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561. what is the sniper's role? - in General Discussions [original thread]
I've wondered about the snipers role in DUST myself. The best I was able to find in modern day is: "Generally, a sniper's primary function in modern warfare is to provide detailed reconnaissance from a concealed position and, if necessary, to red...
- by Skihids - at 2014.02.13 19:41:00
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562. DROPSHIPS FLY LIKE AN ANT TRYING TO FLY A LEAD MAPLE LEAF!!! - in Feedback/Requests [original thread]
Think of it as a lunar lander. It's a pure vector thrust craft with no aerodynamic wing or rotor. Flying will be very difficult and frustrating if you don't have the right mental model because the dropship won't respond how you expect it too. Fl...
- by Skihids - at 2014.02.13 18:40:00
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563. Quick solution for Uplink spam - in Feedback/Requests [original thread]
People seem to have one of two issues with equipment: 1) they attribute lag to deployed equipment 2) they dislike the intended effect of the equipment The first issue is a programming one and in fact as already been improved via a hot fix a few...
- by Skihids - at 2014.02.13 14:11:00
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564. Neutral installations should not give WP - in Feedback/Requests [original thread]
G Torq wrote: Alabastor 'TheBlaster' Alcar wrote: bullcrap kill all instalations red or blue they are useless for anything but wp, how about the abilityto cal our own instalations in from orbit instead so we actually want to keep them alive ...
- by Skihids - at 2014.02.12 20:47:00
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565. FotM and respecs - in General Discussions [original thread]
DUST desperately needs game modes that require more than simple DPS to win. That would encourage more diverse play and make FoTM chasing less problematic.
- by Skihids - at 2014.02.12 20:00:00
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566. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
This is a cool idea that adds options to the game rather than removing them. +! to the OP for this rather than another thread asking for vehicle limitations. This also gives Logis an expanded role in combat engineering.
- by Skihids - at 2014.02.12 19:51:00
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567. Immediate OBs in Planetary Conquest games - in Feedback/Requests [original thread]
I know it's a game and needs to be balanced, but there is so much about PC that is illogical. Why do district owners have to race for ownership of neutral points instead of owning them at the start and having blue CRUs in critical areas of the co...
- by Skihids - at 2014.02.12 19:37:00
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568. Neutral installations should not give WP - in Feedback/Requests [original thread]
CCP deploys turrets for eye candy. The majority are in useless positions. It is a rare turret that is actively maned, and those turn into death traps for the merc using them due to tunnel vision. If the active turret doesn't get blown up a red dot...
- by Skihids - at 2014.02.12 19:15:00
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569. Remove the PS move compatibility - in Feedback/Requests [original thread]
Yes, lose the Move warning screens.
- by Skihids - at 2014.02.12 18:32:00
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570. Is Planetary Conquest Dead or Alive? - in General Discussions [original thread]
Any ISK sink should be for vanity goods. Do you spend your entire paycheck on work supplies? No? Then why should a mercenary be forced to barely break even? Someone like that should be raking in the dough to blow on luxury yachts, booze and wome...
- by Skihids - at 2014.02.12 18:29:00
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571. Is Planetary Conquest Dead or Alive? - in General Discussions [original thread]
I'd say KDR conservation is a more likely reason blue dots give up. After all you can run free fits.
- by Skihids - at 2014.02.12 18:23:00
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572. What will you do in 1.8? - in General Discussions [original thread]
I don't know. Staying an equipment based Logi is going to get even more SP intensive with the need to skill three races to be nearly as effective as i am currently with one, while assaults will be even better at killing me. Besides, I'm getting ti...
- by Skihids - at 2014.02.12 13:12:00
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573. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
Welcome to New Eden, where we coddle you and take care of your every need. Feeling skittish? No problem, we'll give you a safe zone to shoot from where nobody can get to you! That's quite a reputation you have there...
- by Skihids - at 2014.02.12 04:45:00
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574. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
Dexter307 wrote: If you die you should have your placed equipment destroyed If you post on the forums you should consider the ramifications of your proposals before you advocate changes. Consider: A Logi places strategic uplinks near seve...
- by Skihids - at 2014.02.11 18:38:00
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575. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
shaman oga wrote: Skihids wrote: shaman oga wrote: John Demonsbane wrote: shaman oga wrote: If the one who place them die, uplink self destruct. No more uplink spam in impervious places! Yeah.... no. If moar redline stomps a...
- by Skihids - at 2014.02.11 15:24:00
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576. Best fix to DUST 514 Ever ! REMOVE KDR !!!! - in General Discussions [original thread]
That which gets measured gets attention. Stats have a profound effect on the play of the game and are a way for the developer to signal how they want the game played. Prominently display KDR and you promote KDR based play. Bury the stat and prom...
- by Skihids - at 2014.02.10 20:38:00
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577. New JudgeRhadamanthus Video - Redline Rails - in General Discussions [original thread]
I'm all for eliminating the redline altogether because it introduces huge drawbacks while offering dubious benefits. It reduces or eliminates risk for snipers of all stripes which is counter to the philosophy of the game, and gives little in retu...
- by Skihids - at 2014.02.10 20:29:00
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578. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
DUST is supposed to be team oriented, and effective communication is ABSOLUTELY VITAL to teamwork. So why are we two years in with crappy coms? Organized squads stick to squad chat and therefore can't talks to each other or use a completely diff...
- by Skihids - at 2014.02.10 20:11:00
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579. [Idea] Make all uplinks like the "Abyss" uplink - in Feedback/Requests [original thread]
shaman oga wrote: John Demonsbane wrote: shaman oga wrote: If the one who place them die, uplink self destruct. No more uplink spam in impervious places! Yeah.... no. If moar redline stomps and spawncamping are what you are lookin...
- by Skihids - at 2014.02.10 19:49:00
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580. [Request] Low frequency flux grenades - in Feedback/Requests [original thread]
So you want to be able to toss one on the roof of a building and have it take out every piece of equipment inside without any risk to yourself? I think not. If you want to wipe everything out you'll need to risk throwing it in the door. You sh...
- by Skihids - at 2014.02.10 19:39:00
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