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101. sp wipe - in General Discussions [original thread]
steelRatt wrote: So I was thinking about the NPE one way we could handle this is a full sp wipe. Now before all the leets and tryhards get butt hurt Ccp could give us AUR equal to the time played so a vet gets more then someone playing for the ...
- by Shion Typhon - at 2014.04.20 15:35:00
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102. The Terrible NPE: How much is SP and how much is Skill? - in General Discussions [original thread]
Its a compound problem. While having 2x the EHP of the new guy is bad, its just the tip. The vets who have stuck with this game are a combo of high SP, optimal fit proto gear, experienced with the gameplay and all voice comm'd with buddies who ha...
- by Shion Typhon - at 2014.04.20 07:47:00
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103. Jet Pack Specifications - in General Discussions [original thread]
Clone D wrote: If jet packs were introduced into the game, then what should the constraints be? Limited fuel? Limited range but recharging power? A missle in the middle, Boba Fett style? High powered and quick? Low powered and slow? Eliminates...
- by Shion Typhon - at 2014.04.20 07:23:00
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104. Asset Wipe with 2.0 - in General Discussions [original thread]
Unfortunately there is no real point to either an ISK+ Asset or an SP wipe until the whole advancement model is rebuilt from the ground up. Complete Teircide, complete skill system rebuild, complete in-game economy; otherwise in 12 months time we'...
- by Shion Typhon - at 2014.04.19 10:13:00
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105. to those who say you can always see scouts - in General Discussions [original thread]
Ghosts Chance wrote: Do me a favor and when in a game look around really fast and tell me can you focus on any object while your doing it? the answer is no, becuase eyes dont work like that so sure you can see the highly visable scouts, w...
- by Shion Typhon - at 2014.04.16 09:14:00
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106. @ Solo players - in General Discussions [original thread]
Izlare Lenix wrote: I honestly believe if you are in a team with random scubs, you better place first or you failed. Do we not teach maths and logic in schools anymore? Its like everyone having a 10:1 KDR.
- by Shion Typhon - at 2014.04.14 01:18:00
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107. Squad vs. q-synced round - in General Discussions [original thread]
Red Dot 24601-HA wrote: Unfortunately Q snycing is the only way we can play together as a group. My corp does it almost every night. We run FW and pubs that way. PC is kinda dead and corp battles don't exist anymore so its what we are left with...
- by Shion Typhon - at 2014.04.13 00:28:00
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108. Are Heavies OP??? - in General Discussions [original thread]
Jacques Cayton II wrote: Shion Typhon wrote: The actual heavy itself or the whole package with HMG? The Heavy as a drop suit is pretty much perfect, it is tough to kill but not impossible the EHP are just about right and I definitely don't ...
- by Shion Typhon - at 2014.04.12 13:47:00
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109. Are Heavies OP??? - in General Discussions [original thread]
The actual heavy itself or the whole package with HMG? The Heavy as a drop suit is pretty much perfect, it is tough to kill but not impossible the EHP are just about right and I definitely don't think it should be nerfed. The suit actually "feels...
- by Shion Typhon - at 2014.04.12 11:33:00
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110. Mister CCP Developer, - in General Discussions [original thread]
I still seriously think that murder taxis were one of the primary cause of Dust's collapse. They were the vogue right at launch with Uprising and pretty much every new player that piled into the game when it started being advertised in the Store w...
- by Shion Typhon - at 2014.04.12 11:24:00
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111. AFK Players - Players hiding in the MCC - in General Discussions [original thread]
I've seen matches get so bad that the rail tanks are shooting at mercs mid-air as they drop out of the MCC. That said, perma-afk'ers are worthless skid marks in the underoos of the gaming community..
- by Shion Typhon - at 2014.04.12 11:16:00
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112. Scouts don't need 6 module slots or 2 equipment slots. - in General Discussions [original thread]
KING CHECKMATE wrote: I need the slots so i can equip my Damage mod, precision enhancer, my profile dampener, my kinetic Cat, my range amplifier and MAYBe, some HP .... Sounds like a fitting smorgasbord, doesn't sound like you're having ...
- by Shion Typhon - at 2014.04.12 00:17:00
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113. I'm noticing a trend in balance issues - in General Discussions [original thread]
Balance
- by Shion Typhon - at 2014.04.12 00:12:00
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114. The tier system and the future sandbox - in General Discussions [original thread]
Once you're out of a lobby and into an open world sandbox tiers aren't as big a problem as they are in a lobby shooter where they crucify the game. Planetside 2 is a good example of this where the actual equipment you are carrying matters less th...
- by Shion Typhon - at 2014.04.11 13:39:00
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115. Question: Consoles were legally banned by the Chinese government... - in General Discussions [original thread]
/boggle Most likely because CCP's use is for commercial purposes and probably unaffected by the wording of the relevant laws.
- by Shion Typhon - at 2014.04.11 06:24:00
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116. MLT Tanks - in General Discussions [original thread]
Boot Booter wrote: Just get rid of them. Tank spam literally makes this game garbage. Of course this will also remove the only real practical counter to regular HAVs in the game but hey, consequences are for girly men.
- by Shion Typhon - at 2014.04.11 04:24:00
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117. If heavies are to be nerfed... - in General Discussions [original thread]
Lance 2ballzStrong wrote: Zahle Undt wrote: Lance 2ballzStrong wrote: or no. Heavies are CQC "specialists". Taking away their rotating speed directly affect how they're performing their roles. It's like taking away the scout speed becaus...
- by Shion Typhon - at 2014.04.11 04:02:00
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118. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
CCP Saberwing wrote: Shion Typhon wrote: Actually no, we don't understand. Hiding until Fan-Fest is just dev-neckbeardery. You don't release anything for fear of overhyping/underdelivering/rumour-mongering but the solution is worse than th...
- by Shion Typhon - at 2014.04.11 02:52:00
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119. 61,200,000 SP on Apr 10, 2015 - in General Discussions [original thread]
Charlotte O'Dell wrote: Atiim wrote: How about we put some variety into vehicle skillbooks? More hulls. Racial skill tree for each. Specialized variants of each. I've always been in favor of expanding the vehicle tree so that SP investmen...
- by Shion Typhon - at 2014.04.11 00:43:00
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120. Is Eve really paying for Dust? - in General Discussions [original thread]
F2P/micro-transaction/in-game store games actually make a lot of money from their dedicated fans who usually pay way more than standard box prices. I've put probably $100 into Dust, about $300 into Guild Wars 2, probably $300+ on Planetside 2 and ...
- by Shion Typhon - at 2014.04.10 23:42:00
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