their thoughts on it. As for removing ISK - that is something I can't comment on yet because I'm not sure how it would work in actuality. We'll discuss it, though. Do you have any ideas on how to make PC more accessible without timers? I think that it would be nice to be able to coordinate strikes more tactically rather than waiting for a battle.
This, timers should be based on transport travel time not dumb magical timers.
Inb4carebeartrash.
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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Spectral Clone
Dust2Dust. Top Men.
1040
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Posted - 2014.01.16 11:28:00 -
[32] - Quote
THEAMAZING POTHEAD wrote: As for district locks themselves they need to stay for the exact reason they were created, if you had to fight for a district everyday nonstop it would mean powerful, big corps would overrun every smaller one while small corps were unable to sell or produce enough clones to even fight back and keep districts
Big corps should be able to overrun small corps. This is New Eden, where manpower, planning and tactics > individual skills. |
poison Diego
NECROM0NGERS The CORVOS
287
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Posted - 2014.01.16 11:30:00 -
[33] - Quote
THEAMAZING POTHEAD wrote:
As it is now, its the same except you can have every other day for free to stock up on clones to prepare for attacks, which is why we have some non alliance corps with districts now(and because we choose not to take too many districts). .
is that a ******* JOKE? coming from a nyan it must be..
do you even know how many districts your corp has?
SUCK ON MY BIG BLACK BASIC BLASTER
WELCOME TO WORLDofTANKz514
put your seatbelts on, ITs GONNA BE A BUMPY RIDE!!
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poison Diego
NECROM0NGERS The CORVOS
287
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Posted - 2014.01.16 12:13:00 -
[34] - Quote
TechMechMeds wrote:Spectral Clone wrote:CCP Saberwing wrote:Spectral Clone wrote:I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing today. But now they are one of the richest corps due to abusing this feature.
Please fix this, and remove ISK from any parties that obviously have abused the mechanic. Its the only decent thing to do for the players in this game not abusing. I think the general consensus is that District Locking itself isn't the issue - it's more the disincentive and whatnot. As I mentioned, we're discussing this through with the CPM and they've sent us their thoughts on it. As for removing ISK - that is something I can't comment on yet because I'm not sure how it would work in actuality. We'll discuss it, though. Do you have any ideas on how to make PC more accessible without timers? I think that it would be nice to be able to coordinate strikes more tactically rather than waiting for a battle. This, timers should be based on transport travel time not dumb magical timers. Inb4carebeartrash.
I agree, timers should not be desidet by players, and if the timer doesnt seem convenient, then to bad, ur likely gonna loose the district. then other corps would have some chance
SUCK ON MY BIG BLACK BASIC BLASTER
WELCOME TO WORLDofTANKz514
put your seatbelts on, ITs GONNA BE A BUMPY RIDE!!
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poison Diego
NECROM0NGERS The CORVOS
287
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Posted - 2014.01.16 12:17:00 -
[35] - Quote
sry for bad spellin..damn tablet
SUCK ON MY BIG BLACK BASIC BLASTER
WELCOME TO WORLDofTANKz514
put your seatbelts on, ITs GONNA BE A BUMPY RIDE!!
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OZAROW
Dem Durrty Boyz Renegade Alliance
1243
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Posted - 2014.01.16 12:46:00 -
[36] - Quote
MaDD MoXXY wrote:Whats the point of holding a district if your gonna constantly lock it up where is the fun in defense? Other then beating the one stalking your district to the attack set up in all honesty...LAME & SAD What you don't understand or maybe you do is that these districts are locked because teams suck an cant defend them without ringers, to do this they need money, the way they get this money is by locking with a alt corp an they spend a hour inside not hacking any letters untill there MCC is down 8 armor ticks, then they hack, all the while 12 000 000 is dispersed amongst the players on the defending side an both clones for both teams are refunded .
So not only does your district remain untouchable your corp members make millions a day, the corp generates tons of money for future wars with no threat of losing it an your $hitty corp gets rich while real men fight an nobody loses clones.
Pretty scrubby doncha think?
SUPER NOVA KNIFE SAIYAN 4
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BMSTUBBY
KILL-EM-QUICK RISE of LEGION
623
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Posted - 2014.01.16 12:58:00 -
[37] - Quote
I love how CCP has decided that BPO's where ruining the economy more than this locking up districts exploit is and have removed said BPO's.
LOL GG CCP.
Meh, F2P Lobby Shooter BattleDuty 514
Working as intended.
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Spectral Clone
Dust2Dust. Top Men.
