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Korvin Lomont
United Pwnage Service RISE of LEGION
564
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Posted - 2014.02.02 14:16:00 -
[31] - Quote
Arkena Wyrnspire wrote:I will use it on my assault scout of doom(TM). Pop out of cover, kill as much as possible, then duck back into cover and cloak up to escape.
Oh I admitt there wil be some situational uses for cloaks but thats a bit unsatisfiying as cloaks were meant to be the saviour of the scout suit. Currently I beleive the changes to the suit and it slot layou will save the scout way more than the cloak. IMHO the cloak will just be a terrible expensive piece of equipment for quite limited usages.
But I don't want to complain too much the suit changes are well worth waiting for 1.8 |
Maken Tosch
Edimmu Warfighters Gallente Federation
6693
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Posted - 2014.02.02 14:19:00 -
[32] - Quote
BL4CKST4R wrote:If it makes any noises while decloaking or anything that does not allow me to be a ninja then my dampeners is all I need. My equipment would go towards re and scanners. Now if they improve my ability to kill while stealthed then res and cloaks.
Here's the thing though. We have no clue or frame of reference on how the decloak noise is going to be if any. We'll just have to assume that the decloak noise is the same as the respawn noise which is audible but subtle enough to not notice it.
Dedicated Scout // Ninja Knifer
CLOSED BETA VETERAN SINCE REPLICATION BUILD
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Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
992
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Posted - 2014.02.02 14:21:00 -
[33] - Quote
Maken Tosch wrote:BL4CKST4R wrote:If it makes any noises while decloaking or anything that does not allow me to be a ninja then my dampeners is all I need. My equipment would go towards re and scanners. Now if they improve my ability to kill while stealthed then res and cloaks. Here's the thing though. We have no clue or frame of reference on how the decloak noise is going to be if any. We'll just have to assume that the decloak noise is the same as the respawn noise which is audible but subtle enough to not notice it. I'd rather hold my breath and judgement on the usefulness and viability of the cloaking device until we can actually use it, as there are still plenty of things that are not explained to us about its finer points.
But decloak sound or not, I would still be running it and figuring out ways to make it work with my fits.
Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published Jan. 29th
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
157
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Posted - 2014.02.02 14:46:00 -
[34] - Quote
NK Scout wrote:crysis 1, 2 and 3 vet 20/1 I weep for the loss of three very awesome and distinct multiplayer games. I wish Dust would have options to have some similar gameplay. The speed of Crysis 3 and the incredibly fluid movement was insane amounts of fun. And if Dust needs something, then it's fluid movement. |
NK Scout
Storm Wind Strikeforce Caldari State
216
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Posted - 2014.02.02 14:56:00 -
[35] - Quote
Sole Fenychs wrote:NK Scout wrote:crysis 1, 2 and 3 vet 20/1 I weep for the loss of three very awesome and distinct multiplayer games. I wish Dust would have options to have some similar gameplay. The speed of Crysis 3 and the incredibly fluid movement was insane amounts of fun. And if Dust needs something, then it's fluid movement. crysis 2 is funner, they scewed C3 balance and made things pointless C2 cloak actually hides you, C2 has higher TTK
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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Joel II X
Dah Gods O Bacon
790
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Posted - 2014.02.02 15:02:00 -
[36] - Quote
Knifing itself makes a sound. The shotty does, too at higher decibels.
I'll be using it the first two weeks for the sheer gimmick of it. Don't know if I'll keep it. |
Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
157
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Posted - 2014.02.02 15:49:00 -
[37] - Quote
NK Scout wrote: crysis 2 is funner, they scewed C3 balance and made things pointless C2 cloak actually hides you, C2 has higher TTK
Crysis 3 gave us slower movement with cloak, separate energy bars and unlimited sprint. Moving around the levels, grabbing ledges and shooting people was pure fun. I don't care about anything else.
I do agree about the cloak, though. The speed nerf was enough, the visibility thing was just ********. And the Jackal was pretty broken at the beginning, especially in Hunter mode. I ******* loved Hunter mode. Dust needs such creative modes. Maybe one where a bunch of pure proto players plays against a much larger horde of mlt/std players. |
Morathi III
Policeman of the Federation
119
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Posted - 2014.02.02 16:07:00 -
[38] - Quote
i really hope cloak will be a trash things we dont need it in this game |
NK Scout
Storm Wind Strikeforce Caldari State
217
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Posted - 2014.02.02 16:25:00 -
[39] - Quote
Sole Fenychs wrote:NK Scout wrote: crysis 2 is funner, they scewed C3 balance and made things pointless C2 cloak actually hides you, C2 has higher TTK
Crysis 3 gave us slower movement with cloak, separate energy bars and unlimited sprint. Moving around the levels, grabbing ledges and shooting people was pure fun. I don't care about anything else. I do agree about the cloak, though. The speed nerf was enough, the visibility thing was just ********. And the Jackal was pretty broken at the beginning, especially in Hunter mode. I ******* loved Hunter mode. Dust needs such creative modes. Maybe one where a bunch of pure proto players plays against a much larger horde of mlt/std players. I can see the c3 cloak from 20m away easy on most maps exept that open one I agree that the movement was better but weapon and stealt and armor balance was bad Armor hp was too low Weapons were too strong The last patch or hotfix completely ****** the recoil, and made the scar bad.
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
157
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Posted - 2014.02.02 16:55:00 -
[40] - Quote
Morathi III wrote:i really hope cloak will be a trash things we dont need it in this game You must be fun to be around. Who needs a fun game with variety, anyway? Let's just all take our assault rifles and play Ambush every day. No Grenades, no REs, no vehicles. Only AR and SMG. |
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Spectre-M
The Generals General Tso's Alliance
248
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Posted - 2014.02.02 17:17:00 -
[41] - Quote
The spy from TF2 was one of my favourite classes. It had a activation/deactivation sound, but you get used to the distance it travels.
