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281. To CCP & Community: HUD-dies? - in General Discussions [original thread]
Those "different" HUDs are a lie. They just have different colors! But in general, this kind of transition isn't bad. I see just one issue: When you start the game, you do not drop into it with your dropsuit. Your select your dropsuit and THEN dr...
- by Sole Fenychs - at 2014.02.04 18:16:00
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282. [Poll]Assault Rifle Rename. - in General Discussions [original thread]
Fizzer94 wrote: I know of a few vets that are still under the impression that it fires bullets. Personally, I wouldn't even have realized that the weapons are racially aligned and that Gallente uses plasma if I didn't go to the forums. I als...
- by Sole Fenychs - at 2014.02.04 10:34:00
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283. Tanks and Vehicles in General - in General Discussions [original thread]
What needs to be changed: - LAVs need suspension. That simple change will raise effectiveness of its assault role vastly by making the gunner capable of shooting while the vehicle is moving. - Large turrets need variants with fixed roles. Be eithe...
- by Sole Fenychs - at 2014.02.04 10:32:00
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284. [Poll]Assault Rifle Rename. - in General Discussions [original thread]
I hope we have CCP attention. The name change is also important for the NPE. Calling it plasma rifle will make it clear what kind of weapon it is. Currently, you might be forgiven for thinking at first that it's a projectile weapon.
- by Sole Fenychs - at 2014.02.04 10:25:00
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285. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Raylon Mortien wrote: L1, L1,R1,L1,L1,R1,L1,L1,R1,L1,L1,R1... Wait maybe if you triple tap L1 it will heashot them for you since in "real life" you should be able to aim for the head right after turning around.... ... and if if you quadruple ta...
- by Sole Fenychs - at 2014.02.04 10:08:00
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286. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
Roy Ventus wrote: Sole Fenychs wrote: Anyone who thinks that heavies with light weapons are an issue is brain damaged. The only issue is heavies abusing the lack of exist animation on LAVs. Other than that, a heavy is a strongly gimped suit ...
- by Sole Fenychs - at 2014.02.04 09:43:00
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287. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Clone D wrote: Out of curiosity, how would you have handled the belligerent and rude remarks that were said as personal attacks as opposed to polite expressions of disagreement? I wouldn't have quad-posted to answer every single post and I w...
- by Sole Fenychs - at 2014.02.04 09:34:00
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288. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Baal Roo wrote: Regardless, such speculation is silly considering CCP haven't announced any sort of module, and based on the snail's pace of development for the game that has been demonstrated up until now it would be unrealistic to expect any ...
- by Sole Fenychs - at 2014.02.03 22:48:00
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289. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
Baal Roo wrote: The problem here isn't that I don't understand your position or the scenarios in which a fast turn speed would "help," the problem is that we have a differing of opinion on whether that is the sort of "help" that should be affo...
- by Sole Fenychs - at 2014.02.03 21:42:00
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290. My favorite things. - in General Discussions [original thread]
Fighting an HMG heavy with my scout/assault AR fittings and winning or at least taking them down to less than 10% HP. Sometimes I'm really surprised at how crappy some players (especially proto stompers) in this game are.
- by Sole Fenychs - at 2014.02.03 19:17:00
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291. Shouldn't commandos be the only heavies who can use light weapon... - in General Discussions [original thread]
Anyone who thinks that heavies with light weapons are an issue is brain damaged. The only issue is heavies abusing the lack of exist animation on LAVs. Other than that, a heavy is a strongly gimped suit in regards to mobility and scan profile and ...
- by Sole Fenychs - at 2014.02.03 18:32:00
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292. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
I, for one, like the idea of a 180-¦ turn button. The reasoning here is the same as it was in Mirror's Edge - It equalizes one aspect of controller controls with mouse and keyboard. The other aspect would be precision. That's what auto-aim is for....
- by Sole Fenychs - at 2014.02.03 17:37:00
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293. Daily Contracts - in General Discussions [original thread]
True Adamance wrote: Darken-Soul wrote: @^ what about the missions you get from agents in eve. I am asking for almost exactly this. Then I misread. This should be relegated to ones performance in game in PVE modes where you are randomly a...
- by Sole Fenychs - at 2014.02.03 09:00:00
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294. let's talk dust: cloak uses? - in General Discussions [original thread]
Luna Angelo wrote: Beren Hurin wrote: I think 'cloak blinking' will be a thing where you blink it on and off to lure players into traps with other waiting ambushes. This would be awesome, unless there is a cooldown on the cloak. IIRC it'...
- by Sole Fenychs - at 2014.02.03 08:57:00
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295. let's talk dust: cloak uses? - in General Discussions [original thread]
Morathi III wrote: i really hope cloak will be a trash things we dont need it in this game You must be fun to be around. Who needs a fun game with variety, anyway? Let's just all take our assault rifles and play Ambush every day. No Grenades,...
- by Sole Fenychs - at 2014.02.02 16:55:00
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296. let's talk dust: cloak uses? - in General Discussions [original thread]
NK Scout wrote: crysis 2 is funner, they scewed C3 balance and made things pointless C2 cloak actually hides you, C2 has higher TTK Crysis 3 gave us slower movement with cloak, separate energy bars and unlimited sprint. Moving around the lev...
- by Sole Fenychs - at 2014.02.02 15:49:00
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297. let's talk dust: cloak uses? - in General Discussions [original thread]
NK Scout wrote: crysis 1, 2 and 3 vet 20/1 I weep for the loss of three very awesome and distinct multiplayer games. I wish Dust would have options to have some similar gameplay. The speed of Crysis 3 and the incredibly fluid movement was ins...
- by Sole Fenychs - at 2014.02.02 14:46:00
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298. More animations - in General Discussions [original thread]
XxDuneRayxX wrote: You know what they really need to do, better maps, I would like at least one jungle map filled with trees, something that looks nice, I know it wouldn't be good for tankers but its a good change from all the pollution world w...
- by Sole Fenychs - at 2014.02.01 18:33:00
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299. More suit variants? - in General Discussions [original thread]
How about making basic suits basic? More customization, but none of the specialized bonuses. Let players build their own custom fits. Maybe even remove stacking penalties. Allow a basic heavy to be far faster than a sentinel if they so wish, for ...
- by Sole Fenychs - at 2014.02.01 18:28:00
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300. Top 5 Things Dust Could Really Use - in General Discussions [original thread]
- Full racial parity - Full mlt equipment - More immersive controls. Dropships with joysticks, LAVs with steering wheels, just like snipers already use mice. There should be an optimal input scheme for each role. - More customization. Give vehicle...
- by Sole Fenychs - at 2014.02.01 18:14:00
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