1040
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Posted - 2014.01.16 13:13:00 -
[38] - Quote
BMSTUBBY wrote:I love how CCP has decided that BPO's where ruining the economy more than this locking up districts exploit is and have removed said BPO's.
LOL GG CCP.
I agree, this district locking has been going on since PC start. BPOs can be removed quickly, but this.... not so important to fix apparently. |
Kain Spero
Imperfects Negative-Feedback
2641
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Posted - 2014.01.16 13:33:00 -
[39] - Quote
Something that people need to understand though. When you are looking at the Star Map a district in the "locked" state can still be attacked. Only when a district is under attack is it truly locked.
Unfortunately, the blight of passive ISK is still on PC and will continue to create the desire for corporations to hold as much land as possible and lead land holders to find non-content generating peace more profitable than conflict. At least if profitable district locking can be squished that will be one step closer to getting PC where it needs to be.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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jerrmy12 kahoalii
The Phoenix Federation
394
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Posted - 2014.01.16 13:34:00 -
[40] - Quote
Kain Spero wrote:Something that people need to understand though. When you are looking at the Star Map a district in the "locked" state can still be attacked. Only when a district is under attack is it truly locked.
Unfortunately, the blight of passive ISK is still on PC and will continue to create the desire for corporations to hold as much land as possible and lead land holders to find non-content generating peace more profitable than conflict. At least if profitable district locking can be squished that will be one step closer to getting PC where it needs to be. Heres a thing to comsider, if the districts isk generation isnlow, why hold land?
Closed beta vet
I use a tablet so beware of typos
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Kain Spero
Imperfects Negative-Feedback
2642
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Posted - 2014.01.16 13:46:00 -
[41] - Quote
jerrmy12 kahoalii wrote:Kain Spero wrote:Something that people need to understand though. When you are looking at the Star Map a district in the "locked" state can still be attacked. Only when a district is under attack is it truly locked.
Unfortunately, the blight of passive ISK is still on PC and will continue to create the desire for corporations to hold as much land as possible and lead land holders to find non-content generating peace more profitable than conflict. At least if profitable district locking can be squished that will be one step closer to getting PC where it needs to be. Heres a thing to comsider, if the districts isk generation isnlow, why hold land?
Land in PC should be more of a tool to generate ISK by giving you the clones you need to smash other districts. Clone packs are expensive and limited clones give less opportunity to re-up when compared to a wave of clones used in an attack from a district.
If you aren't in PC to be smashing face with other corps then you really shouldn't be in PC anyways.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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stlcarlos989
SVER True Blood Public Disorder.
972
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Posted - 2014.01.16 13:52:00 -
[42] - Quote
This is how to end it CCP
DON'T REFUND CLONE PACKS
What allows profit from district locking is the fact that when no objectives are hacked the game interprets it as the battle not taking place so the attacking corp is refunded the clone pack and the defending corp generates clone sales. This system was put into place in case of server crashes that prevent battles from taking place so that the two corps are refunded their clones and clone pack.
So when there is an actual server crash that cancels a battle the corporations can file a ticket and CCP can look into it and refund them that way. This prevents a corp from just farming a district with a shell corp.
STB Director, #1 in Warpoints E3 Closed Beta Build, Water Pipe Aficionado
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Spectral Clone
Dust2Dust. Top Men.
1040
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Posted - 2014.01.16 14:14:00 -
[43] - Quote
stlcarlos989 wrote:This is how to end it CCP
DON'T REFUND CLONE PACKS
What allows profit from district locking is the fact that when no objectives are hacked the game interprets it as the battle not taking place so the attacking corp is refunded the clone pack and the defending corp generates clone sales. This system was put into place in case of server crashes that prevent battles from taking place so that the two corps are refunded their clones and clone pack.
So when there is an actual server crash that cancels a battle the corporations can file a ticket and CCP can look into it and refund them that way. This prevents a corp from just farming a district with a shell corp.
Seems easy enough to change in the code. Its just setting the refund to 0.
If the server crashes, theres a big chance the battle wont even start. That would be a reason to contact the customer support :) |
Dalmont Legrand
237
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Posted - 2014.01.16 14:43:00 -
[44] - Quote
MaDD MoXXY wrote:Whats the point of holding a district if your gonna constantly lock it up where is the fun in defense? Other then beating the one stalking your district to the attack set up in all honesty...LAME & SAD
1. There ale less nerding players that really want PC. 2. Making ISK is way good in it. 3. Changing it in order to benefit small landholding corps, I do agree in here, than profiting big landholding corps.
So corp that locks their one hard-earned district and a massive landholding lock-up by huge corporation to make profit is completely different.
Of something nothing is everything.
