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261. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
the shadow dragon wrote: no don't nerf forge gun just add heat build up on all forge guns . I'm for that if you give assault forges the firing rates of the large rail turrets. First shot after charging .35 seconds and refire every 1.75 seco...
- by Shijima Kuraimaru - at 2013.10.21 01:09:00
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262. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Beld Errmon wrote: TechMechMeds wrote: Iv played fps on PC since 1996 How many times are you gunna throw that out there like it means something? Congrats you were playing games in the 90s and own a pc you are in ...
- by Shijima Kuraimaru - at 2013.10.21 00:59:00
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263. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Shijima Kuraimaru wrote: TechMechMeds wrote: Shijima Kuraimaru wrote: TechMechMeds wrote: Its not a debatable subject, the k/b and mouse allows for instant strafing left or right which is an advantage over the co...
- by Shijima Kuraimaru - at 2013.10.21 00:57:00
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264. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Shijima Kuraimaru wrote: TechMechMeds wrote: Its not a debatable subject, the k/b and mouse allows for instant strafing left or right which is an advantage over the controllers strafe acceleration which whether you agr...
- by Shijima Kuraimaru - at 2013.10.18 22:18:00
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265. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Its not a debatable subject, the k/b and mouse allows for instant strafing left or right which is an advantage over the controllers strafe acceleration which whether you agree or not, is slower to respond because of momentum...
- by Shijima Kuraimaru - at 2013.10.18 10:41:00
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266. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: You have completely missed the point. The instantaneous left and right strafe with a k/b and mouse is an advantage over the controllers slower movement acceleration allowing for quicker strafing left and right. Iv played fa...
- by Shijima Kuraimaru - at 2013.10.17 20:56:00
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267. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
TechMechMeds wrote: Shijima Kuraimaru wrote: Vyzion Eyri wrote: Shijima Kuraimaru wrote: I'm a dedicated forge gunner and while I agree that the Assault FG needs to have it's damage a bit lower, I don't agree that it shouldn't destroy ...
- by Shijima Kuraimaru - at 2013.10.17 20:45:00
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268. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Shijima Kuraimaru wrote: I'm a dedicated forge gunner and while I agree that the Assault FG needs to have it's damage a bit lower, I don't agree that it shouldn't destroy vehicles. That would be like me saying that heavies...
- by Shijima Kuraimaru - at 2013.10.17 20:35:00
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269. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
Sky Kage wrote: Shijima Kuraimaru wrote: TechMechMeds wrote: Ryme Intrinseca wrote: CommanderBolt wrote: How can a kb/m affect strafing speed? Are you saying that pressing a or d makes me move faster than a DS3 moving the stick left...
- by Shijima Kuraimaru - at 2013.10.17 20:20:00
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270. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
TechMechMeds wrote: Shijima Kuraimaru wrote: I'm a dedicated forge gunner and while I agree that the Assault FG needs to have it's damage a bit lower, I don't agree that it shouldn't destroy vehicles. That would be like me saying that heavie...
- by Shijima Kuraimaru - at 2013.10.17 09:05:00
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271. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
TheD1CK wrote: Some of you will disagree with me on this but lets face facts.... The FG is undeniably OP, I use a plasma Cannon i know what OP is but the FG has a clip loaded with rounds more powerful than the PLC can shoot further and faster w...
- by Shijima Kuraimaru - at 2013.10.17 08:58:00
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272. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
I'm a dedicated forge gunner and while I agree that the Assault FG needs to have it's damage a bit lower, I don't agree that it shouldn't destroy vehicles. That would be like me saying that heavies should get 80%+ damage resistance to all non-av w...
- by Shijima Kuraimaru - at 2013.10.17 08:46:00
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273. Delete All for Mailboxes - in Technical Support/Bugs [original thread]
Her Nibs wrote: Please can I have a delete all button in my mail boxes...deleting 1 at a time is very time consuming. Yes please?
- by Shijima Kuraimaru - at 2013.10.17 08:17:00
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274. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Ryme Intrinseca wrote: CommanderBolt wrote: How can a kb/m affect strafing speed? Are you saying that pressing a or d makes me move faster than a DS3 moving the stick left or right? If not, then move your chubby fing...
- by Shijima Kuraimaru - at 2013.10.17 08:16:00
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275. Weapon Ranges - in General Discussions [original thread]
Alpha 443-6732 wrote: I like it, though people aren't taking weapon dispersion into consideration... I had to edit the post and add the ** note to make that clear. So blame not the respondents. I should have accounted for the lack of knowled...
- by Shijima Kuraimaru - at 2013.10.16 23:42:00
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276. Weapon Ranges - in General Discussions [original thread]
Bump.
- by Shijima Kuraimaru - at 2013.10.16 23:25:00
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277. Charged Melee Weapons - in Feedback/Requests [original thread]
Periodic bump.
- by Shijima Kuraimaru - at 2013.10.16 23:24:00
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278. Weapon Ranges - in General Discussions [original thread]
Dexter307 wrote: LOL NO Yeah. You wouldn't be able to handle it. LOL
- by Shijima Kuraimaru - at 2013.10.06 04:27:00
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279. Weapon Ranges - in General Discussions [original thread]
low genius wrote: Shijima Kuraimaru wrote: No matter how hard I try, with every infantry weapon, except the sniper rifles and forge guns, I just feel like we're playing paint ball because of the short ranges of the weapons. Now I know that ...
- by Shijima Kuraimaru - at 2013.10.06 04:26:00
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280. Weapon Ranges - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: swarms 3000? GTFO like DS need tht or tanks. i mean tht's 3 map lengths. mostly XD "CCP will have to make a major fix on rendering distance and open the maps out, among other adjustments,"
- by Shijima Kuraimaru - at 2013.10.06 01:29:00
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