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2681. New Players: Search for a topic before posting a new thread - in General Discussions [original thread]
Necrodermis wrote: the vets don't even follow those rules, so why would new players? There will always be a certain percentage who won't search before posting, but with the total numbers going up by an order of magnitude so will the forum is...
- by Skihids - at 2013.01.25 19:20:00
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2682. New Players: Search for a topic before posting a new thread - in General Discussions [original thread]
Chances are that you just had a great insight on how to improve game play and you want to make your voice heard. That's Great! CCP needs to hear these things from you! However... The vets here have been around for many months and chances are we...
- by Skihids - at 2013.01.25 18:55:00
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2683. Protection for the newberries - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: I still want to eventually see a circlejerk of proto logis repairing eachother with proto repair tools. WIth each dual target repair tool doing 44 HP/Sec that's 88 HP/Sec for each squad member. Pretty good, but not...
- by Skihids - at 2013.01.25 18:42:00
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2684. Dropship Flight School - in Rookie Training Grounds [original thread]
VicBoss wrote: Just asking OP could this be used for a tutorial on the Immortal Mercenary Press Newspaper? Its a good tutorial on dropships and i think it would be beneficial to many people if it could be reposted on the online newspaper, of c...
- by Skihids - at 2013.01.25 18:32:00
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2685. 101 Bullets Chromosome Edition. Update 13/2, @230 bullets collected - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Infantry Combat Weapons Militia Scrambler Pistol displays 15 segments in the ammo circle but only fires 7 times.
Equipment All deployables do not function if thrown upside down.
All deployable equ...
- by Skihids - at 2013.01.25 17:36:00
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2686. [REQUEST] Dropship skill points - in Feedback/Requests [original thread]
Halador Osiris wrote: Volgair wrote: We just pissed about this bush yesterday. D***.. I thought my idea was original, and then I found exactly what I'd said in there... Search any topic you think original and you will probably find a...
- by Skihids - at 2013.01.25 16:20:00
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2687. heavy machine gun op or just fine? - in Feedback/Requests [original thread]
Keep in mind that the fatty carrying the HMG needs his Logi buddy to follow him around if he wants to live long and reload. That means the HMG represents the killing output of about 1.5 people
- by Skihids - at 2013.01.25 15:42:00
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2688. sensitivity problem . - in General Discussions [original thread]
Vrain Matari wrote: Agreed. What i've always wanted from the dev's is the ability for us to draw our own controller response curve, limited by a particular dropsuit's inherent rotational inertia, ofc. It's doable and will not consume a ton of ...
- by Skihids - at 2013.01.25 14:08:00
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2689. Flame on!!!! - in Feedback/Requests [original thread]
In first, It's Beta...
- by Skihids - at 2013.01.25 01:21:00
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2690. Whats exactly needed for a dropship? - in General Discussions [original thread]
TBH, there is no reason to fly other than you want to learn. At the moment there is little you can do for your team in a DS that you can't do better on the ground. I'm still hoping for that to change in the future, but the past two builds has just...
- by Skihids - at 2013.01.25 01:18:00
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2691. Whats exactly needed for a dropship? - in General Discussions [original thread]
Check out the Dropship Flight School thread over in the Training Ground forum for advice that will keep you from having to purchase too many of them.
- by Skihids - at 2013.01.25 00:09:00
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2692. "Triage Unit Detected Nearby ..." - in General Discussions [original thread]
Mostly I try to revive blue dots, but sometimes I'm too busy keeping my Heavy squad mate alive with a continuous repair stream to stop and take the time. Sometimes the guy with the needle is otherwise occupied and may be quite a distance away. My...
- by Skihids - at 2013.01.24 14:09:00
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2693. Grideris provides an in depth analysis of the gathering forces trailer - in General Discussions [original thread]
Kalik Gordo wrote: Remote shields have been in for a while, but apparently not widely used on dropships due to difficulties getting a lock. I personally am terrible at even flying dropships in a straight line.... so I am not speaking from exper...
- by Skihids - at 2013.01.24 14:01:00
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2694. Community Input Requested: SP Dedication to roll specialization. Time and Advant... - in General Discussions [original thread]
I've heard two months to max out a single role and thought that was a bit quick, especially when side grading is far faster due to all the common core skills. I rather like the idea of a deeper specialization to differentiate us from our corp mat...
- by Skihids - at 2013.01.24 03:37:00
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2695. No more character resets? - in General Discussions [original thread]
Dev blog mentioned Summer 2013 for Official Release so that gives them up to six months of Open Beta if they need it.
- by Skihids - at 2013.01.23 22:48:00
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2696. whats the purpose of dropships? - in General Discussions [original thread]
Moochie Cricket wrote: I laugh at all who think dropships are useless. They can transport 6 people across the entire map in a matter of seconds. They can take out installations in a few shots as well as tanks. They can take out the mass drivers...
- by Skihids - at 2013.01.23 21:11:00
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2697. Missile turrets (more like rocket launchers) - in General Discussions [original thread]
Sgt Kirk wrote: Skihids wrote: Sgt Kirk wrote: Missile. ( n ) : 1. An object that is forcibly propelled at a target, by hand or mechanically. 2. A self-propelled or remote-controlled weapon that carries a conventional or nuclear explosive...
- by Skihids - at 2013.01.23 15:00:00
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2698. Missile turrets (more like rocket launchers) - in General Discussions [original thread]
Sgt Kirk wrote: Missile. ( n ) : 1. An object that is forcibly propelled at a target, by hand or mechanically. 2. A self-propelled or remote-controlled weapon that carries a conventional or nuclear explosive. Terms evolve, and in the contex...
- by Skihids - at 2013.01.23 12:52:00
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2699. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
To anyone claiming that two months of play will give you a maxed out role, so the cap is unnecessary: The two month figure is aimed at the fastest moving player, the No-Lifer who let's say averages eight hours a day. Let's say the Regular play...
- by Skihids - at 2013.01.23 12:39:00
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2700. [Request] Drop Uplink Placement - in Feedback/Requests [original thread]
Or perhaps be able to rotate the thing before you toss it? That would give you the four cardinal directions to choose from.
- by Skihids - at 2013.01.23 04:12:00
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