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Bethhy
Ancient Exiles. Renegade Alliance
845
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Posted - 2014.01.16 14:53:00 -
[45] - Quote
Mobius Wyvern wrote:MaDD MoXXY wrote:Whats the point of holding a district if your gonna constantly lock it up where is the fun in defense? Other then beating the one stalking your district to the attack set up in all honesty...LAME & SAD When taking a District when you don't already have one is almost impossible due to Districts being able to stack 400+ clones while a Genolution Clone Pack only gives you 120 to attack with, thus allowing your enemy to ignore the objectives completely and focus solely on bleeding your clones away, thus rendering having a District with at least 400 clones the ONLY way to reliably guarantee defense or to allow for attack, while I may not like the locking, I recognize it as a necessity.
We have wiped 400 clones and flipped the district with one clone pack... hard to not loose those 20 clones for the first two fights though. |
TechMechMeds
Swamp Marines
2157
|
Posted - 2014.01.16 15:42:00 -
[46] - Quote
Kain Spero wrote:jerrmy12 kahoalii wrote:Kain Spero wrote:Something that people need to understand though. When you are looking at the Star Map a district in the "locked" state can still be attacked. Only when a district is under attack is it truly locked.
Unfortunately, the blight of passive ISK is still on PC and will continue to create the desire for corporations to hold as much land as possible and lead land holders to find non-content generating peace more profitable than conflict. At least if profitable district locking can be squished that will be one step closer to getting PC where it needs to be. Heres a thing to comsider, if the districts isk generation isnlow, why hold land? Land in PC should be more of a tool to generate ISK by giving you the clones you need to smash other districts. Clone packs are expensive and limited clones give less opportunity to re-up when compared to a wave of clones used in an attack from a district. If you aren't in PC to be smashing face with other corps then you really shouldn't be in PC anyways.
Theres corps like mine that would love to smash face berserk style but unfortunately, pc doesn't really favour people who are willing to go all out because it won't allow it. This make the very name Planetary conquest void, people are too worried about losing their precious districts without even considering the simple idea of taking it back it seems.
I think this stems from the fact nowadays you can't actually lose games and the funny thing is that even after losing all districts, no one can ever actually lose, if that make sense, just take it back.
It should be re named to 'Almost planetary conquest' or 'planetary lockfest' hahahaha
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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21yrOld Knight
Pradox One Proficiency V.
474
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Posted - 2014.01.16 15:45:00 -
[47] - Quote
CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more.
I'm just curious, but are any of the cpms in corps with districts?
I think there is a cpm in burgezz. I can't remeber.
Dust bunny! I prefer the term meta-gaming bad a** with a slight hint of the person Samuel L. Jackson wanted to be.
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ReGnYuM
Imperfects
1889
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Posted - 2014.01.16 15:50:00 -
[48] - Quote
I utterly frustrated that we have brought this topic consistently in the War Room, and then some random makes a post on General, and ... poof Blue Tags
However, Saber is too chill a dude to get angry at + it is just a game at the end of the day
Official Imperfect Title: Supreme Leader of the Endless Sunset
I Slay, for thy Empress
Do you even PC... Brah
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jamstar saa187
the third day Public Disorder.
68
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Posted - 2014.01.16 16:13:00 -
[49] - Quote
ReGnYuM wrote:I utterly frustrated that we have brought this topic consistently in the War Room, and then some random makes a post on General, and ... poof Blue Tags
However, Saber is too chill a dude to get angry at + it is just a game at the end of the day
lol. random? if only u knew.......
i get ur point though. |
SteelDark Knight
Ancient Exiles. Renegade Alliance
211
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Posted - 2014.01.16 16:16:00 -
[50] - Quote
CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more.
One of the greatest weaknesses that I have seen from CCP in relation to Dust 514 is that game breaking design and balance issues are left in place for months and months both frustrating and alienating veterans and new players alike.
Billions of ISK have been poured into the economy via this method at no risk to the abuser. Dust 514 is a game built upon profit, loss, and risk. How something like this is not a high priority and may take over 60 more days to correct is beyond me. |
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Spectral Clone
Dust2Dust. Top Men.
1041
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Posted - 2014.01.16 16:25:00 -
[51] - Quote
SteelDark Knight wrote:CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more. One of the greatest weaknesses that I have seen from CCP in relation to Dust 514 is that game breaking design and balance issues are left in place for months and months both frustrating and alienating veterans and new players alike. Billions of ISK have been poured into the economy via this method at no risk to the abuser. Dust 514 is a game built upon profit, loss, and risk. How something like this is not a high priority and may take over 60 more days to correct is beyond me.
I dont get it either.....
