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981. Scout Registry / Killboard - in General Discussions [original thread]
^ roger that, Void. Just wanted to make sure it was clear for our newcomers. o7
- by Shotty GoBang - at 2013.09.16 23:54:00
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982. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: pseudosnipre wrote: Notice that hunted also beats all but duvolle focused active scanner. just fyi unless you have a mini scout using 3 complex precision ;) I think we concluded some time back that 3-4 complex dampe...
- by Shotty GoBang - at 2013.09.16 22:15:00
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983. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Okay, I need to ask some questions from a Gal Scout. Hi Ghost, I'd advise caution before switching from Minnie to Gal, as we're merely weeks away from better Nova Knife mechanics. On the topic of squad support, I highl...
- by Shotty GoBang - at 2013.09.16 19:57:00
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984. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: My Hunter using 2x complex: 25.92 dB. ETA 1.5 release day. Mental math not gonna do it...will that require lvl 5/5 AND a complex to beat? Not quite clear on what you're asking, but I'll give it a shot. Your Hunter is ...
- by Shotty GoBang - at 2013.09.16 19:04:00
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985. Scout Registry / Killboard - in General Discussions [original thread]
DJINN Marauder wrote: My AR Scout build.. When shotgun isn't workin for me.. Scout gk.0 Enhanced Shield Exile AR (No points) KLO-1 Scramblr Pistol M1 Nades K2 Nano 1 Complx Plate 1 EnhancedPlate 2 Complx Repair Does pretty good... Sometimes...
- by Shotty GoBang - at 2013.09.16 18:45:00
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986. Scout Registry / Killboard - in General Discussions [original thread]
Niuvo wrote: There's no reason to max out scanning mods then? I would think that using pro scan mods you'll be the best of the best. I'm at lvl.4 precision and damp. Lvl 5 range. Thanks for the info on scan profiles, it came too late for me. I ...
- by Shotty GoBang - at 2013.09.16 16:25:00
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987. Scout Registry / Killboard - in General Discussions [original thread]
There has been discussion that Aim Assist might have been dialed back. As an avid -- albeit tongue-in-cheek -- AR enthusiast, I am pleased to report to you that these rumors are indeed false. CCP LogiBro wrote: There have been no changes to ...
- by Shotty GoBang - at 2013.09.16 15:29:00
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988. Scout Registry / Killboard - in General Discussions [original thread]
pseudosnipre wrote: Reached lvl 5 dampening and range this week and thought I'd share some observations: 2x proto range , 2x adv precision, M1 locus and nanohives makes an effective pack hunter. Airburst 3x on approach then mop up in cqc is VE...
- by Shotty GoBang - at 2013.09.16 15:12:00
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989. Scout Registry / Killboard - in General Discussions [original thread]
Hiya Scouts! Interested observations yesterday; thought I'd share with you guys. Began the day blasting as usual. Found myself missing with the Shotgun a 'bit more than usual. It was in the AM, so drink was not to blame this time :p. So ... e...
- by Shotty GoBang - at 2013.09.16 13:39:00
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990. [Feedback/Suggestion] Scout Suit needs one more mod slot - in Feedback/Requests [original thread]
+1 for any form of Dev hugs. Another module or equipment slot would be great!
- by Shotty GoBang - at 2013.09.16 13:25:00
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991. How to balance Dust 514 - in General Discussions [original thread]
bump :-)
- by Shotty GoBang - at 2013.09.15 23:07:00
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992. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: What did this add to the discussion, exactly? Did you actually read the post or just see an AR thread and come to complain about it? I'm dead serious, Arkena. I fully intend to skill into this weapon. In a matter of ...
- by Shotty GoBang - at 2013.09.15 21:54:00
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993. The AR - A neutral look - Mathematics included - in Feedback/Requests [original thread]
I'm so excited right now, guys ... OK, first the maths: 1.17M total SP in Shotguns 1.45M total SP in SMGs 0 SP in ARs Just ran my first few matches with a BPO AR. Hits as hard and reliably up close any Shotgun or SMG! Seriously, shotgunners pose...
- by Shotty GoBang - at 2013.09.15 21:40:00
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994. 6 player squad + mics + active scanner + OB - in General Discussions [original thread]
+1 for squad free modes. A less brutal transition for Academy grads. A great way for vets to spot and recruit talent.
- by Shotty GoBang - at 2013.09.15 17:28:00
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995. The New Sentinel - in General Discussions [original thread]
http://www.youtube.com/watch?v=NrDG4sPul8w Wears the coolest hat
Has the coolest name
Doesn't have time to bleed
Doesn't like cloaked Scout snipers
- by Shotty GoBang - at 2013.09.15 16:43:00
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996. The Scout Suit + 1.4 Paradox - in General Discussions [original thread]
Aeon Amadi wrote: It's pretty well known that the CPM are unanimous that no-one should ever be able to Predator kill someone. I disagree'd but... to each their own. I wholeheartedly agree. The original Predator was clearly a noob. He got n...
- by Shotty GoBang - at 2013.09.15 16:01:00
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997. The Scout Suit + 1.4 Paradox - in General Discussions [original thread]
Aeon Amadi wrote: mikegunnz wrote: I'm wondering, If/when CCP makes some form of cloaking device... what would prevent logi, assault, or heavy from using it? If other classes can also use it, doesn't that also defeat the scouts' affect? Th...
- by Shotty GoBang - at 2013.09.15 15:42:00
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998. The Scout Suit + 1.4 Paradox - in General Discussions [original thread]
Yan Darn wrote: Can you imagine being Solid Snake or Adam Jensen and then at any given point, all enemies on the map either know where you are or at least know a) someone is there b) the general direction you are in?
- by Shotty GoBang - at 2013.09.15 12:42:00
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999. The Scout Suit + 1.4 Paradox - in General Discussions [original thread]
Active Camo? Innate Cloaking? Smaller Hitbox? Slot/Equipment Reconfig? Back-Stab Multiplier? Speed differentiation? Mobility differentiation? Aim-Assist immunity? This is an FPS and Scouts will seek out blood. At present, we fight at disadvantage...
- by Shotty GoBang - at 2013.09.15 07:18:00
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1000. Recruitment is Impossible... - in General Discussions [original thread]
CCP FoxFour wrote: You listed three conclusions about a problem. Any suggestions on solutions? Solution! Make use of that big-as* starmap! Small corps w/aggregate enlisted SP < X participate in PC in Sector A. Medium corps w/aggregate ...
- by Shotty GoBang - at 2013.09.15 06:35:00
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