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221. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
You want to make FacWar more like PC, Mobius. Here's the problem: PC sucks. It died as a game mode. Why? Because it wasn't designed competently, and you're promoting the primary problem it has. This has nothing to do with solo players (or your co...
- by Soraya Xel - at 2014.10.01 22:50:00
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222. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Atiim, I don't think it's "nefarious evil secret plot" in that I think they're incredibly overt about it. ;) If you want to drum up support for something and not make it look like a corp agenda, at least use like... alts or something. But the pro...
- by Soraya Xel - at 2014.10.01 21:20:00
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223. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Mobius Kaethis wrote: As CPM aren't you supposed to represent the community? Currently your doing a very poor job of it. I see this comment every time I disagree with someone. Let me explain: My job is to collect user feedback from the comm...
- by Soraya Xel - at 2014.09.30 20:47:00
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224. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Oh you misunderstood me. I was referring to Thor's second paragraph where he points out that you are very down on the ideas of others without generating any meaningful alternatives other than claiming we are wrong. I've ye...
- by Soraya Xel - at 2014.09.30 18:48:00
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225. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Thor Odinson42 wrote: If you limited it to team vs team without any room for fill ins then you'd end up with lopsided matches due to disconnects, etc. You'd also end up with annoying long queue times which is hard to imagine given the long queu...
- by Soraya Xel - at 2014.09.30 17:12:00
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226. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Just another area that he fails to see the potential benefit to newer players. Give the more experienced players something shinier to do and it will allow more room for new and/or casual players in pubs. Strongly wishin...
- by Soraya Xel - at 2014.09.30 16:12:00
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227. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Being in FacWar doesn't make it any less likely to be a pubstomp. If there is no attempt at balance, then there's no challenging gameplay for anyone. Just a bad experience for both teams. The main "restriction" that's at fault, is the 16 player t...
- by Soraya Xel - at 2014.09.30 16:10:00
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228. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Ripley Riley wrote: Sometimes balancing requires nerfing AND buffing. I hate it when my weapon or dropsuit gets nerfed, but more often than not it is justified because it is overperforming. The challenge with buffing versus nerfing is how m...
- by Soraya Xel - at 2014.09.30 15:56:00
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229. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Thor, like a glass cannon heavy, which might have more damage dealing potential, at the expense of it's tank capabilities. Or a scout which emphasizes stealth (at the cost of speed) versus a scout which emphasizes speed (at the cost of stealth). T...
- by Soraya Xel - at 2014.09.30 15:05:00
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230. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Would love a free roam mode, but I think something like that for DUST 514 as opposed to Legion is probably a dream that will never come true. The ability to just have as many people as you want land at a facility would be amazing. (And would make ...
- by Soraya Xel - at 2014.09.30 14:58:00
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231. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
Dust User wrote: Soraya Xel wrote: It's your vision which is close-minded, Thor. You are opposed to players being able to choose their destiny. lolDestiny I want to say 'pun not intended', but I noticed it when I wrote it, so, you know...
- by Soraya Xel - at 2014.09.30 14:53:00
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232. Post Level 5 content? I'm calling you out on this one Rattati - in Feedback/Requests [original thread]
Breakin Stuff wrote: If it follows the tech 2 ideas from EVE it will be a refinement such as taking a scout and making it more scanny and less stealthy. Taking a sentinel and piling on more firepower while sacrificing tank. Definitely this. ...
- by Soraya Xel - at 2014.09.30 14:47:00
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233. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
It's your vision which is close-minded, Thor. You are opposed to players being able to choose their destiny.
- by Soraya Xel - at 2014.09.30 14:45:00
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234. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
Thor Odinson42 wrote: So is your vision of Dust 16 v 16 solo play with no voice communication? Is this what you want to be known for? This is a logical fallacy called "strawman". It's where you intentionally misrepresent someone's position t...
- by Soraya Xel - at 2014.09.30 14:42:00
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235. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
I really want to see truly asymmetrical warfare, where people can use numbers to overwhelm a superior force or skill to overwhelm a larger force or what have you. But as long as you're forcing teams to be a certain size, and for one or both sides ...
- by Soraya Xel - at 2014.09.30 14:16:00
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236. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
The juvenile obsession with who voted for who and who will or won't vote for who isn't becoming of a useful contributor to feedback. As I've said countless times, I don't really intend to run again, so, if you wanna keep acting like children, it's...
- by Soraya Xel - at 2014.09.30 14:04:00
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237. Weather? Has CCP tried to anything like this? - in Feedback/Requests [original thread]
We had a lot more weather effects before, including where there was low visibility due to dust storms and stuff. A lot of it impacted performance, I think, so they probably shut it off to help the frame rate.
- by Soraya Xel - at 2014.09.30 13:53:00
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238. [Feedback] Bolt Pistol - in Feedback/Requests [original thread]
I had too much fun with the Bolt Pistol today. When I'm having too much fun with a standard sidearm, it's time to nerf. For me, it's a bit of a luck shot. I will either fail horribly with it, or kill three people in ten seconds. For me, it's prob...
- by Soraya Xel - at 2014.09.30 07:32:00
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239. [Feedback] A Case for Team Deploy - in Feedback/Requests [original thread]
I sense this theme with Molon Labe threads... I am fine with Team Deploy as long as it is teams versus teams. A full team should never be allowed to match against a matchmaking-assembled team. Even in FW, a team deploy versus even highly skilled ...
- by Soraya Xel - at 2014.09.30 07:26:00
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240. Team Balancing with Solo Players and The Lack of Team Play - in Feedback/Requests [original thread]
You're banking on the mild hope that being randomly squadded with no instruction might encourage coordination. As a justification to make the game experience more annoying for others. Other than perhaps the mentioned claim someone might help with ...
- by Soraya Xel - at 2014.09.30 07:23:00
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