Pages: 1 2 3 4 5 6 7 8 9 10 |
221. Role or intend of the Gallente scout - in Feedback/Requests [original thread]
Shotty GoBang wrote: No idea what they were thinking with the Proto slot config! Maybe eWar? Stealth Infiltration and Recon? Most of us GalScouts are former speed tanks. Our more experienced GalScouts are armor tanking at the moment. - Shot...
- by Spademan - at 2013.09.11 10:32:00
|
222. The new aim-assis (Actual Feedback, NOT just QQ) - in Feedback/Requests [original thread]
I'd have to agree with you here, the general premise of Aim Assist is fine, some people need help and thats fine (lord knows I do some times) But at the moment its far too much, dodging has seem to have become non exsistent for scouts, most notici...
- by Spademan - at 2013.09.05 10:33:00
|
223. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Gringo Nos wrote: CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Talked about this a few times with Corp mates. We though...
- by Spademan - at 2013.08.30 10:44:00
|
224. Logi's need a new color - in Feedback/Requests [original thread]
Replace it with neon pink
- by Spademan - at 2013.08.30 08:30:00
|
225. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Vulcanus Lightbringer wrote: J-Lewis wrote: Vulcanus Lightbringer wrote: gargantuise aaron wrote: How has this not gotten a dev post? Atleast then saying they've saw and may or may not implement ideas? Not insulting devs just curious ...
- by Spademan - at 2013.08.28 20:18:00
|
226. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Back with an idea for the weapon skill tree, it's modelled off my idea for dropsuits. Same idea: Amarr weaponry Caldari weaponry Gallente weaponry Minmatar weaponry Then from Amarr weaponry you'd go into Scrambler Rifle operation or laser rifl...
- by Spademan - at 2013.08.28 10:27:00
|
227. Your "dream weapon" share thread! - in Feedback/Requests [original thread]
Resistance 2, the splicer. Love being able to shoot razor blades at people. But yeah, we need a weapon like that, and a flamethrower.
- by Spademan - at 2013.08.28 10:11:00
|
228. Are ther plans to go..... - in Feedback/Requests [original thread]
I could only imagine what being on the receiving end of a plasma cannon would look like in 3d
- by Spademan - at 2013.08.26 13:56:00
|
229. A totally neccesarry feature guys - in Feedback/Requests [original thread]
Now, first things first, we all know that Dev's (or at least one) have an affinity for honeyed lamb, so *lays down honeyed lamb* At this point you may be wondering "Oh great and wise Spade, what words of wisdom do you have for us?" Well I'll tell...
- by Spademan - at 2013.08.26 13:45:00
|
230. Are there ever going to be any new game modes? - in Feedback/Requests [original thread]
CCP FoxFour wrote: yes but not telling you what :P Give us Convoy Raiding. Please?
- by Spademan - at 2013.08.22 21:13:00
|
231. [Feedback] Crouch Speed - in Feedback/Requests [original thread]
Scout+Scrambler rifle and suddenly crouching becomes a good friend of yours. Just saying.
- by Spademan - at 2013.08.22 20:50:00
|
232. [Suggestion] Flaylock Pistol Varient - in Feedback/Requests [original thread]
Shameful bump
- by Spademan - at 2013.08.22 12:16:00
|
233. [Suggestion] Flaylock Pistol Varient - in Feedback/Requests [original thread]
Matticus Monk wrote: This is an interesting concept. I have to wonder, though - what do you see as the advantage of using a weapon like this instead of a grenade? Would it not serve the same purpose, but be less efficient? The basic grenade doe...
- by Spademan - at 2013.08.21 20:42:00
|
234. [Suggestion] Flaylock Pistol Varient - in Feedback/Requests [original thread]
zibathy numbertwo wrote: no Just kidding, I think there should be variants for everything, and the more the merrier. I think it should be explode on impact, however, it would be needlessly complicated to explode within a meter of a target. Wha...
- by Spademan - at 2013.08.21 13:13:00
|
235. [Request] add some land mines on anything that works like that - in Feedback/Requests [original thread]
We've got Proximity mines already, don't do enough damage for what they are in my opinion, 3 of 'em together never fail to kill a Lav, Llv's on the other hand are kittens to kill
- by Spademan - at 2013.08.21 11:48:00
|
236. [Suggestion] Flaylock Pistol Varient - in Feedback/Requests [original thread]
So, I just had this idea for a variant of the Flaylock Pistol, an Airburst Variant! But wait, don't go to the reply box just yet and type your outrage at such a thing, I have more to say! First things first, increase the splash radius. Now, I can ...
- by Spademan - at 2013.08.21 11:21:00
|
237. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
Arent the Rail Rifle and Combat Rifle speculated for 1.4? Just a rumour, but I wouldn't rule it out completely
- by Spademan - at 2013.08.19 21:21:00
|
238. Dust christmas - in Feedback/Requests [original thread]
And the lasers are beams of snow, correct?
- by Spademan - at 2013.08.19 10:34:00
|
239. Another Buff Commando Heavy thread - in Feedback/Requests [original thread]
I'll chime in, bear with me as I don't use heavys. Now, I think having 300 armour and 300 shields, with a 2/2 or 2/3 slot layout could be a step in a good direction Edit: At proto level mind
- by Spademan - at 2013.08.19 10:17:00
|
240. [IDEA] Commando Scout - in Feedback/Requests [original thread]
I'll chime in with something. x1 grenade. x3 Sidearm. Lord knows I'd use the kitten out of that.
- by Spademan - at 2013.08.18 14:31:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |