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1. [Feedback] Portals - in Feedback/Requests [original thread]
Bright Cloud wrote: I would like to know how the heck they actually work in game. Does some 1 has a video about acedemy gameplay that shows them? Bippity boppity boop. Courtesy of Jadek Menaheim.
- by Spademan - at 2015.05.11 21:11:00
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2. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
Who gets the massive dildo? I vote Amarr.
- by Spademan - at 2015.05.05 00:07:00
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3. Assault variants of rifles hurt the game - in Feedback/Requests [original thread]
Random idea: Each racial rifle gets it's allies style as a variant. Burst Assault Rifle, Assault Combat Rifle, Breach Scrambler and Tactical Rail.
- by Spademan - at 2015.05.04 23:44:00
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4. Suggestion for left-handed players - in Feedback/Requests [original thread]
Travis Stanush wrote: CCP if you do this you will have created the greatest thing since left handed scissors!! What about the left handed pencil?
- by Spademan - at 2015.05.01 17:21:00
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5. [Feedback] I'd really like to play Dust ... - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Spademan wrote: Arkena Wyrnspire wrote: I disagree with reducing squad size to 4 - one of the best parts of the game is the social aspect. At the same time, something does need to be done about stompsquads. Just no...
- by Spademan - at 2015.04.29 19:38:00
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6. [Feedback] I'd really like to play Dust ... - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I disagree with reducing squad size to 4 - one of the best parts of the game is the social aspect. At the same time, something does need to be done about stompsquads. Just not that. But 16 isn't divisible by 6, and tha...
- by Spademan - at 2015.04.29 15:40:00
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7. [Suggestion] Melee Aim Assist / Magnetism - in Feedback/Requests [original thread]
As Cat Merc said, we have aim assist for it. Which pulls you onto the target even when the receiver is jjust outside the screen. Now I don't know how difficult it would e to code in a "lunge" but a possible alternative is increasing range ever s...
- by Spademan - at 2015.03.06 23:07:00
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8. Tug-o-war (Suggestion) - in Feedback/Requests [original thread]
Bump because the more I think about it the more I want it for varieties sake.
- by Spademan - at 2015.03.04 13:32:00
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9. Give The Commando A Grenade Slot! - in Feedback/Requests [original thread]
You really need it? I dunno, I find that the grenade is the first thing to go when I need fitting space.
- by Spademan - at 2015.02.28 22:24:00
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10. Tug-o-war (Suggestion) - in Feedback/Requests [original thread]
Avallo Kantor wrote: Another potential enhancement to the idea is to have all the points but the middle already hacked by their respective teams, so that both sides have some initial state to be pushed back to without being redlined. For exam...
- by Spademan - at 2015.02.26 22:45:00
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11. Forge sound - in Feedback/Requests [original thread]
I choose interpret this as turning it into a Dubstep Gun. And that I support.
- by Spademan - at 2015.02.12 22:18:00
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12. [Request] Change the colour of the Officer Amarr Commando - in Feedback/Requests [original thread]
So today I picked up 2 of the Officer Amarr Commando suits in a strongbox. Sweet zombie jesus the colours on this thing are bad. Individually they could work, but it's the combination that ruins it. Red, Mustard and Silver. The silver isn't the i...
- by Spademan - at 2015.02.12 21:20:00
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13. secondary payment system - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: Slave of MORTE wrote: Please make a second payout for all matches in dust rewarded to the winners only In the form of components That's all Thank you Agreed, I have already asked the team to...
- by Spademan - at 2015.02.12 15:33:00
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14. [Important Request] Warbarge Spinning in Warlords 1.1 - in Feedback/Requests [original thread]
Moochie Cricket wrote: How about you can pick which system your warbarge is in and the corresponding skybox would match up with the skybox of the system in Eve. And then spin it. You mean Space? I think we have that skybox.
- by Spademan - at 2015.02.07 18:36:00
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15. Accelerated MCC damage when all objectives held - in Feedback/Requests [original thread]
Pokey Dravon wrote: Something like....? N=Number of Cannons Held D=Null Cannon Damage Volley Damage = N*D*(1+0.1(N-1)) Cannon Efficiency 1 Cannons = 100% 2 Cannons = 110% 3 Cannons = 120% 4 Cannons = 130% 5 Cannons = 140% Total Damage per V...
- by Spademan - at 2015.02.04 23:48:00
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16. Accelerated MCC damage when all objectives held - in Feedback/Requests [original thread]
I wouldn't say that it should happen from the outset. I would think it nice if it built up. Hold all points and over time they start firing faster or doing more damage. Starts off zero percent extra, still holding all and it goes up to 5%, then 1...
- by Spademan - at 2015.02.04 22:09:00
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17. breach PLC nah lets have a burst PLC - in Feedback/Requests [original thread]
Zindorak wrote: How about a cluster PLC Why not both?
- by Spademan - at 2014.12.21 02:31:00
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18. [Requestatti] Heat Sinks. - in Feedback/Requests [original thread]
Random thought after reading complaints against: What if it increased cooldown speed rather than reducing build-up? Useful? Not at all? Shut up you silly Spade?
- by Spademan - at 2014.12.21 01:52:00
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19. [REQUEST] Minute snowball damage - in Feedback/Requests [original thread]
Ammo should be pumped up too imo.
- by Spademan - at 2014.12.20 15:46:00
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20. No Death Until Clone Termination - in Feedback/Requests [original thread]
Change deaths to incapacitations. Problem=Solved.
- by Spademan - at 2014.12.20 15:16:00
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