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781. Someone in the Dust community needs our HELP!! - in General Discussions [original thread]
Kingseeker Kobra wrote: [Sociopathic Drivel] The content of previous posts by quoted source stands in violation of Forum Rules of Conduct 2, 4, 5, 34 and defies any/all sense of "community" explicitly established as impetus therein. Seco...
- by Shotty GoBang - at 2013.10.05 22:03:00
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782. Scout Registry / Killboard - in General Discussions [original thread]
Bojo The Mighty wrote: Poll: Which Nickname Represents Sidearm Scouts Most? ... X ____Fill_Your_Own______ Eagle Scouts Ambi Scouts Hydra Scouts
- by Shotty GoBang - at 2013.10.05 14:16:00
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783. Someone in the Dust community needs our HELP!! - in General Discussions [original thread]
Reposted. Our thoughts and prayers are with you guys. o7
- by Shotty GoBang - at 2013.10.04 19:23:00
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784. Scout Registry / Killboard - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1363538
^ This is amazing.
- by Shotty GoBang - at 2013.10.04 19:17:00
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785. [Request] Scaled Melee Rate. - in Feedback/Requests [original thread]
CLONE117 wrote: any ways i think id say the quick and easy solution to deal with the melee player is to use a shotgun. Doesn't work vs melee glitchers. I generally get off one or two blasts before being insta-killed. Pretty annoying.
- by Shotty GoBang - at 2013.10.04 16:10:00
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786. [Suggestion] Shotty GoBang should get a Community Spotlight - in Feedback/Requests [original thread]
Thanks guys, but I must decline on the grounds of (1) selfish motivation, (2) nothing new to say, and (3) much more qualified candidates. (1) We are b*stards and scoundrels, and I am no exception. Make no mistake; the Scout Registry is a purely s...
- by Shotty GoBang - at 2013.10.04 15:34:00
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787. Scout Registry / Killboard - in General Discussions [original thread]
Protected Void wrote: I suggested Shotty for a Community Spotlight. I think you should all go to this thread and support it: Shotty GoBang should get a Community Spotlight No.
- by Shotty GoBang - at 2013.10.04 12:24:00
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788. Scout Registry / Killboard - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: we should all donate 5mill isk to shotty for all the work and research he does for this page and the awesome scout community he has brought together No.
- by Shotty GoBang - at 2013.10.04 12:22:00
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789. Scout Registry / Killboard - in General Discussions [original thread]
Everything Dies wrote: Just recently decided to dip my toes into the scout pond...and I'm having a blast so far! Unlike most (if not all) other scouts, I'm running strictly as a defender; if it all possible, I'll position myself close to a node...
- by Shotty GoBang - at 2013.10.04 03:50:00
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790. (Vid) Scout 514: Run,Scan,Kill. Run some more - in My DUST 514 [original thread]
You're so stinkin' lucky, Jolly :P
- by Shotty GoBang - at 2013.10.04 03:40:00
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791. Give Scout Suits Squad Vision - in General Discussions [original thread]
KEROSIINI-TERO wrote: Now THAT would be interesting and make scout's weakness possibly worth it. That would make scouts saint suits, sacrificing themselves for greater good... There exists 3 Scouts interested in Sainthood. The other 200 are...
- by Shotty GoBang - at 2013.10.04 00:27:00
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792. Turning a Profit as a Scout, or; "The Rise of El-Cheapo" - in General Discussions [original thread]
Gh0st C0de wrote: Do I have a fitting problem... or are our suits just not cost effective compared to our death rate? At 150,000 return per match (on average), I can afford to die 5 times in my Advanced SG Scout Fits. I run a standard shot...
- by Shotty GoBang - at 2013.10.04 00:10:00
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793. Give Scout Suits Squad Vision - in General Discussions [original thread]
Chunky Munkey wrote: 1) That doesn't happen with the scanner right now. Why would it happen with shared vision? 2) Running straight from teammates to an enemy ... not to be looking at you ... you're doing it wrong. 3) What happened to flankin...
- by Shotty GoBang - at 2013.10.03 19:05:00
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794. Give Scout Suits Squad Vision - in General Discussions [original thread]
Chunky Munkey wrote: What a bunch of selfish bast*rds you all are. You'd be helping your team! Actually scouting! Did you folks pick scout just as an alternate combat setup? Bast*rds? Absolutely. Selfish? Hmmm ... Scout stalks and closes th...
- by Shotty GoBang - at 2013.10.03 18:18:00
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795. Announcement:[Dev Blog] The New Player Experience in Uprising 1.5 - in Announcement and Events [original thread]
+1 for removing SP cap (up to X million) +1 for extending Academy period +1 for newcomer active/passive boosters It'd be neat if 1.5's Squad-Finder and future Matchmaking worked together. Maybe assess a squad's cumulative SP and queue accordingly...
- by Shotty GoBang - at 2013.10.03 17:57:00
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796. Announcement:[Dev Blog] The New Player Experience in Uprising 1.5 - in Announcement and Events [original thread]
The depth of Dust, while initially daunting, truly sets this game apart from other shooters. Kudos on revamping the introductory tutorials; there's something alluring about that treasure box :-) Ideas for future PvE Combat Tutorials ... Prem...
- by Shotty GoBang - at 2013.10.03 16:44:00
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797. AV players, would you accept a temporary removal of advance weapons? - in General Discussions [original thread]
Nguruthos IX wrote: owned that proto goat Dragged toward precipice and certain demise, the proto medium squeals (roughly translated): "Not fair! I'm immortal! I have a Duvolle!"
- by Shotty GoBang - at 2013.10.03 14:31:00
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798. AV players, would you accept a temporary removal of advance weapons? - in General Discussions [original thread]
RECON BY FIRE wrote: Lol, no. You are obviously one of those few people who simply wants your tank to be as OP as possible instead of trying to create any sort of balance. A case can be made for the temporary removal of proto AV, but advanced?...
- by Shotty GoBang - at 2013.10.03 14:24:00
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799. AV players, would you accept a temporary removal of advance weapons? - in General Discussions [original thread]
Nguruthos IX wrote: Thoughts? Hi Nine! It depends on how the vehicle changes pan out. I've read the vehicle thread and share the concerns of experienced Tankers and Pilots who appear -- at first glance -- to have far fewer options at their ...
- by Shotty GoBang - at 2013.10.03 14:06:00
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800. more wp for Nova Knifes - in General Discussions [original thread]
... if lunge mechanic auto-targeted faces: Minja will deal more alpha damage Minja will gets bonus headshot WP Minja will miss fewer on target attacks * Lunge distance should be a factor of model weight. So a shield-tanked Minja will always lung...
- by Shotty GoBang - at 2013.10.03 13:14:00
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