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361. Where are the fixes? - in General Discussions [original thread]
Arkena Wyrnspire wrote: CCP, the playerbase is frustrated because the issues that theyGÇÖve strived to get to your attention havenGÇÖt been fixed. For over a year, weGÇÖve told you about these things. Over a year, and even the most minor of...
- by Shion Typhon - at 2013.07.16 10:00:00
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362. Seriously....? - in General Discussions [original thread]
Poplo Furuya wrote: The funniest thing is when you say screw it and go in there anyway there's absolutely zero supporting fire from that full team of snipers or they're shooting so wide there might as well not be any. Almost makes me think that...
- by Shion Typhon - at 2013.07.16 09:42:00
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363. Can't rely on anything you see - in General Discussions [original thread]
I am just finding that I can no longer rely on anything I see in this game. Makes it impossible to make decisions because who can tell if someone is glitching, the game is bugging, just bad design or what the hell is going on in a particular situa...
- by Shion Typhon - at 2013.07.16 08:04:00
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364. How does "salvage" work ? - in General Discussions [original thread]
I dropped into a match to see my MCC explode just as my feet hit dirt and I got 3 Thales as salvage. I dropped into the next match (80% over), ran around for 5 minutes got one kill and was awarded another 3 Thales. What are the odds of that happen...
- by Shion Typhon - at 2013.07.15 15:10:00
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365. Why can't we have player trading and corp hanger right now? - in General Discussions [original thread]
lordjanuz wrote: Shion Typhon wrote: Son-Of A-Gun wrote: I mean how hard could this really be to code? What possible negative effect could giving us the abillity to trade (dust to dust) possibly cause? I just don't understand why this i...
- by Shion Typhon - at 2013.07.15 15:04:00
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366. Pubstomping causes AFKers - in General Discussions [original thread]
Vyzion Eyri wrote: The power gap should remain as is; we don't want to take away a sense of progression from grinders. Except now its ISK grinding instead of SP grinding, and you can lose ISK whereas you cannot lose SP. Which means those rich...
- by Shion Typhon - at 2013.07.15 08:05:00
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367. Why can't we have player trading and corp hanger right now? - in General Discussions [original thread]
Son-Of A-Gun wrote: I mean how hard could this really be to code? What possible negative effect could giving us the abillity to trade (dust to dust) possibly cause? I just don't understand why this isn't already in the game? Because its n...
- by Shion Typhon - at 2013.07.15 08:00:00
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368. Pubstomping causes AFKers - in General Discussions [original thread]
PonyClause Rex wrote: CCP fanbois will have you believe CCP didn't want those new players anyways and is catering to hard core elite group of gamer only and not the global FPS community at large Try not to sweat it The funny thing about ...
- by Shion Typhon - at 2013.07.15 07:38:00
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369. Pubstomping causes AFKers - in General Discussions [original thread]
Vyzion Eyri wrote: I have advocated constantly for: 1)the need for all items to be unlocked, without SP required to unlock them. 2)the need for prices of advanced and prototype gear to go up, high enough to rival tank prices currently. 3)the...
- by Shion Typhon - at 2013.07.15 06:00:00
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370. DUST isn't a game it's TORTURE - in General Discussions [original thread]
Cenex Langly wrote: To be honest I don't care about how butt hurt you are with the match making. I started playing in January, during beta. I spent the last... 5 months or so getting my A** kicked EVERY SINGLE MATCH. I endured, just like the re...
- by Shion Typhon - at 2013.07.15 05:47:00
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371. Pubstomping causes AFKers - in General Discussions [original thread]
Kaze Eyrou wrote: Granted I've done both. And I've hated both. So next time someone cries about the MCC camping, remember to take a step back and see if they are legitimately trying to solve the problem, or if they are simply the cause of the ...
- by Shion Typhon - at 2013.07.15 05:25:00
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372. The common connection between everything that is "OP" - in General Discussions [original thread]
I-Shayz-I wrote: For some reason, everything that has been called OP is either a weapon or a method of killing that kills an opponent (no matter how much health they have) in a relatively short period of time. Let me give you some examples: O...
- by Shion Typhon - at 2013.07.14 11:03:00
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373. Rough proto vehicles - in General Discussions [original thread]
The Attorney General wrote: You cannot balance with ISK. ^^^^ Probably one of the biggest errors Dust has made in its core design. Matched only by allow KB/M control schema in a console based game.
- by Shion Typhon - at 2013.07.14 08:09:00
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374. Need some help/advice. There's a good chance I'm not a very good FPS player - in General Discussions [original thread]
DJINN leukoplast wrote: Ditch the armor plates... you are Caldari, shields are your best friend. Go 3x complex shields instead. To fit 3x Complex shield extenders you need 1) proto level skills in extenders and 2) most likely proto drop ...
- by Shion Typhon - at 2013.07.14 08:03:00
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375. Instant battle matchmaking - in General Discussions [original thread]
Rynoceros wrote: I went 27/6/1 and 2200+ WP the other day with an AR in Academy. There are noobs aplenty. And yet were are they in normal game modes? I think we all know the answer to that. They get proto-stomped and quit after 3 matches. ...
- by Shion Typhon - at 2013.07.14 07:58:00
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376. Turn speed limits: Gotta go - in General Discussions [original thread]
As a dedicated Assault player I feel heavies probably do deserve a slight boost here. I find it pretty easy to dodge them. No turn speed restriction would be OP but it should probably be relaxed somewhere between 10-30%, I dunno what the sweet sp...
- by Shion Typhon - at 2013.07.13 15:52:00
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377. After Nearly 6 Months of Dust, I Tried COD.. - in General Discussions [original thread]
HYENAKILLER X wrote: and well designed fighting areas. Just what the f%^$itty f&&*% banana cheesecake? Dust maps are 100% some of the worst maps in the history of FPSs. Procedural generation of FPS maps is complete fail. There is n...
- by Shion Typhon - at 2013.07.13 15:43:00
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378. mordu's challenge and CCP'S general silence - in General Discussions [original thread]
At least the hacking achievement might encourage some afk MCC campers to come down and get their hands dirty. The installation-kills one sucks though, 1) few will get it, 2) promotes anti-team behaviour. They should have made it vehicle kills or ...
- by Shion Typhon - at 2013.07.13 15:36:00
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379. The quick and dirty fix - in General Discussions [original thread]
A B Ablabab wrote: Thanks! This explains why you can get hit while already 'around the corner' if you're sprinting, your model is in cover but your hitbox isn't I guess. That's just syncing lag, not hitboxes. 2 clients + 1 server. On your c...
- by Shion Typhon - at 2013.07.11 14:07:00
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380. Reserved - in General Discussions [original thread]
Takahiro Kashuken wrote: Your whole argument is invalid because you base it on a pub match where the other team can be drooling retards So what if we get proto vehicles and it requires 3 proto AV to kill it? it will happen in a PC match but...
- by Shion Typhon - at 2013.07.11 13:53:00
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