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101. [Video] Framerate vs Rate of Fire - in General Discussions [original thread]
Bethhy wrote: Kevall Longstride wrote: Brought to the attention of CCP Rattati. This University study on the fundamentals of frame rate on a FPS game should be a MUST read for CCP Shanghai and all CPM's. "The rate at which frames a...
- by Spectral Clone - at 2014.12.13 18:20:00
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102. Oh my gawd, oh my gawd, oh my gawd - in General Discussions [original thread]
The description obviously say that you can open strongboxes with another means than keys. Rattati mentions easter eggs. No easter eggs found except for this. Or this will go to the history as the winner of the TOTY award 2014 (troll of the year).
- by Spectral Clone - at 2014.12.13 10:34:00
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103. [Video] Framerate vs Rate of Fire - in General Discussions [original thread]
Please move this thread to the technical support/bugs section. I am making a trello item of it right now.
- by Spectral Clone - at 2014.12.13 09:51:00
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104. CCP: Swap Keys and Strongboxes - in General Discussions [original thread]
Someone is always going to cry. Remember, 90% of our community are console kids.
- by Spectral Clone - at 2014.12.13 09:22:00
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105. [Video] Framerate vs Rate of Fire - in General Discussions [original thread]
I have noticed this on the Scrambler Rifle (non-assault). Throughout my mouse input investigations I have come across some knowledge about how UE3 actually works: - UE3 has framerate dependant input. Both buttons/keyboard clicks and movement ( so...
- by Spectral Clone - at 2014.12.13 08:48:00
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106. Amarr Assault needs a PG buff. - in General Discussions [original thread]
I think the OP is trying to prove a point.
- by Spectral Clone - at 2014.12.12 21:03:00
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107. Confirmation of "Super Rare" Strongbox Item - in General Discussions [original thread]
This is complete bollox (read Balac's).
- by Spectral Clone - at 2014.12.12 21:01:00
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108. Amarr Assault needs a PG buff. - in General Discussions [original thread]
ScR is the light weapon that use the highest PG value out of all weapons, so I completely agree with the OP.
- by Spectral Clone - at 2014.12.12 21:00:00
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109. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
I dont want my weapon (ScR) buffed. I just want a Breach and Burst variant of it. Also, multispectral laser beam colours.
- by Spectral Clone - at 2014.12.12 20:55:00
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110. Before Remote Explosives get Nerfed into pure AV... - in General Discussions [original thread]
pagl1u M wrote: CCP Rattati wrote: Does the OP realize that the suggestion is another special AV RE, and the other would be the current one, except with a slightly slower activation timer, because it was designed to be a trap, not a grenade?...
- by Spectral Clone - at 2014.12.12 20:47:00
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111. Matari Commandos w/Mass Drivers - in General Discussions [original thread]
https://www.youtube.com/watch?v=8mMaRmMthWQ
- by Spectral Clone - at 2014.12.12 20:38:00
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112. Changed my mind. Pull splash resistance from the fatties. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spectral Clone wrote: HMG should have a similar DPS to a rifle, but fire _further_ away than rifles IMO. Motivation: A bigger mass fired with high power will reach longer than a small mass fired with less power. You ...
- by Spectral Clone - at 2014.12.12 19:13:00
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113. Scouts are for Cloaks / Period. - in General Discussions [original thread]
FOTMatar mk.0 http://www.protofits.com/fittings/shared/1500/10122
- by Spectral Clone - at 2014.12.12 19:06:00
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114. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
Does anyone not think this idea fits dust well, I would love to see some counter arguments. Can't really think of any.
- by Spectral Clone - at 2014.12.12 19:05:00
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115. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
Honestly, I think you should get the ISK destroyed in match back. Reason: This motivates bumrushing/suicide ganking proto users.
- by Spectral Clone - at 2014.12.12 12:35:00
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116. Petition to have remote explosives as they are - in General Discussions [original thread]
Dust 514 is a first person exploder game.
- by Spectral Clone - at 2014.12.12 12:33:00
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117. FOTMatar mk.0 - in General Discussions [original thread]
Valor Goat wrote: It's basically a Cal Scout combined with a Gal scout: Shield tanked + Kind of broken hitbox + dampened + FAST + decent armor... what else? - Assault shotgunning requires skill.
- by Spectral Clone - at 2014.12.12 12:30:00
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118. Before Remote Explosives get Nerfed into pure AV... - in General Discussions [original thread]
4 words Harden The **** Up
- by Spectral Clone - at 2014.12.12 12:06:00
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119. FOTMatar mk.0 - in General Discussions [original thread]
Tesfa Alem wrote: 159,000 isk trying to make a Min assault into a BPO level shotgun scout.... This is why shotgun scouts are br0ken.
- by Spectral Clone - at 2014.12.12 11:08:00
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120. [Suggestion] Color code projectiles depending on damage profile - in Feedback/Requests [original thread]
Give me my multi spectral AScR See what I did there? Honestly though, LR and ScR should in general be thermal which is to the red and infrared colour spectrum. http://en.wikipedia.org/wiki/Far-infrared_laser MAKE BEAM RED PL0XxX.
- by Spectral Clone - at 2014.12.12 11:05:00
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