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3061. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: LMAO Seriously bro, everytime I see the name a small part of me eats itself out of frustation of not knowing.
- by Spademan - at 2014.01.09 00:48:00
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3062. Armor on calscout. - in General Discussions [original thread]
BL4CKST4R wrote: Spademan wrote: In theory, it's health would be the Gallente's flipped. Which is dumb to be honest. The base armor of a gallente should be higher than the base shields of a Caldari. Although they should make scouts shiel...
- by Spademan - at 2014.01.09 00:46:00
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3063. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Scout Registry wrote: @ Marauder Fixed. Please tell me you didn't get yourself banned. Actually ... let's not talk about it :-) @ Spademan Thanks for the feedback. @ Appia You suggested a "concerned Scout" feedback thr...
- by Spademan - at 2014.01.09 00:45:00
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3064. Scout Registry / Killboard - in General Discussions [original thread]
Scout Registry wrote: @ Everyone (except Quil) Just so I'm clear, are we getting boned or buffed in 1.8? No one knows. None of this may even come to fruition, let alone in 1.8
- by Spademan - at 2014.01.09 00:27:00
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3065. Scout Registry / Killboard - in General Discussions [original thread]
Also, how d'ya think it'd work with Scrambler rifles and other charge guns, would it deactivate upon initiating the charge or loosing the shot?
- by Spademan - at 2014.01.09 00:22:00
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3066. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: MrShooter01 wrote: jerrmy12 kahoalii wrote: jackbubu wrote: just gonna leave this here Quote: Scout Suit Bonus: +10% bonus to PG/CPU cost of cloak field per level. Caldari Scout Bonus: 5% reduction to firin...
- by Spademan - at 2014.01.09 00:21:00
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3067. Sharp shooter skill - in General Discussions [original thread]
Phosis Norg wrote: Spademan wrote: HYENAKILLER X wrote: Does it increase range? Back in the days of Chromosome, but that was done away with, and for good reason. If you analyze what reduction in dispersion is, theoretically, it shou...
- by Spademan - at 2014.01.09 00:03:00
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3068. Armor on calscout. - in General Discussions [original thread]
In theory, it's health would be the Gallente's flipped.
- by Spademan - at 2014.01.08 23:05:00
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3069. Sharp shooter skill - in General Discussions [original thread]
HYENAKILLER X wrote: Does it increase range? Back in the days of Chromosome, but that was done away with, and for good reason.
- by Spademan - at 2014.01.08 23:01:00
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3070. Scout Registry / Killboard - in General Discussions [original thread]
Krom Ganesh wrote: New scout bonuses? Link1 Link2 Please be fake, please be fake. >_< I'm really not sure how I feel about these, on the one hand, I still have my two bonuses (Gallente scout) on the other hand, I'd feel gimped for...
- by Spademan - at 2014.01.08 18:13:00
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3071. Rise of The Wyrikomi Specialist Swarm Launcher - in General Discussions [original thread]
Atiim wrote: Now it's a Rubber Chicken, just like the Flaylock Pistol. Hey now, don't be insulting The Precious. My baby still works fine.
- by Spademan - at 2014.01.08 00:42:00
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3072. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: I dig the north shore- Evanston is awesome... except that brr asss weather. You put out a lawn chair to save your parking spot ? S.F., CA here by way of N. Side chi-town. waddup! You want brr-ass weather you come and sit ...
- by Spademan - at 2014.01.08 00:40:00
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3073. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Shhhhhh. I'm in Chicago's North Shore Suburbs, but really doesn't matter for people that don't know the area. I'm about a 5 minute walk from a metra/amtrack station that goes downtown or about 10minute car ride from the yell...
- by Spademan - at 2014.01.08 00:24:00
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3074. Scout Registry / Killboard - in General Discussions [original thread]
So, where are ya'll dastardly rogues from? I hail from Ireland myself.
- by Spademan - at 2014.01.08 00:01:00
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3075. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Spademan wrote: So, with all this rejigging and inclusion of heavy and medium suits, has there been any mention of lights? lights are not on CCP's Tacnet at this time Maybe we should make ourselves more visible. Who...
- by Spademan - at 2014.01.07 23:41:00
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3076. The Sidearm Smoke Lounge - in General Discussions [original thread]
Flaylock, followed by a tie between the KLO Scrambler pistol and the SMG.
- by Spademan - at 2014.01.07 23:19:00
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3077. Scout Registry / Killboard - in General Discussions [original thread]
So, with all this rejigging and inclusion of heavy and medium suits, has there been any mention of lights?
- by Spademan - at 2014.01.07 23:09:00
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3078. To all of you panicking about your scrambler rifles - in General Discussions [original thread]
Firstly, whats brought this up? Secondly, combat rifle reloads faster. Third, I dont know about assault suits, but that overheat gets in the way. So yeah, is something being changed?
- by Spademan - at 2014.01.07 22:57:00
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3079. 3 second game review: DUST 514 - in General Discussions [original thread]
7 Don't need to spend a cent to be competitive or have fun Mass Imbalance
- by Spademan - at 2014.01.07 22:53:00
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3080. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: You guys realize that if they don't release any scouting changes we'll be the same but now inadvertently even more screwed as everyone switches over to heavy suits to check them out. Heavies as far as the eye can see. Stay away...
- by Spademan - at 2014.01.07 22:42:00
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