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241. Adding a "Corp finder" - in Feedback/Requests [original thread]
Not with a hotfix, no. Still like the idea.
- by Soraya Xel - at 2014.09.30 05:48:00
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242. Pilot dropsuits - in Feedback/Requests [original thread]
It would probably require a client patch. I'd definitely still like to see something like it some day. If not in DUST than in Legion.
- by Soraya Xel - at 2014.09.30 03:39:00
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243. Pilot dropsuits - in Feedback/Requests [original thread]
Providing vehicle bonuses from dropsuits is probably not something they have worked out code-wise currently.
- by Soraya Xel - at 2014.09.30 03:28:00
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244. Adding a "Corp finder" - in Feedback/Requests [original thread]
This would be pretty nice. The ability to put recruiting ads up in the client , which is seen a lot more than stuff on the forums.
- by Soraya Xel - at 2014.09.30 03:17:00
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245. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
hfderrtgvcd wrote: How is putting someone in squad "forcing player behavior"? They can just leave the squad or mute everyone. Well, two different aspects: 1. For new players, apparently we're auto-squadding them because they don't know how ...
- by Soraya Xel - at 2014.09.30 02:25:00
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246. A new battle type in the battle finder called "militia" - in Feedback/Requests [original thread]
Jadek Menaheim wrote: This is more in line with what CCP Z discussed for Legion in terms of restricting entry into tournaments or match zones by combined or averaged suit meta scores. Again, to reiterate Soraya's statement, this is an unlikely ...
- by Soraya Xel - at 2014.09.30 02:21:00
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247. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Mobius Kaethis wrote: But why even have the option to not auto-cue into a squad. And this is where you prove you're just pushing your corp's agenda, and aren't interested in helping players or making the experience better for everyone. You'r...
- by Soraya Xel - at 2014.09.30 02:16:00
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248. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
TheD1CK wrote: Bravo \o/ Now that is how a CPM member should add to a thread. I actually made almost the same post a few pages ago in the thread. ;) https://forums.dust514.com/default.aspx?g=posts&m=2377231#post2377231
- by Soraya Xel - at 2014.09.29 21:46:00
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249. A new battle type in the battle finder called "militia" - in Feedback/Requests [original thread]
The question is, is this not just playing Call of Duty then? Is it an MMOFPS if the money, skills, and gear all don't matter? The other note, is that not only would this be a client patch thing. It'd likely be a substantial thing in general, as t...
- by Soraya Xel - at 2014.09.29 21:38:00
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250. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Yes, most of my gameplay was solo play. By choice. I squad when I feel like it, but a lot of times, I prefer to just shoot faces without having to interact with people. Especially early on, I rarely squadded with anyone. First person shooters are ...
- by Soraya Xel - at 2014.09.29 21:31:00
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251. Suggestion: Recall Modules - in Feedback/Requests [original thread]
Definitely would be preferable as a vehicle module than a dropsuit module based on current mechanics. It shouldn't be possible for vehicle users to do such a thing with no penalty to the fitting they actually care most about: Their vehicle's.
- by Soraya Xel - at 2014.09.29 20:57:00
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252. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Auto-adding people to squads isn't "showing them the option is there". It's forcing them into it. (And then when they quit in frustration, because they don't know how to create a locked squad of one to avoid it? Good going.) It's far better to ins...
- by Soraya Xel - at 2014.09.29 20:55:00
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253. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
I don't think forcing a playstyle (or trying to) helps people.
- by Soraya Xel - at 2014.09.29 20:29:00
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254. Filling in missing BPOs - in Feedback/Requests [original thread]
Foehammerr wrote: CCP Rattati wrote: http://imgur.com/sABKfU7 Is that your face shooped on the image macro? 'Tis indeed. Dimitri Rascolovitch wrote: myself and many others feel bringing bpos back seems like a shameless cash grab whi...
- by Soraya Xel - at 2014.09.29 20:17:00
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255. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
I notice a very high prevalence of Molon Labe people in support of this thread. ;) It's great your corp likes squads, but not everyone wants them.
- by Soraya Xel - at 2014.09.29 20:15:00
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256. Bringing About Much Needed Changes To Ambsuh - in Feedback/Requests [original thread]
We had a Death Bowl. It was Manus Peaks Ambush during Chromosome. ;) Good times. Lot of good suggestions in here, Ambush definitely starts slow with no vehicles and such large maps. It's very hard to figure out which direction you'll find the ene...
- by Soraya Xel - at 2014.09.29 16:43:00
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257. Suggestion: Recall Modules - in Feedback/Requests [original thread]
It's definitely a neat idea to trade fitting for recall speed.
- by Soraya Xel - at 2014.09.29 16:38:00
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258. Hot Fix Delta and Assault Dropships - in Feedback/Requests [original thread]
Minor, as blunt as I was last week, I've gotten an incredible amount of support for it. There is a small community, that of ADS pilots, is upset about it. I feel my job is to represent the larger body of the community, which seems to be comfortabl...
- by Soraya Xel - at 2014.09.29 14:38:00
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259. Suggestion: BPO distribution - in Feedback/Requests [original thread]
Race/faction packs was definitely a suggestion we gave CCP. :)
- by Soraya Xel - at 2014.09.29 14:27:00
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260. ads nerf reasons - in Feedback/Requests [original thread]
Tebu, you're assuming I'm speaking about personal experience/anecdotal evidence rather than hard numbers.
- by Soraya Xel - at 2014.09.26 21:19:00
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