It'll be interesting to see how it changes the game. I'm calling cloak and REs as the next FOTM. Decloak, deploy, detonate then cloak again. Objectives are gonna be turned into camping grounds.
Amarr Factional Warfare Loyalist
Minnmatar in Amarr Armor
I am a Wolf in Sheeps Clothing
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Vermaak Doe
SVER True Blood Public Disorder.
1308
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Posted - 2014.02.02 17:20:00 -
[42] - Quote
I plan on bringing divine retribution to my enemies with the amarr scout, one second they see me after I take one of them out, the next I'm gone like dust in the wind.
"Always fight dirty, the victor writes history"
Eve toon: Drake Doe, professional hero tackler, full time pretzel boy
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Kigurosaka Laaksonen
DUST University Ivy League
212
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Posted - 2014.02.02 17:28:00 -
[43] - Quote
I still want DUST cloaks changed to follow EVE cloaks.
A DUST equivalent of EVE's prototype cloak which could be (relatively) easily fit by any suit, but severally penalize speed, (run slower, no sprint, no jump), no equipment switching, no weapons fire, etc. Deactivation if someone comes to close. Basically nothing but slow movement.
A DUST equivalent of EVE's improved cloak, which would be the same as the proto but slightly less restrictive.
A DUST equivalent of EVE's CovOps clock, only fittable to a certain class of suits (Scouts or some new CovOps role) which would not penalize movement, allow sprinting, jumping, climbing ladders, etc. Potentially switch out to different equipment, closer to others without breaking cloak, etc. I like the idea of firing while cloaked and feel it could be done well with proper counters and a squishy CovOps role.
Here's my initial thread in F&I with my thoughts on the cloak. The cloak is just another way that DUST should be like EVE.
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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Sinboto Simmons
SVER True Blood Public Disorder.
4334
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Posted - 2014.02.03 05:43:00 -
[44] - Quote
Vermaak Doe wrote:I plan on bringing divine retribution to my enemies with the amarr scout, one second they see me after I take one of them out, the next I'm gone like dust in the wind. Cause you got shot?
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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Lightning Bolt2
Binary Mercs
368
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Posted - 2014.02.03 08:06:00 -
[45] - Quote
Distraction, I often get large groups of enemies after me (4-ect.) then just terrorize them leading them on a merry chase away from the objective, with the cloak I might be able to live when I do that tactic and possibly mabye just mabye cause HAVOC, MUAHAHAHA, er distraction.
Favorite gear: Duct-tape and Butter knives
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Luna Angelo
We Who Walk Alone
613
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Posted - 2014.02.03 08:13:00 -
[46] - Quote
Beren Hurin wrote:I think 'cloak blinking' will be a thing where you blink it on and off to lure players into traps with other waiting ambushes. This would be awesome, unless there is a cooldown on the cloak.
I don't need luck, I have ammo.
Wolves don't lose sleep over the opinions of sheep.
CEO of We Who Walk Alone
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
158
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Posted - 2014.02.03 08:57:00 -
[47] - Quote
Luna Angelo wrote:Beren Hurin wrote:I think 'cloak blinking' will be a thing where you blink it on and off to lure players into traps with other waiting ambushes. This would be awesome, unless there is a cooldown on the cloak. IIRC it's only an energy bar. But, knowing CCP, they might do an energy bar AND a cooldown for whatever reason. |
Luna Angelo
We Who Walk Alone
615
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Posted - 2014.02.03 08:59:00 -
[48] - Quote
Sole Fenychs wrote:Luna Angelo wrote:Beren Hurin wrote:I think 'cloak blinking' will be a thing where you blink it on and off to lure players into traps with other waiting ambushes. This would be awesome, unless there is a cooldown on the cloak. IIRC it's only an energy bar. But, knowing CCP, they might do an energy bar AND a cooldown for whatever reason. If there's no Cooldown, I might spec Cal Scout further than on level for the cloak. So fun. I always liked stealth classes.
I don't need luck, I have ammo.
Wolves don't lose sleep over the opinions of sheep.
CEO of We Who Walk Alone
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Jadek Menaheim
Xer Cloud Consortium
1937
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Posted - 2014.02.03 09:01:00 -
[49] - Quote
Here's an idea for you all. Transport an entire squad across the map within...and on top of a single dropship. Six players plus the pilot inside and the rest standing cloaked on top of the ship. It's the inconceivable play!
McDonell Miller Explains the Dust Challenge Lottery Protocol
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Auris Lionesse
Capital Acquisitions LLC Renegade Alliance
132
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Posted - 2014.02.03 09:02:00 -
[50] - Quote
doing that thing people do in movies when theyre running away from someone and hide around a corner and the people keep running off in the other direction.
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Joseph Ridgeson
WarRavens League of Infamy
422
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Posted - 2014.02.03 09:09:00 -
[51] - Quote
Hands down, flanks. I don't know the map name but the one where the point is underground with the Supply depot. So often it is people on the outside moving in as an assault wave to take the point. Imagine a Scout attacking from behind as the Assault force pushes in. Hell, even taking out Logistics to stop repairs and taking out spawn uplinks will utterly destroy that defensive position.
Sneaking into a position and causing huge panic is something I can see being very effective. The loudness of the decloak is hugely important. If it is easy enough to miss, like if someone is shooting or listening to their comms, shotguns and nova knives still work well. If nothing else, it is an excellent tool for getting outta Dodge. Kill a few enemies from where they don't notice you rather than charging at them. When they realize you are there and start running at you with vile intent, cloak and GTFO. |
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