Pages: [1] 2 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
MaDD MoXXY
the third day Public Disorder.
1
|
Posted - 2014.01.15 20:44:00 -
[1] - Quote
Whats the point of holding a district if your gonna constantly lock it up where is the fun in defense? Other then beating the one stalking your district to the attack set up in all honesty...LAME & SAD |
Delta 749
Kestrel Reconnaissance
2441
|
Posted - 2014.01.15 20:49:00 -
[2] - Quote
See you dont understand, we need as many districts as possible to claim we are good even if we cant be bothered to actually defend them
Remember when people used to say if you didnt have the manpower to hold your districts you would lose them and welcome to new eden you better harden up Ah, good times
Im not drunk, the planet just happens to be especially wobbly today.
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1582
|
Posted - 2014.01.15 20:52:00 -
[3] - Quote
Where is the fun in losing a district 5 minutes after you conquered it?
Sign up for Caldari FW and defeat the evil Gallente Overlords!
|
Mobius Wyvern
Ahrendee Mercenaries EoN.
4465
|
Posted - 2014.01.15 20:58:00 -
[4] - Quote
MaDD MoXXY wrote:Whats the point of holding a district if your gonna constantly lock it up where is the fun in defense? Other then beating the one stalking your district to the attack set up in all honesty...LAME & SAD When taking a District when you don't already have one is almost impossible due to Districts being able to stack 400+ clones while a Genolution Clone Pack only gives you 120 to attack with, thus allowing your enemy to ignore the objectives completely and focus solely on bleeding your clones away, thus rendering having a District with at least 400 clones the ONLY way to reliably guarantee defense or to allow for attack, while I may not like the locking, I recognize it as a necessity.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
|
MaDD MoXXY
the third day Public Disorder.
1
|
Posted - 2014.01.15 21:09:00 -
[5] - Quote
Aikuchi Tomaru wrote:Where is the fun in losing a district 5 minutes after you conquered it?
What is the point of even attempting to claim a district if you dont intend to defend it by constantly locking it up ? Yeah i can understanding if you have one district and lock it up but if you have more then 3 whats the point of even having it if you shun away friendly competition when your clones are full ?
In terms of losing a district 5 minutes after conquering it im pretty sure CCP fixed that already cause when we picked up our first district we were attacked not even 20 min after claiming it but the attack itself took 48 hours to take place |
MaDD MoXXY
the third day Public Disorder.
1
|
Posted - 2014.01.15 21:15:00 -
[6] - Quote
Delta 749 wrote:See you dont understand, we need as many districts as possible to claim we are good even if we cant be bothered to actually defend them
Remember when people used to say if you didnt have the manpower to hold your districts you would lose them and welcome to new eden you better harden up Ah, good times
CCP should open up more then just molden health that should solve a little bit of the fighting for the little districts available |
Delta 749
Kestrel Reconnaissance
2441
|
Posted - 2014.01.15 21:37:00 -
[7] - Quote
MaDD MoXXY wrote:Delta 749 wrote:See you dont understand, we need as many districts as possible to claim we are good even if we cant be bothered to actually defend them
Remember when people used to say if you didnt have the manpower to hold your districts you would lose them and welcome to new eden you better harden up Ah, good times CCP should open up more then just molden health that should solve a little bit of the fighting for the little districts available
No it wouldnt Sure there would be the initial land rush at the start but eventually you end up with the same problem of the richest corps sitting there locking districts
Not to just blame people for it all though, PC itself is fundamentally broken
Im not drunk, the planet just happens to be especially wobbly today.
|
JL3Eleven
1547
|
Posted - 2014.01.15 21:56:00 -
[8] - Quote
The real problem is not that you can lock districts, but there are ways to make profitable in doing so.
Before I refuse to take your questions, I have an opening statement. -Regan
A nickel ain't worth a dime anymore. -Berra
|
OliX PRZESMIEWCA
Bezimienni...
2
|
Posted - 2014.01.16 07:22:00 -
[9] - Quote
MaDD MoXXY wrote:Whats the point of holding a district if your gonna constantly lock it up where is the fun in defense? Other then beating the one stalking your district to the attack set up in all honesty...LAME & SAD To gain profit. To protostomp pubs later. It's millions isks each day... |
|
CCP Saberwing
C C P C C P Alliance
1006
|
Posted - 2014.01.16 07:31:00 -
[10] - Quote
Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
|
|
|
JL3Eleven
1557
|
Posted - 2014.01.16 07:37:00 -
[11] - Quote
CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more.
Sad Panda is sad more locking BS.
