Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
3441. Help with info please... - in General Discussions [original thread]
The Merc pack, Aurum, and beta prizes carry over, all skills, SP, and ISK are reset.
- by Skihids - at 2012.09.11 20:36:00
|
3442. Immortality - in General Discussions [original thread]
At least CCP came up with something. All other shooters don't even try.
- by Skihids - at 2012.09.11 20:34:00
|
3443. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Thor Thunder Fist wrote: I'd be fine with a turret damage reduction across the board(again) but with an HP increase there have been several times today where militia swarms have gotten through my shields when there were 3 people shooting at me(...
- by Skihids - at 2012.09.11 20:27:00
|
3444. "come shoot devs" - in General Discussions [original thread]
I think it's a lunch event for the Devs.
- by Skihids - at 2012.09.11 18:44:00
|
3445. Some thoughts on the future of tanks - in General Discussions [original thread]
To guide the thread back on topic: I agree with the OP that something other than the nerf bat should be used. I made this point in another thread and I'll make it again for someone to refute: A tank is basically a huge proto heavy suit that can ...
- by Skihids - at 2012.09.11 18:36:00
|
3446. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Corban Lahnder wrote: Tanks are expensive. Even with militia builds there expensive. Some people dont have the money to buy tanks to counter tanks. When the only counter to tanks is tanks, theres no reason to skill anything else. As I have alw...
- by Skihids - at 2012.09.11 16:32:00
|
3447. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
I've been reading both sides of the debate and figured I'd throw out my observations. While I hear the expense and three men in a tank arguments I don't see them as valid. Yes, they are expensive per unit, but not so much per use if you only loos...
- by Skihids - at 2012.09.11 16:03:00
|
3448. More realistic missile tracking, please. - in Feedback/Requests [original thread]
Tracking a targets location is one thing, adjusting your flight path is another. Physics states that the faster you travel the greater your turn radius. Fly slow and you can turn sharper, faster and you turn wider. The 90 degree turns were a prog...
- by Skihids - at 2012.09.11 11:11:00
|
3449. [Suggestion] aerial combat - in Feedback/Requests [original thread]
The fighter flys like it has wings in the demo.
- by Skihids - at 2012.09.11 05:10:00
|
3450. Request: Please do not drop me into the end of a battle... - in Feedback/Requests [original thread]
On the positive side your wallet gets fatter faster.
- by Skihids - at 2012.09.11 05:05:00
|
3451. Girl Avatars! - in General Discussions [original thread]
Mira Adari wrote: I want a T-Shirt saying SOONtm I expect that to happen soon. CCP struck a deal with a real world merch company, and that idea is just too good to ignore.
- by Skihids - at 2012.09.10 19:16:00
|
3452. Buying blueprints - in Feedback/Requests [original thread]
Everything we use (with the sole exception of the low power militia units) will have a per unit cost. Unlike non-persistant FPS's DUST will be integrating into an existing and complex player run economy. Free toys would wreck that integration, and...
- by Skihids - at 2012.09.10 19:02:00
|
3453. Font size is too damn small. - in Feedback/Requests [original thread]
Have a couple guys over 40 test the readability of each screen or menu.
- by Skihids - at 2012.09.10 18:19:00
|
3454. CCP (testing weapons.) request - in Feedback/Requests [original thread]
May be a good idea for testing, but I can predict you will see dozens of threads about how these militia weapons need to be buffed to make them useful, or how all targets need to be nerfed to compensate.
- by Skihids - at 2012.09.10 18:11:00
|
3455. man, tank users really are cowards - in General Discussions [original thread]
kas croixe wrote: [quote=DestrukterDust][quote=kas croixe] one thing my parents taught me is to be both vindictive, and thorough. if they think you've gone, give 'em a nice shot in the kidney to remind them just who they've pissed off. let up j...
- by Skihids - at 2012.09.10 13:31:00
|
3456. Tanks/Dropships need to be nerfed - in Feedback/Requests [original thread]
Brakkas Horroscorn wrote: Tanks and Dropships just have way too much health it take forever to kill one especially if you use the miltia swarm missile launcher (default rocket launcher) and on that note that weapon needs a buff its damage is on...
- by Skihids - at 2012.09.10 03:19:00
|
3457. Dropships. - in General Discussions [original thread]
We have been promised landing gear in the next build.
- by Skihids - at 2012.09.09 19:45:00
|
3458. rockets throwing dropship around - in Feedback/Requests [original thread]
We've been told that it will be toned down in the next build.
- by Skihids - at 2012.09.09 14:36:00
|
3459. Dropship issues - in Feedback/Requests [original thread]
We have been promised landing gear in the next build.
- by Skihids - at 2012.09.09 14:34:00
|
3460. Dropship Flight School - in Rookie Training Grounds [original thread]
Tbone322 wrote: This thread has made me love being a dropship pilot again!! I was able to use my DS for 3 games in a row until I happened upon moronic gunners that, long story short, got me killed. Great stuff in this thread! Thanks for the...
- by Skihids - at 2012.09.08 23:12:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |