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421. Your View on the Cloak? - in General Discussions [original thread]
Aisha Ctarl wrote: Sole Fenychs wrote: Myofibrills will allow my scout to assassinate with his cloak, because you keep the cloak equipped after melee. Just need to pay attention so that it doesn't dip below 50% before my attack. Also, I wil...
- by Sole Fenychs - at 2014.03.16 19:38:00
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422. Your View on the Cloak? - in General Discussions [original thread]
Th3rdSun wrote: Knowing how CCP balances(or lack thereof),I think this has HUGE potential to be a gamebreaking feature. I played enough Crysis 2 MP to see how cheap it is,and there is the same potential for it here.Maybe I'm wrong,but I get ...
- by Sole Fenychs - at 2014.03.16 16:03:00
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423. And when do us vehicleers get our pilot suits? - in General Discussions [original thread]
Gelan Corbaine wrote: To do what ? Buff vehicles even more ? Should AVers simply lay down their arms and give up any remaining isk in their already cash strapped wallets ? To prevent people from driving tanks with heavies and FGs/RRs. The pi...
- by Sole Fenychs - at 2014.03.16 15:54:00
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424. Amar scout keep the stamina add ......... - in General Discussions [original thread]
So you want to make the plates with the lower speed penalties, which exist specifically for this exact situation, redundant. You know what the bonus should be? Infinite stamina at lvl 5. Stamina is not valuable enough to see a 25% increase and go...
- by Sole Fenychs - at 2014.03.16 15:52:00
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425. Your View on the Cloak? - in General Discussions [original thread]
Myofibrills will allow my scout to assassinate with his cloak, because you keep the cloak equipped. Just need to pay attention so that it doesn't dip below 50% before my attack. Also, I will spec into cloaked Commando.
- by Sole Fenychs - at 2014.03.16 15:47:00
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426. Cloak's CPU/PG Usage - in General Discussions [original thread]
Yan Darn wrote: I'm pretty sure it works like dampeners - that is, it will reduce profile to 75%, reducing it by 25%, not reduce it to 25%. You know what I mean. But it's not stated as a percentage. It's stated as a ratio, which implies a...
- by Sole Fenychs - at 2014.03.15 18:21:00
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427. Cloak's CPU/PG Usage - in General Discussions [original thread]
Up until now I was always running basic suits. They have been more than sufficient and I only ran into trouble when I tried a fit on my scout with a proto sniper rifle. But the cloak gives me reason to go proto on non-scouts. A basic cloak on a c...
- by Sole Fenychs - at 2014.03.15 17:06:00
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428. Announcement:Dev Blog: Equipment balancing in Uprising 1.8 - in Announcement and Events [original thread]
Is it possible to melee and instantly recloak? Melee doesn't change the selected equipment, after all. This might be the first valid use of myofibrills. I will definitely use them on my Gallente scout. Also, holy hell at those guys here that want...
- by Sole Fenychs - at 2014.03.15 13:53:00
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429. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Ramux PATAPON wrote: Hello,Dev! I translated the article into Japanese and opened to my blog yesterday. I'm glad if everyone in Japan can know about Uprising1.8 quickly. Here is the page: http://ramuxumar.blog.fc2.com/blog-entry-45.html?sp ...
- by Sole Fenychs - at 2014.03.14 13:49:00
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430. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Sole Fenychs wrote: KAGEHOSHI Horned Wolf wrote: They said nothing about lowering the prices. Saying they're copies or identical refers to the base stats and slots, not the price. But the posted spreadsheets...
- by Sole Fenychs - at 2014.03.13 21:16:00
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431. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
Aeon Amadi wrote: Can't wait until you guys see that the Caldari Sentinel has a 1 second depleted shield recharge delay. That has already been discussed to death and is the right thing to do with a brick mode loadout that is built upon an ar...
- by Sole Fenychs - at 2014.03.13 21:15:00
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432. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: They said nothing about lowering the prices. Saying they're copies or identical refers to the base stats and slots, not the price. But the posted spreadsheets include prices. "Identical stats" in that context soun...
- by Sole Fenychs - at 2014.03.13 18:38:00
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433. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Sole Fenychs wrote: According to the new dev blog, basic suits are now identical to their iconic variant (Assault for medium, scout for light, sentinel for heavy), except for requiring less skills and having no b...
- by Sole Fenychs - at 2014.03.13 09:45:00
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434. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
Dunce Masterson wrote: if the gallente get free armor reps how about the amarr get free armor resistance to every thing say: Ok, now I understand. You haven't read the ******* dev blog. Look at the ******* stats. Amarr HAVE more free armor t...
- by Sole Fenychs - at 2014.03.13 09:43:00
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435. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
Amarr's requirement of external repping plays right into the whole "hard hitting but hard to use" mentality, while Gallente is more of a consistent but weaker experience, with less damage output and armor but internal reps and guns that don't over...
- by Sole Fenychs - at 2014.03.12 22:06:00
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436. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Crimson Cerberes wrote: CCP Logic: People had to put SP into off-race suits in order to use certain types of suits CCP Answer: Respec for dropsuit command CCP Logic: People had to put sp into off-race weapons in order to use certain types ...
- by Sole Fenychs - at 2014.03.12 21:18:00
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437. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Master Smurf wrote: lrian Locust wrote: Reav Hannari wrote: Minmatar heavies have some slow shield regeneration delays. So much for hit and run tactics. More like hit 'n' waddle tactics. Expecting a heavy to be hit and run was always...
- by Sole Fenychs - at 2014.03.12 19:11:00
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438. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
According to the new dev blog, basic suits are now identical to their iconic variant (Assault for medium, scout for light, sentinel for heavy), except for requiring less skills and having no bonuses whatsoever. I guess they now aren't as ******** ...
- by Sole Fenychs - at 2014.03.12 19:09:00
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439. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
I love the tweaks to scan radius. So what does electronics + Gallente/Caldari scout bring it up to? Base level is now 20 meters, so with the racial bonus it would be 25. I'm kind of iffy on removing explosive clip size increase entirely for Minma...
- by Sole Fenychs - at 2014.03.12 19:01:00
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440. How I learned to fly dropships.. - in General Discussions [original thread]
Vegetation Monster wrote: TL;DR- increase the maneuverability of STD and Militia dropships. (not by a lot) Or transform them into flying bricks. The vulnerable dropships should be ADS, not ordinary ones.
- by Sole Fenychs - at 2014.03.12 11:32:00
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