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241. the minmitar HMG (also heavy dropsuit) - in General Discussions [original thread]
Powerh8er wrote: +1 There is no use for a *heavy* machine gun that doesnt outrange a rifle, ive been bitchin about this gun to an almost manical degree for months now. ...And the HP buff to heavies is also an joke, yeah lets give the beache...
- by Shijima Kuraimaru - at 2013.11.03 22:34:00
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242. Weapon Ranges - in General Discussions [original thread]
low genius wrote: Shijima Kuraimaru wrote: No matter how hard I try, with every infantry weapon, except the sniper rifles and forge guns, I just feel like we're playing paint ball because of the short ranges of the weapons. Now I know tha...
- by Shijima Kuraimaru - at 2013.11.03 22:17:00
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243. Something about Dropships... - in General Discussions [original thread]
SILVERBACK 02 wrote: because we are easy to kill... as soon as they see a tank re instantly as soon as they forge it.. they just give up and go back to infantry killing. dropships however can be one shotted by forge guns so naturally they wou...
- by Shijima Kuraimaru - at 2013.11.03 22:12:00
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244. Something about Dropships... - in General Discussions [original thread]
Darth-Carbonite GIO wrote: Yep, happens to me all the time. Instead of relying on easy-mode swarms, I'd like to see these guys get in a dropship of their own and take me on like a man. And I'd like to see an ADS, that attacks me, stick aro...
- by Shijima Kuraimaru - at 2013.11.03 22:05:00
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245. Weapon Ranges - in General Discussions [original thread]
Late bump.
- by Shijima Kuraimaru - at 2013.11.03 21:51:00
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246. Charged Melee Weapons - in Feedback/Requests [original thread]
Late bump.
- by Shijima Kuraimaru - at 2013.11.03 21:50:00
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247. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
Awry Barux wrote: +1 for more vehicle variety. Siege mode sounds very interesting. Yes. Vehicle variety would be awesome, but making infantry AV ineffective against any vehicle is ludicrous.
- by Shijima Kuraimaru - at 2013.11.03 21:44:00
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248. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
Godin Thekiller wrote: Shijima Kuraimaru wrote: Nothing wrong with me, it's just obvious by your response that you do want an "I WIN!!!" vehicle. Read True's post. Now go smash something hard over your head. You are a low functioning ...
- by Shijima Kuraimaru - at 2013.11.03 21:41:00
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249. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
Saying keyboard/mouse has no place on a console is equivalent to saying that console style controllers have no place on PC games.
- by Shijima Kuraimaru - at 2013.10.31 22:39:00
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250. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
Godin Thekiller wrote: Shijima Kuraimaru wrote: Godin Thekiller wrote: Shijima Kuraimaru wrote: Godin Thekiller wrote: Anyone else want Dred's in Dust? As long as a forge can make them nervous, I'm good. And by nervous, I mean th...
- by Shijima Kuraimaru - at 2013.10.31 22:35:00
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251. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
Godin Thekiller wrote: Shijima Kuraimaru wrote: Godin Thekiller wrote: Anyone else want Dred's in Dust? As long as a forge can make them nervous, I'm good. And by nervous, I mean that a forge is an effective counter, not just a minor a...
- by Shijima Kuraimaru - at 2013.10.28 20:43:00
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252. [request] any data on if the hmg's range will change? - in Feedback/Requests [original thread]
Jrakraa5 wrote: the range is fine on it. its devastating at a close range like it should be. i agree with you on a new mid-range heavy gun but the hmg is fine the way it is. a real hmg does spray like crazy from the hip. maybe making a way to m...
- by Shijima Kuraimaru - at 2013.10.27 03:53:00
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253. Making Tech 2 Hulls and Frames better: Marauder HAV's - in General Discussions [original thread]
Godin Thekiller wrote: Anyone else want Dred's in Dust? As long as a forge can make them nervous, I'm good. And by nervous, I mean that a forge is an effective counter, not just a minor annoyance.
- by Shijima Kuraimaru - at 2013.10.27 03:41:00
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254. Weapon Ranges - in General Discussions [original thread]
Godin Thekiller wrote: Still no. Those ranges are way too far. We aren't trying to snipe at each other ( your saying ranges in which covers objective to objective, some even longer. 3km ranged Swarms? Never will happen, ever.). It won't if t...
- by Shijima Kuraimaru - at 2013.10.24 20:23:00
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255. Charged Melee Weapons - in Feedback/Requests [original thread]
Bump
- by Shijima Kuraimaru - at 2013.10.24 20:22:00
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256. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
trraacx wrote: I tried kbm this weekend just based on what I've read here and it is what I used way back on the PC. It is hard. I'm sure it has its benefits but I suspect I would die 1000s of deaths to get back to where I am now with the contro...
- by Shijima Kuraimaru - at 2013.10.22 00:22:00
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257. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
Gunnut88 wrote: IMHO KBM should be removed. Want to use your KBM go play some thing on your computer. Want to play a console game pick up a ******* controller. KBM has no place in a console exclusive game, pick up a ******* controller or go bac...
- by Shijima Kuraimaru - at 2013.10.21 20:12:00
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258. Buff derpships or nerf assault forge gun. - in Feedback/Requests [original thread]
saxonmish wrote: i have only died to a breach in a drop ship but in a tank its always the proto assault i think they should fire 2 shots 1 after another then over heat for like 10 secs or something because to fire 4 shots at you under 10secs is...
- by Shijima Kuraimaru - at 2013.10.21 20:10:00
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259. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Because a lot of people protect crutches and if also heard from a lot of people who use k/b mouse that say the same thing. Its nothing personal. I'm switching to k/b mouse next month. Usually when a lot of people say the...
- by Shijima Kuraimaru - at 2013.10.21 01:45:00
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260. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: Shijima Kuraimaru wrote: TechMechMeds wrote: Beld Errmon wrote: TechMechMeds wrote: Iv played fps on PC since 1996 How many times are you gunna throw that out there like it means something? Congrats you wer...
- by Shijima Kuraimaru - at 2013.10.21 01:14:00
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