Supercorp: A corporation with the ability to shape and control events and project power on a New Eden-wide scale.
|
JL3Eleven
1558
|
Posted - 2014.01.16 07:41:00 -
[12] - Quote
This is a post from my corp channel enjoy:
Even though this info was a while back, I was in IRC about 3 months ago and CCP Saberwing was talking and saying they're planning to add a system that locks the districts but has a major cost to it and it would have a time locked from 6 hours to 24 hours ranging from 250 Mil ISK to 1 Billion ISK. Don't know if they plan on doing this still or not but I do hope they do. He did say though that PC 2.0 will over haul the whole PC system and that PC 2.0 has been in the works since 1.4 update. Personally I can't stand how players lock districts right now.
Wonder if it was all talk.
Supercorp: A corporation with the ability to shape and control events and project power on a New Eden-wide scale.
|
|
CCP Saberwing
C C P C C P Alliance
1009
|
Posted - 2014.01.16 07:49:00 -
[13] - Quote
JL3Eleven wrote:This is a post from my corp channel enjoy:
Even though this info was a while back, I was in IRC about 3 months ago and CCP Saberwing was talking and saying they're planning to add a system that locks the districts but has a major cost to it and it would have a time locked from 6 hours to 24 hours ranging from 250 Mil ISK to 1 Billion ISK. Don't know if they plan on doing this still or not but I do hope they do. He did say though that PC 2.0 will over haul the whole PC system and that PC 2.0 has been in the works since 1.4 update. Personally I can't stand how players lock districts right now.
Wonder if it was all talk. Erm - being totally honest, I definitely didn't say that.
If for no other reason, 3 months ago I had only recently joined CCP and wasn't even particularly knowledgeable about Planetary Conquest and it's issues. Whoever's quoting me on that is making things up I'm afraid.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
|
|
NoxMort3m
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
245
|
Posted - 2014.01.16 07:51:00 -
[14] - Quote
CCP Saberwing wrote:Been discussing this (profitable District Locking) at some length with the CPM and also with the relevant devs. Something we're aware of and hoping to address. Would love to get this in for 1.8 but not sure if the teams will have the time - will keep you posted when we know more. The part that is the most frustrating is that both sides no show and it doesnt cost them any isk
Director:
Diplomat
|
TechMechMeds
Swamp Marines
2140
|
Posted - 2014.01.16 07:53:00 -
[15] - Quote
CCP Saberwing wrote:JL3Eleven wrote:This is a post from my corp channel enjoy:
Even though this info was a while back, I was in IRC about 3 months ago and CCP Saberwing was talking and saying they're planning to add a system that locks the districts but has a major cost to it and it would have a time locked from 6 hours to 24 hours ranging from 250 Mil ISK to 1 Billion ISK. Don't know if they plan on doing this still or not but I do hope they do. He did say though that PC 2.0 will over haul the whole PC system and that PC 2.0 has been in the works since 1.4 update. Personally I can't stand how players lock districts right now.
Wonder if it was all talk. Erm - being totally honest, I definitely didn't say that. If for no other reason, 3 months ago I had only recently joined CCP and wasn't even particularly knowledgeable about Planetary Conquest and it's issues. Whoever's quoting me on that is making things up I'm afraid.
If you can fix that district locking then that would be grand.
Many players like myself refuse to play in a game mode where such trash can be used to cheat losing, until this is removed there is no real planetary conquest.
You can get so far to truly beating a corp until they lock a district making all efforts void and leaves you feeling cheated and that you've wasted literally days worth of hours.
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
|
JL3Eleven
1558
|
Posted - 2014.01.16 07:54:00 -
[16] - Quote
CCP Saberwing wrote:JL3Eleven wrote:This is a post from my corp channel enjoy:
Even though this info was a while back, I was in IRC about 3 months ago and CCP Saberwing was talking and saying they're planning to add a system that locks the districts but has a major cost to it and it would have a time locked from 6 hours to 24 hours ranging from 250 Mil ISK to 1 Billion ISK. Don't know if they plan on doing this still or not but I do hope they do. He did say though that PC 2.0 will over haul the whole PC system and that PC 2.0 has been in the works since 1.4 update. Personally I can't stand how players lock districts right now.
Wonder if it was all talk. Erm - being totally honest, I definitely didn't say that. If for no other reason, 3 months ago I had only recently joined CCP and wasn't even particularly knowledgeable about Planetary Conquest and it's issues. Whoever's quoting me on that is making things up I'm afraid.
Thanks for the clarification.
You should totally do it though. Make it only worth doing for holidays.
Supercorp: A corporation with the ability to shape and control events and project power on a New Eden-wide scale.
|
TechMechMeds
Swamp Marines
2140
|
Posted - 2014.01.16 08:00:00 -
[17] - Quote
Picture this, its d day in ww2, Churchill gets a called from adolf saying 'not today mate, I'm scared'
That's essentially what district locking is, being told you are not allowed to attack.
