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541. Suggestion: "Enemies Detected" - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: CRU and Drop Uplinks should have a huge scan range, with extremely high precision to prevent enemy scouts from waiting nearby with their CreoDron Shotgun... CCP should totally change the CRU, turning it into somethi...
- by Sole Fenychs - at 2014.02.05 15:09:00
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542. PC release ? - in General Discussions [original thread]
demonkiller 12 wrote: CCP just need to add to the start of the game "NOT PORTING TO PC" id never put much thought into it but i realise, crappy PS3 can hardly do 30 (if it does 30) and my new computer could do it at 500+ frames I hope you re...
- by Sole Fenychs - at 2014.02.05 14:06:00
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543. Am i only one who thinking dust 514 prototype is batter then now? - in General Discussions [original thread]
Those LAVs. Those ******* LAVs. They actually look fun to drive. They have actual suspension. A gunner might even be effective. I cry for what might have been in terms of terrain navigation.
- by Sole Fenychs - at 2014.02.05 14:03:00
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544. Suggestion: "Enemies Detected" - in Feedback/Requests [original thread]
Makuta Miserix wrote: I don't know why, but I've seen more Uplink/CRU camping in the last two weeks than I have in the past half year. Some sort of mechanic against this would be great. an "Enemy Detected" warning would help, but it wouldn't f...
- by Sole Fenychs - at 2014.02.05 14:01:00
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545. PC release ? - in General Discussions [original thread]
Vrain Matari wrote: Gavr1lo Pr1nc1p wrote: if they migrate to Ps4 and get Sony to put this game as a freebie on the front page and help them advertise, they would get about 100 times the number of players that they currently have But with ...
- by Sole Fenychs - at 2014.02.05 13:58:00
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546. PC release ? - in General Discussions [original thread]
Either PS4 or PC. I don't care. Just give us feature parity with games like Crysis 3. I'm talking about stuff like fluid movement. Hell, the PS3 version could be the low-scale version, while PS4 and PC get expanded scope. And I really hope that t...
- by Sole Fenychs - at 2014.02.05 13:31:00
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547. Suggestion: "Enemies Detected" - in Feedback/Requests [original thread]
Yes, a scanner on the uplink would be perfect. And maybe a "boot up" animation where the player is locked in place but invisible and invincible, to allow you to orient yourself for one second.
- by Sole Fenychs - at 2014.02.05 13:24:00
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548. Can we fix the.... - in Feedback/Requests [original thread]
Boot Booter wrote: ... issue with LAVs instantly exploding when bumping into HAVs problem? I've recently started LAVing around in an AV fit to screw with THE tanks. It somehow is the best option to deal with them. Anyway, what really bugs me ...
- by Sole Fenychs - at 2014.02.05 13:21:00
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549. [Request] Sitting in empty turret slots - in Feedback/Requests [original thread]
shaman oga wrote: Proto version is a leather seat Proto for seats is AUR equipment and creates a seat with leather texture. ADV version gives an additional seat. MLT causes the seat to shift forward, meaning that the hitbox of the player i...
- by Sole Fenychs - at 2014.02.05 13:19:00
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550. Tanks and Vehicles in General - in General Discussions [original thread]
zibathy numbertwo wrote: Do people really think that HAVs need to be anti-infantry when 2/3 of the turrets are superb AV? Who ever said that? The idea is forcing HAVs to focus on either infantry or vehicles, not to force them to only fight ...
- by Sole Fenychs - at 2014.02.05 10:59:00
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551. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Monkey MAC wrote: As for a Module as you described, how much easier do you want this game? Doesn't get much easier than a reload system that is literally there as a placebo. You could make it automatic and map the button to something else a...
- by Sole Fenychs - at 2014.02.05 10:53:00
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552. More BANG for your buck.......FREE 50%+ damage mods - in General Discussions [original thread]
Supernus Gigas wrote: I'm sorry what? It's not hidden. It's part of the information displayed whenever you aim at a shoot-able target. You know, it displays; the type of vehicle/suit/installation, how far away it is, it's current shield and arm...
- by Sole Fenychs - at 2014.02.04 22:18:00
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553. More BANG for your buck.......FREE 50%+ damage mods - in General Discussions [original thread]
low genius wrote: they're just not easy to find. you need to watch your %age effect while aiming. This game is in serious need of a better HUD. Seriously, this isn't funny anymore. These things should not be hidden like this. They need fa...
- by Sole Fenychs - at 2014.02.04 20:56:00
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554. A lock for all vehicles... READ - in Feedback/Requests [original thread]
Spartan MK420 wrote: 16 tanks vs 16 tanks would be all this game would amount to then. Don't pretend to have read my post by quoting it. You may make a comment after actually comprehending what I was talking about.
- by Sole Fenychs - at 2014.02.04 20:15:00
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555. More BANG for your buck.......FREE 50%+ damage mods - in General Discussions [original thread]
What, weak points? If weak points existed, the balance would be far less ********.
- by Sole Fenychs - at 2014.02.04 19:03:00
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556. [Request]Rework MLT suits With Racial Parity. - in Feedback/Requests [original thread]
Mordecai Snake wrote: Sole Fenychs wrote: Drop the Commandos, considering that those are specialized classes. New players need to be able to try out all classes to figure out what they want to skill into. Then add an AV class.
- by Sole Fenychs - at 2014.02.04 19:00:00
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557. My experience with a new player - in General Discussions [original thread]
Getting your ass handed to you is normal. That's what happened to me when I started playing RTS games, for example. And the thing that I did was to look at replays to see what I did wrong and what my enemy did right. No need for a sob story about ...
- by Sole Fenychs - at 2014.02.04 18:58:00
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558. A challenge to the community - in General Discussions [original thread]
CCP just needs to state intended roles. Swarmers comfortably kill LAVs and distract dropships by knocking them around. Is that the intended role? Or are they supposed to hurt HAVs? Because currently, as OP said, tanks are literally invincible aga...
- by Sole Fenychs - at 2014.02.04 18:41:00
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559. [Request]Rework MLT suits With Racial Parity. - in Feedback/Requests [original thread]
Mordecai Snake wrote: The starter fits should be Gallente: Militia medium with Ion Pistol and Plasma Rifle
Militia Commando with Plasma Rifle and Plasma Cannon
Militia Light with Ion Pistol and Shotgun
Militia Heavy with Ion Pistol...
- by Sole Fenychs - at 2014.02.04 18:30:00
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560. To CCP & Community: HUD-dies? - in General Discussions [original thread]
Those "different" HUDs are a lie. They just have different colors! But in general, this kind of transition isn't bad. I see just one issue: When you start the game, you do not drop into it with your dropsuit. Your select your dropsuit and THEN dr...
- by Sole Fenychs - at 2014.02.04 18:16:00
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