PC districts should be more volatile than they are today. You should get money from completing contracts (taking a contracted district). |
843-BANE
BurgezzE.T.F Public Disorder.
307
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Posted - 2014.01.16 16:37:00 -
[52] - Quote
21yrOld Knight wrote:CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more. I'm just curious, but are any of the cpms in corps with districts? I think there is a cpm in burgezz. I can't remeber.
:)
Director // Ranking Officer // BurgezzE.T.F
Patron of War | GPæGPìGPî
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TechMechMeds
Swamp Marines
2159
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Posted - 2014.01.16 16:40:00 -
[53] - Quote
ReGnYuM wrote:I utterly frustrated that we have brought this topic consistently in the War Room, and then some random makes a post on General, and ... poof Blue Tags
However, Saber is too chill a dude to get angry at + it is just a game at the end of the day
They didn't even move it to the correct section, that's probably because they don't look for anything constructive in a page of threads full of banter, bragging, insults and calling out other corps with the occasional melee glitch whine.
On the flip side apparently the do read everything but are too busy to respond or simply don't want to.
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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TechMechMeds
Swamp Marines
2159
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Posted - 2014.01.16 16:43:00 -
[54] - Quote
SteelDark Knight wrote:CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more. One of the greatest weaknesses that I have seen from CCP in relation to Dust 514 is that game breaking design and balance issues are left in place for months and months both frustrating and alienating veterans and new players alike. Billions of ISK have been poured into the economy via this method at no risk to the abuser. Dust 514 is a game built upon profit, loss, and risk. How something like this is not a high priority and may take over 60 more days to correct is beyond me.
Tiericide really would fix a lot of balance issues and bring more variety concerning suits.
And to think I was heavily against it only a week ago lol.
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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21yrOld Knight
Pradox One Proficiency V.
474
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Posted - 2014.01.16 16:44:00 -
[55] - Quote
843-BANE wrote:21yrOld Knight wrote:CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more. I'm just curious, but are any of the cpms in corps with districts? I think there is a cpm in burgezz. I can't remeber. :)
Am i correct?
Dust bunny! I prefer the term meta-gaming bad a** with a slight hint of the person Samuel L. Jackson wanted to be.
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Kain Spero
Imperfects Negative-Feedback
2646
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Posted - 2014.01.16 17:32:00 -
[56] - Quote
21yrOld Knight wrote:843-BANE wrote:21yrOld Knight wrote:CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more. I'm just curious, but are any of the cpms in corps with districts? I think there is a cpm in burgezz. I can't remeber. :) Am i correct?
There aren't any CPM in Burgezz.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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Dusters Blog
Galactic News Network
549
|
Posted - 2014.01.16 17:47:00 -
[57] - Quote
District locking seems like the worst abuse of mechanics and use of avoidance gameplay that exists in the game right now. hopefully its fixed asap. |
21yrOld Knight
Pradox One Proficiency V.
475
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Posted - 2014.01.16 17:56:00 -
[58] - Quote
Kain Spero wrote:21yrOld Knight wrote:843-BANE wrote:21yrOld Knight wrote:CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more. I'm just curious, but are any of the cpms in corps with districts? I think there is a cpm in burgezz. I can't remeber. :) Am i correct? There aren't any CPM in Burgezz.
Are any of the CPM in a corp that holds districts? I'm just curious because most you guys are in corps that are very old in dust.
Dust bunny! I prefer the term meta-gaming bad a** with a slight hint of the person Samuel L. Jackson wanted to be.
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Kain Spero
Imperfects Negative-Feedback
2646
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Posted - 2014.01.16 18:19:00 -
[59] - Quote
21yrOld Knight wrote: Are any of the CPM in a corp that holds districts? I'm just curious because most you guys are in corps that are very old in dust.
I know What The French, Caz's corp, has land. Our organization really isn't interested in land. We primarily merc out for PC contracts and also do Faction Warfare contracts as well.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
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BMSTUBBY
KILL-EM-QUICK RISE of LEGION
623
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Posted - 2014.01.16 20:53:00 -
[60] - Quote
SteelDark Knight wrote:CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more. One of the greatest weaknesses that I have seen from CCP in relation to Dust 514 is that game breaking design and balance issues are left in place for months and months both frustrating and alienating veterans and new players alike. Billions of ISK have been poured into the economy via this method at no risk to the abuser. Dust 514 is a game built upon profit, loss, and risk. How something like this is not a high priority and may take over 60 more days to correct is beyond me. Not to mention the game breaking LAG that is still in PC even after they thought they might have fixed it.
Meh, F2P Lobby Shooter BattleDuty 514
Working as intended.
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