Or imagine the battle of Agincourt
Charles the 6th sees Henry the 5ths archers, gets scared and says "actually no not today, I'm er busy"
*magical force field halts the English army*
Henry exclaims " what can I say, its a valid tactic, htfu men"
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
|
JL3Eleven
1565
|
Posted - 2014.01.16 08:52:00 -
[18] - Quote
TechMechMeds wrote:Picture this, its d day in ww2, Churchill gets a called from adolf saying 'not today mate, I'm scared'
That's essentially what district locking is, being told you are not allowed to attack.
Or imagine the battle of Agincourt
Charles the 6th sees Henry the 5ths archers, gets scared and says "actually no not today, I'm er busy"
*magical force field halts the English army*
Henry exclaims " what can I say, its a valid tactic, htfu men"
Just say "Female dogs be scared, Yo! so the Feds wont find out.
Supercorp: A corporation with the ability to shape and control events and project power on a New Eden-wide scale.
|
Spectral Clone
Dust2Dust. Top Men.
1039
|
Posted - 2014.01.16 08:55:00 -
[19] - Quote
I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing today. But now they are one of the richest corps due to abusing this feature.
Please fix this, and remove ISK from any parties that obviously have abused the mechanic. Its the only decent thing to do for the players in this game not abusing. |
|
CCP Saberwing
C C P C C P Alliance
1019
|
Posted - 2014.01.16 08:57:00 -
[20] - Quote
Spectral Clone wrote:I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing today. But now they are one of the richest corps due to abusing this feature.
Please fix this, and remove ISK from any parties that obviously have abused the mechanic. Its the only decent thing to do for the players in this game not abusing. I think the general consensus is that District Locking itself isn't the issue - it's more the disincentive and whatnot. As I mentioned, we're discussing this through with the CPM and they've sent us their thoughts on it.
As for removing ISK - that is something I can't comment on yet because I'm not sure how it would work in actuality. We'll discuss it, though.
CCP Saberwing // DUST 514 Community Manager // @kanafchian
|
|
|
boba's fetta
Dead Man's Game
205
|
Posted - 2014.01.16 09:01:00 -
[21] - Quote
district locking is literaly ruining the entire game. not just pc please sort something or just turn pc off. no wonder the rest of us are being proto stomped almost every other game. |
Lt Royal
Subdreddit Test Alliance Please Ignore
2505
|
Posted - 2014.01.16 09:01:00 -
[22] - Quote
CCP Saberwing wrote:As for removing ISK - that is something I can't comment on yet because I'm not sure how it would work in actuality. We'll discuss it, though.
Great to hear you're considering it. Seeing as theres no doubt, too much ISK in the game at the moment; will and can screw with the economy when/if its released!
Gÿ£GÿàGÿP Subdreddit Recruitment Video Gÿ£GÿàGÿP
|
JL3Eleven
1568
|
Posted - 2014.01.16 09:03:00 -
[23] - Quote
CCP Saberwing wrote:Spectral Clone wrote:I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing today. But now they are one of the richest corps due to abusing this feature.
Please fix this, and remove ISK from any parties that obviously have abused the mechanic. Its the only decent thing to do for the players in this game not abusing. I think the general consensus is that District Locking itself isn't the issue - it's more the disincentive and whatnot. As I mentioned, we're discussing this through with the CPM and they've sent us their thoughts on it. As for removing ISK - that is something I can't comment on yet because I'm not sure how it would work in actuality. We'll discuss it, though.
Again you miss the point. Locking is legit for a price. Currently Corps could do it and gain ISK. That's the problem please fix it.
Supercorp: A corporation with the ability to shape and control events and project power on a New Eden-wide scale.
|
Spectral Clone
Dust2Dust. Top Men.
1039
|
Posted - 2014.01.16 09:12:00 -
[24] - Quote
CCP Saberwing wrote:Spectral Clone wrote:I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing today. But now they are one of the richest corps due to abusing this feature.
Please fix this, and remove ISK from any parties that obviously have abused the mechanic. Its the only decent thing to do for the players in this game not abusing. I think the general consensus is that District Locking itself isn't the issue - it's more the disincentive and whatnot. As I mentioned, we're discussing this through with the CPM and they've sent us their thoughts on it. As for removing ISK - that is something I can't comment on yet because I'm not sure how it would work in actuality. We'll discuss it, though.
Do you have any ideas on how to make PC more accessible without timers? I think that it would be nice to be able to coordinate strikes more tactically rather than waiting for a battle. |
THEAMAZING POTHEAD
Nyain San Renegade Alliance
823
|
Posted - 2014.01.16 09:28:00 -
[25] - Quote
I love how none of you scrubs even realise how locking districts works.
