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141. ccp fails playstation epicly - in Feedback/Requests [original thread]
Kurai-Ronin wrote: XD No. Its your fault you paid. Its a F2P people who P2W are just desperate to win and don't have skill. but this game doesn't have p2w. and it isn't f2p.... I had to buy the ps3 and my internet connection...
- by Seymour KrelbornX - at 2014.06.24 22:15:00
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142. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
the problem isn't having 2 weapons.... its having too much ehp... even proto scouts should get decimated by std weapons... the trade off is how fast and invisible they are. a scout who is seen should be a dead scout.... period.
- by Seymour KrelbornX - at 2014.06.24 20:58:00
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143. Proximity Mine Buffs - in Feedback/Requests [original thread]
why no blue tag here???
- by Seymour KrelbornX - at 2014.06.24 19:41:00
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144. I see that JLAV's are still a thing - in Feedback/Requests [original thread]
Roger Cordill wrote: Seymour KrelbornX wrote: Roger Cordill wrote: Seymour KrelbornX wrote: Roger Cordill wrote: And I ask why. Quite literally why. Why are they still in the game? They are no way in hell a legit kill, and it's no w...
- by Seymour KrelbornX - at 2014.06.24 04:21:00
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145. I see that JLAV's are still a thing - in Feedback/Requests [original thread]
Roger Cordill wrote: Seymour KrelbornX wrote: Roger Cordill wrote: And I ask why. Quite literally why. Why are they still in the game? They are no way in hell a legit kill, and it's no way in hell a fair kill. AV is much better than befor...
- by Seymour KrelbornX - at 2014.06.24 01:55:00
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146. CHANGE RAILGUNS BACK NOW! - in Feedback/Requests [original thread]
- by Seymour KrelbornX - at 2014.06.23 20:15:00
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147. [Hotfix Charlie] Suggested Assault suit buff - in Feedback/Requests [original thread]
I really think that in addition to a dmg bonus, with should cover both weapon slots, they should also have a second grenade slot. what does the fox say?
- by Seymour KrelbornX - at 2014.06.23 20:14:00
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148. I see that JLAV's are still a thing - in Feedback/Requests [original thread]
Roger Cordill wrote: And I ask why. Quite literally why. Why are they still in the game? They are no way in hell a legit kill, and it's no way in hell a fair kill. AV is much better than before (actually usable by noobs, which is why most of yo...
- by Seymour KrelbornX - at 2014.06.23 20:10:00
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149. [Idea] Give the assault 2 primary slots and delete commandos - in Feedback/Requests [original thread]
CHANCEtheChAn wrote: Seymour KrelbornX wrote: how about give the assault a bounus to light weapon and side arm dmg, and an extra grenade slot. there fixed! This guy just said "Extra grenade slot" Here's to throwing Cores with L2 And flux...
- by Seymour KrelbornX - at 2014.06.23 20:07:00
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150. For Rust's sake, buff the Flaylock - in Feedback/Requests [original thread]
I-Shayz-I wrote: ...and possibly the mass driver a bit too? At least up its efficiency against wehicles maybe? What if the flaylock's projectile speed was increased? Or is it just the damage/splash that's the issue? Clip size increase to 4? Or...
- by Seymour KrelbornX - at 2014.06.23 16:53:00
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151. Proximity Mine Buffs - in Feedback/Requests [original thread]
Brush Master wrote: Harpyja wrote: Any buffs to proxies should also come with an increase to the beeping radius. They are already deadly enough because you don't have enough time to react before they blow you up, if you're headed in a path t...
- by Seymour KrelbornX - at 2014.06.23 16:50:00
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152. dust514 voices male and female - in Feedback/Requests [original thread]
Kratek Heshan wrote: its about time our mercs needs to talk they have been silent for to long :)) like im reloading im hacking cover me add some more guys ^^ lol get a mic.... solved.
- by Seymour KrelbornX - at 2014.06.23 07:18:00
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153. Giving the Assault Suit a More Defined Role [Renewed] - in Feedback/Requests [original thread]
sorry, I read up to jack of all trades master of none and felt it extreme urgency in needing to comment... no, the assault suit is supposed to be exactly that... an assault... they are slayer masters... or should be. they should have decent move...
- by Seymour KrelbornX - at 2014.06.23 07:16:00
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154. [Idea] Give the assault 2 primary slots and delete commandos - in Feedback/Requests [original thread]
how about give the assault a bounus to light weapon and side arm dmg, and an extra grenade slot. there fixed!
- by Seymour KrelbornX - at 2014.06.23 07:12:00
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155. For Rust's sake, buff the Flaylock - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: Can we buff this thing so it's useful and not a joke? I have proficiency 3 and it's just... bad. It got mega nerfed and was supposed to be "monitored" and never was. It's been left in it's super crippled state and the onl...
- by Seymour KrelbornX - at 2014.06.23 07:10:00
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156. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Alright everybody, made a major mistake. I meant to say move Reactives to High slots. so you make a mistake... but I'm stupid.... I cant take you seriously....
- by Seymour KrelbornX - at 2014.06.22 21:35:00
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157. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Seymour KrelbornX wrote: I think reactives are in a good place.... you get a slight decrease to movement with a small amount of rep and the trade is a bit of armor hp. stacking them gives you a decent buff to your armor whil...
- by Seymour KrelbornX - at 2014.06.21 18:32:00
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158. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
I think reactives are in a good place.... you get a slight decrease to movement with a small amount of rep and the trade is a bit of armor hp. stacking them gives you a decent buff to your armor while not diminishing your speed to badly and if yo...
- by Seymour KrelbornX - at 2014.06.21 18:04:00
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159. Proximity Mine Buffs - in Feedback/Requests [original thread]
I mean if they are going to needlessly nerf remotes, because people who don't use them get all pissypants when they die to them, surely proxies could use a buff since they are more useless than the PLC ever was.....
- by Seymour KrelbornX - at 2014.06.20 20:31:00
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160. ccp rattati save us from lav's - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: DEAD-EYE-KILLER wrote: Wow tankers are such selfish players. Yes, we're selfish because all you infantry idiots are too impatient to share your cars, so you have to prevent us from actually playing our role. Idio...
- by Seymour KrelbornX - at 2014.06.20 20:05:00
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