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3421. I would like to thank all of you - in General Discussions [original thread]
War is a business. I see nothing wrong with destroying you on the battlefield today and having a drink with you tomorrow. There is no need for anyone to take it personally.
- by Skihids - at 2012.09.13 22:26:00
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3422. Drop ships - in General Discussions [original thread]
Try calling in a LAV and hitting it several times. It worked for me once. Apparently the manufacturer has been notified of the defect and will address it in a further run.
- by Skihids - at 2012.09.13 19:56:00
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3423. who believe in an alien life forms? - in General Discussions [original thread]
There may be other life out there, but do they have Bacon?
- by Skihids - at 2012.09.13 19:48:00
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3424. More levels on maps - in Feedback/Requests [original thread]
Notice: . In case of enemy fire use stairs
- by Skihids - at 2012.09.13 19:32:00
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3425. [request] calling a taxi - in Feedback/Requests [original thread]
Taxi services all have some from of dispatch to streamline service and keep things sane and the battlefield could use one too. It would probably require a mix of automation and leader (squad or higher) intervention. The trick would be to figure ou...
- by Skihids - at 2012.09.13 18:02:00
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3426. [Request] More damage for Dropship crashing - in Feedback/Requests [original thread]
The designers forgot landing gear in the current build. That's why we have to float down like a feather or take a big shield hit. We have been promised true sending gear in the next build.
- by Skihids - at 2012.09.13 14:32:00
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3427. Some times I hate swarms. - in General Discussions [original thread]
I locked on to a turret from five feet away and the target was right at ground level. I think that's a big part of the problem.
- by Skihids - at 2012.09.13 05:23:00
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3428. [REQUEST] Pilots need more Credit - in Feedback/Requests [original thread]
Sees-Too-Much wrote: We're getting some love next build. I doubt we'll get points for non-kill assists, but rumor has it we'll get points for every point-earning action taken by the people we drop. Should help put the dropship in its proper rol...
- by Skihids - at 2012.09.12 21:23:00
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3429. Conversation with a friend about his first day - in General Discussions [original thread]
Regis Mark V wrote: Shrikey Juk wrote: MIlitia gear does plenty in the hands of a good player. Buying a SP booster helps you get SP 1,5 times faster, but still requires you to actually grind the SP. Level up Weapons 5 and Your Chosen Weapon ...
- by Skihids - at 2012.09.12 17:25:00
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3430. Suggestion: Let me give you more money, and make the chore of fittings go away a... - in Feedback/Requests [original thread]
oldgrump wrote: It would be great if u had a way to keep track of the skill books u have purchased, maybe be shown "you already have this skilkl book" if u try to buy it again. Use the book right after you buy it and the empty skill will sho...
- by Skihids - at 2012.09.12 13:17:00
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3431. Militia weapon Vs. Shields - in General Discussions [original thread]
I'd wait to see wha changes are made in the next build. You won't have time to skill up to proto swarms this build and there will be new toys to play with.
- by Skihids - at 2012.09.12 02:48:00
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3432. Would love a bit of advice on aiming - in General Discussions [original thread]
SYST3M 0V3RL0AD wrote: (In Dust, a lower sensitivity is actually a setting nearer to 100 than to 0, go figure) Well, this explains why I have so much trouble ADS on rifles and turrets even after I turned the sensitivity all the way to zero...
- by Skihids - at 2012.09.12 01:47:00
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3433. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Skihids wrote: Thor Thunder Fist wrote: [quote=Skihids][quote=Thor Thunder Fist] What I want is either a recognition from a tank driver that he basically has a Titan suit or a convincing refutation. I haven't gotten either so far, just si...
- by Skihids - at 2012.09.12 01:12:00
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3434. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Thor Thunder Fist wrote: Skihids wrote: Thor Thunder Fist wrote: I'd be fine with a turret damage reduction across the board(again) but with an HP increase there have been several times today where militia swarms have gotten through my sh...
- by Skihids - at 2012.09.12 00:23:00
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3435. Immortality - in General Discussions [original thread]
Scientists don't yet agree on what conciousness transfer is vs. copying. It is generally held to require an orderly and continuous thransfer of thoght processes. That means shifting neural activity over such that you are mostly thinking with your ...
- by Skihids - at 2012.09.12 00:04:00
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3436. [Request] AV Stasis Web field - in Feedback/Requests [original thread]
Try out the new web stasis mines in the new build next week.
- by Skihids - at 2012.09.11 21:47:00
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3437. More realistic missile tracking, please. - in Feedback/Requests [original thread]
wathak 514 wrote: Still need some changes my opinion the fueltanks are to big they have to much range and make unrealistic turns. Swarms last to long they have a almost unlimited travel time and bytime they have burned out the swarmer already h...
- by Skihids - at 2012.09.11 21:45:00
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3438. Removing "Unsafe" areas - in Feedback/Requests [original thread]
I suggest sloping it outward such that the redone is wider the higher you fly. That way we can't land out of bounds or use it to hide over the horizon, but we won't explode for driving over a line we can't see at altitude while trying to run from ...
- by Skihids - at 2012.09.11 21:39:00
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3439. Tank Disabling (request) - in Feedback/Requests [original thread]
I believe this is the net effect TNT webifier mines will have. Check them out in the next build.
- by Skihids - at 2012.09.11 21:35:00
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3440. More realistic missile tracking, please. - in Feedback/Requests [original thread]
The Devs have mentioned chaff coming out in the next build. I like that as it a specific defense against homing missiles but I'll still have to dodge rail guns and dumb missiles.
- by Skihids - at 2012.09.11 21:32:00
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