No corp i know of exploits dual corp locking anymore, as few corps even realise how, let alone want to unnecessarily waste isk doing so.
If you think once you have a district you can just permanently lock it you're seriously retard3d.
As for district locks themselves they need to stay for the exact reason they were created, if you had to fight for a district everyday nonstop it would mean powerful, big corps would overrun every smaller one while small corps were unable to sell or produce enough clones to even fight back and keep districts. In other words you wouldn't be able to produce enough clones while rich corps bought clone packs to whittle you down and take your districts with ease.
As it is now, its the same except you can have every other day for free to stock up on clones to prepare for attacks, which is why we have some non alliance corps with districts now(and because we choose not to take too many districts).
Also, locking doesn't help big corps with lots of districts anyways, as we saw with EoN, a massive attack can just be launched during the unlocked times anyways.
That's "MR." Pothead to you.
|
poison Diego
NECROM0NGERS The CORVOS
286
|
Posted - 2014.01.16 09:41:00 -
[26] - Quote
for corps to seem bigger and stronger? thats not the only reason and ive never heard that corps do it for that reason. To have districts is profitable and allows corps to raise their funds without having tax rate to high. And you dont seem to relize that AE and nyan san/chan own 40-50 districts each. they grab every district they can get their hands on, wich makes it impossible for other smaller corps(who dont have 20mill+ sp players only) to hold districts without locking them. If CCP takes that possibility away they will finally destroy PC. Molden heath will be devided by AE and nyan san/chan
SUCK ON MY BIG BLACK BASIC BLASTER
WELCOME TO WORLDofTANKz514
put your seatbelts on, ITs GONNA BE A BUMPY RIDE!!
|
Spectral Clone
Dust2Dust. Top Men.
1039
|
Posted - 2014.01.16 09:42:00 -
[27] - Quote
Bug report already done by Skittles McDucket:
https://forums.dust514.com/default.aspx?g=posts&t=132552
Please close this thread Saberwing ;) |
Yagihige
Crux Special Tasks Group Gallente Federation
540
|
Posted - 2014.01.16 10:39:00 -
[28] - Quote
I immediately thought that if we finally had Drones we could solve this in a more interesting way.
Corps could buy Drone Hives and deploy them on locked districts. The hives could be fairly expensive but not as expensive as the damage it could make to an infested district. Upon deployment, drone hives would start depleting the district's clone count until the next reinforcement timer.
Leaving a district infected for around 24 hours would seriously affect its clone count, so the defending corp would have 2 choices: either let it eat away their clone count but keeping the district locked or initiate a PVE battle to clear out the Hive. Doing so would stop the Hive's corroding effect but it would also open the district.
This would make it so Corps would actively try not to have their district locked or else they'd have to count on severe losses from these infestations and it would provide some more depth to the whole interaction with districts.
em ta kool t'nod
|
TechMechMeds
Swamp Marines
2144
|
Posted - 2014.01.16 10:50:00 -
[29] - Quote
JL3Eleven wrote:TechMechMeds wrote:Picture this, its d day in ww2, Churchill gets a called from adolf saying 'not today mate, I'm scared'
That's essentially what district locking is, being told you are not allowed to attack.
Or imagine the battle of Agincourt
Charles the 6th sees Henry the 5ths archers, gets scared and says "actually no not today, I'm er busy"
*magical force field halts the English army*
Henry exclaims " what can I say, its a valid tactic, htfu men" Just say "Female dogs be scared, Yo! so the Feds wont find out.
Hahahaha
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
|
TechMechMeds
Swamp Marines
2144
|
Posted - 2014.01.16 10:54:00 -
[30] - Quote
CCP Saberwing wrote:Spectral Clone wrote:I totally agree that locking a district should be possible. However, there should be a huge disincentive for doing so. Corporations like Nyan San should be ruined economically if they decide to lock all their 40 districts, like they are doing today. But now they are one of the richest corps due to abusing this feature.
Please fix this, and remove ISK from any parties that obviously have abused the mechanic. Its the only decent thing to do for the players in this game not abusing. I think the general consensus is that District Locking itself isn't the issue - it's more the disincentive and whatnot. As I mentioned, we're discussing this through with the CPM and they've sent us their thoughts on it. As for removing ISK - that is something I can't comment on yet because I'm not sure how it would work in actuality. We'll discuss it, though.
Please tell me that you think its ridiculous, please.
Please tell me that you do not think its cool basically being told you can't attack, we already have those carebesr timers and yes I understand their function.
What happened to welcome to new Eden? And I'm being extremely modest here.
Level 2 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
|
|
|
|
|
Pages: [1] 2 3 4 5 :: one page |
First page | Previous page | Next page | Last page |