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441. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Temias: I haven't seen a vehicle die to swarms since 1.6. Forge guns are functional now though. If you have Proficiency 4 in them or what have you anyways. Cheap tactics, like it or not, belong in the game. I actually don't think dropships should...
- by Soraya Xel - at 2014.04.23 14:28:00
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442. Racial H.U.D. - in Feedback/Requests [original thread]
Yeah, I'd love to see it, but to be honest, I don't think it's a huge priority. There's so much mechanically that needs to be added to the game that requires the UI team to be involved, I'd rather them not worry about making different colored vers...
- by Soraya Xel - at 2014.04.23 13:59:00
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443. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Temias Mercurial wrote: Soraya Xel wrote: I think if militia dropships can't ram advanced dropships successfully than militia shotguns shouldn't work on my proto heavy suit. It's just unfair that a cheaper weapon can kill me. How dare they. ...
- by Soraya Xel - at 2014.04.23 13:56:00
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444. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Aero Yassavi wrote: As am I. If you want to crash and bump me into the environment to kill me then ok, good for you. As long as it is not the act of the enemy dropship crashing into me that kills me, but rather the colliding into the environmen...
- by Soraya Xel - at 2014.04.23 07:06:00
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445. limit territory - in Feedback/Requests [original thread]
Limiting the holdings of corps or alliances artificially has never worked in EVE, and it will never work in DUST. What you'll get is: Nyain San, Nyain San 2, Nyain San 3, etc. and they'll just ring in each other as needed.
- by Soraya Xel - at 2014.04.23 04:18:00
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446. Request: Deserter Penalty - in Feedback/Requests [original thread]
A deserter penalty would make more sense if matchmaking was anywhere close to balanced. People shouldn't be forced into slaughter.
- by Soraya Xel - at 2014.04.23 02:55:00
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447. Throwing everything in Dust - in Feedback/Requests [original thread]
Really, we have enough stuff out. Weapons and suits and vehicles wise. I'd rather they focus on expanding the sandbox, the MMO elements, the game modes, the market economy, the maps, etc. rather than continue just pumping out more guns.
- by Soraya Xel - at 2014.04.22 22:51:00
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448. Know the Jihad Jeep - in Feedback/Requests [original thread]
Honestly, I'd just be happy if the grenade I was holding would still detonate after I die. The concept that it can kill me while I'm holding it, but won't kill anyone else if I die while holding it is kinda ludicrous.
- by Soraya Xel - at 2014.04.22 22:49:00
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449. cloaks for jihad jeeps - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: I hope vehicle cloaks never enter Dust514 As both dropsuits (smaller than vehicles) and spaceships (larger than vehicles) can both cloak, vehicle cloaks is really just a matter of time. But it comes down to balance a...
- by Soraya Xel - at 2014.04.22 21:55:00
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450. cloaks for jihad jeeps - in Feedback/Requests [original thread]
Vehicle cloaks will eventually probably be a thing, but it's probably not something that'd be good to introduce now. And as vehicle modules aren't vehicle specific, do you really want to unleashed cloaky HAVs on the world right now? The big thing...
- by Soraya Xel - at 2014.04.22 21:44:00
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451. Add in a Negotiation Skill - in Feedback/Requests [original thread]
As I said, I see some potential issues, but overall, I would like to see more non-combat skills enter the game, and social skills would be a good category to look into.
- by Soraya Xel - at 2014.04.22 20:47:00
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452. Tier gameplay... - in Feedback/Requests [original thread]
Jadd Hatchen wrote: I understand your argument, however how do you "quantify" those items such as "effectiveness in combat"? I was originally of the opinion that you are pointing out, but in the end there is no magic matchmaking algorithm that ...
- by Soraya Xel - at 2014.04.22 20:47:00
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453. New name for aurum weapon - in Feedback/Requests [original thread]
Putting the word "r a p e" in a game is almost always a very bad choice. There might be better options out there than that. Whether the meaning is intended or not, the word does in fact refer to a very specific topic. EDIT: Such a bad choice the ...
- by Soraya Xel - at 2014.04.22 17:35:00
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454. Market Offers - Make it Fair - in Feedback/Requests [original thread]
I'm responding to Draco's claims. He brought the topic here. Heavenly, I'm still waiting for you to clarify your responses, they haven't been really informative of your opinion, and I was trying to inquire for more detail.
- by Soraya Xel - at 2014.04.22 17:11:00
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455. Market Offers - Make it Fair - in Feedback/Requests [original thread]
Did you actually read the first paragraph of that post before you replied to it?
- by Soraya Xel - at 2014.04.22 17:07:00
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456. Tier gameplay... - in Feedback/Requests [original thread]
I think equipment tiering would be a very poor design. Better matchmaking based on effectiveness in combat in general would do a lot more for balance. Gear has much less to do with winning matches than squad coordination and skill. It'd be extreme...
- by Soraya Xel - at 2014.04.22 16:34:00
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457. Add in a Negotiation Skill - in Feedback/Requests [original thread]
Okay, I can see some of that. Rather than Faction boosters and Faction skills overlapping, the boosters would generate more LP, and the skills would generate more standing increase. That could work. I'd hate the Social skill to be yet another ski...
- by Soraya Xel - at 2014.04.22 16:29:00
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458. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
That doesn't even make any sense. Stop trying to tell me I am what I'm not.
- by Soraya Xel - at 2014.04.22 16:25:00
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459. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
Jadd Hatchen wrote: Soraya Xel wrote: But again, you're focusing on something we've been shoehorned into, rather than the life we choose to lead. Yes I am, because that is and always has been the point of the game. It's not mincreaft or p...
- by Soraya Xel - at 2014.04.22 16:01:00
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460. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
But again, you're focusing on something we've been shoehorned into, rather than the life we choose to lead.
- by Soraya Xel - at 2014.04.22 15:56:00
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