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581. What sort of respec system would you implement? - in General Discussions [original thread]
I already put a like on the never again option once all the suits come out but if a respec is 100% needed for some odd reason, make it aur based, expensive and have a 6 month cd, major balance changes however should give out limited respec in thei...
- by SgtDoughnut - at 2013.09.16 01:33:00
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582. Recruitment is Impossible... - in General Discussions [original thread]
Iron Wolf Saber wrote: Having some real people skills is critically important for any Corporation to not only get new players in but stay together once they're in. Conflict Resolution, Charisma, Well Spoken, Sociable, Confidence, Agentable, Ena...
- by SgtDoughnut - at 2013.09.16 01:21:00
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583. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
Blaze Ashra wrote: Just so you guys know, giving nothing for losing a match leads to a lot of backlash from MMO players from my experience with DCUO. Mainly people who were previously useless decide to quit if they don't think they can win, the...
- by SgtDoughnut - at 2013.09.16 00:09:00
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584. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Benjamin Ciscko wrote: If the logi is dying 15 times how is he going positive my dirt cheap logi fit is like 12k and I can only use a std injector, repper and links not exactly a big WP producer 12 x 15 is 180 so I'd have to make 180k just to a...
- by SgtDoughnut - at 2013.09.16 00:02:00
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585. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
I-Shayz-I wrote: I earn about 2500 wp on average with a positive kdr I love being a logi/forge/assault/everything. You get more points when you have more than just one role. See a tank? I switch to my forge and get lots of points. See a group...
- by SgtDoughnut - at 2013.09.15 23:56:00
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586. 1.5 is OK..., I like the new weapons but - in General Discussions [original thread]
So what you are saying mac is that a DS or ADS is supposed to come in drop off their payload and GTFO, then later on come back to the LZ and pickup their guys....who woulda thunk it wasn't supposed to just hover around raining death the whole match.
- by SgtDoughnut - at 2013.09.13 23:07:00
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587. 1.5 is OK..., I like the new weapons but - in General Discussions [original thread]
Shattered Mirage wrote: Not sure if troll or serious.... well considering 1.5 isnt out yet id go with troll.
- by SgtDoughnut - at 2013.09.13 22:35:00
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588. We want 24vs24 or more - in General Discussions [original thread]
Cant we just do what planetside 2 did, everybody vs everybody :P
- by SgtDoughnut - at 2013.09.13 22:20:00
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589. AV Grenades do >10,000 DMG - in General Discussions [original thread]
Void Echo wrote: Mary Sedillo wrote: AV nades in no way do that sort of damage to a well fit tank, even the Lai Dai's. The best way to avoid AV nades is to use a scanner and prioritize maneuverability over heavy plating. I wouldn't eve...
- by SgtDoughnut - at 2013.09.13 18:53:00
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590. Frustration thy name is HMG - in General Discussions [original thread]
One thing that I think would really give the hmg a nice buff but in no way make it overpowered, is to remove the ADS and give you the ability to sprespin. Much like the heavy in TF2 a fully spun up heavy is a dangerous thing, doubly so in CQC. But...
- by SgtDoughnut - at 2013.09.13 09:13:00
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591. Rifles - in General Discussions [original thread]
Eve tech is rather simple, blasters **** up close but outside optimal you cant even scratch paint, Rails do decent damage at optimal and can do damage even if you are right ontop of the target (though being that close your a most likely dead) Proj...
- by SgtDoughnut - at 2013.09.13 03:54:00
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592. corperations - in General Discussions [original thread]
That is about it really, find a big one that is active during your play times to make sure you can always squad up, once you catch up to some vets and can reliably fill a role on a team (right now everyone just runs logi's and ar but that hopefull...
- by SgtDoughnut - at 2013.09.13 03:12:00
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593. Heavy suits should resist small arms fire and low grade explosives - in General Discussions [original thread]
Iron Wolf Saber wrote: wild wendigo wrote: Iron Wolf Saber wrote: Small Arms. Those BB guns regular infantry use. Most of our weapons are graded anti-equipment. I've seen you make this assertion more than once recently. I have seen...
- by SgtDoughnut - at 2013.09.13 03:00:00
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594. BPOs - in General Discussions [original thread]
Would be nice to be able to experiment at a free level with everything in the game.
- by SgtDoughnut - at 2013.09.13 02:48:00
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595. my first confirmed kill - in General Discussions [original thread]
wow lots of bites
- by SgtDoughnut - at 2013.09.13 02:46:00
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596. We mouse users have it so hard! Woe is us! - in General Discussions [original thread]
Banning Hammer wrote: Csikszent Mihalyi wrote: Nemo Bluntz wrote: Haha, I was just typing about how awful that looked for a mouse when I realized that you were definitely on pad. If that is a mouse, and you have to strafe aim to beat pe...
- by SgtDoughnut - at 2013.09.12 21:48:00
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597. Your AI is OP - in General Discussions [original thread]
This is pretty standard Unreal AI. Seems they made the ai too good this time around, set it too high and it never misses.
- by SgtDoughnut - at 2013.09.12 03:35:00
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598. New maps bad for Snipers. - in General Discussions [original thread]
Swift Arturia wrote: Is it me, or do the new maps make sniping a little irrelevant? Most of the areas are corridors and inside of structures. I know some people quit mid game and just go snipe with militia gear but for those of us that spent so...
- by SgtDoughnut - at 2013.09.11 10:12:00
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599. Scout suits... - in General Discussions [original thread]
Rich o wrote: One of the big problems with Scouts is that they don't have any specific role on the battlefield. Assaults and logis can do the same if not even better. The speed bonus is nearly useless. Try out an militia assault and you will ha...
- by SgtDoughnut - at 2013.09.11 10:04:00
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600. Snipers are worthless teammates. - in General Discussions [original thread]
Mary Sedillo wrote: Surt gods end wrote: Mary Sedillo wrote: As a vehicle operator, I LOVE having snipers on my squad. With Mics, I can coordinate my Anit- Anti-Vehicle response, as well as their ability to spot incoming vehicles that may...
- by SgtDoughnut - at 2013.09.11 10:01:00
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