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121. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: Brokerib wrote: This answer is good enough that I think it bares repeating. Baal Omniscient wrote: This is silly. A prof 5 proto assault forge on a fully bpo'd out skinweave heavy can 3 shot a fully fitted, fully...
- by Seymour KrelbornX - at 2014.07.04 18:56:00
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122. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
why is it only dedicated tankers complain about this? when I stick 2 remotes on my lav and leave it somewhere to be hacked so I can blow it up with the hacker no one complains. when I stick remotes on my bumper and run up to an enemy lav with a ...
- by Seymour KrelbornX - at 2014.07.04 18:42:00
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123. vehicle only gamemode - in Feedback/Requests [original thread]
anaboop wrote: Cause lets face it vehicles hate AV and REs. More practice against other vehicles, would be nice. Seriously though, need more vehicle vs vehicle only battles. Could even break it down to lav vs lav, hav vs hav, ds vs ds so...
- by Seymour KrelbornX - at 2014.07.04 11:51:00
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124. I see that JLAV's are still a thing - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: Zindorak wrote: No i want Jihaad jeeps to stay. Why? because its an effective AV tactic. Before you say use forge guns and Swarms. those are good but tankers just run away and spam their hardeners and that crap but i...
- by Seymour KrelbornX - at 2014.07.04 03:32:00
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125. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
Baal Omniscient wrote: This is silly. A prof 5 proto assault forge on a fully bpo'd out skinweave heavy can 3 shot a fully fitted, fully specced, massively expensive ADS out of the sky for under 80k..... and you guys are pissy that a 30k car lo...
- by Seymour KrelbornX - at 2014.07.03 22:09:00
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126. rati my man - why we need solo only game modes - in Feedback/Requests [original thread]
taxi bastard wrote: rattie let me break it down for you. good players in general normally are in corps/alliances or chat rooms with other good players. casual and new players which make up the majority are often not and play solo. when good...
- by Seymour KrelbornX - at 2014.07.03 21:49:00
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127. Remove all BPOs - in Feedback/Requests [original thread]
Will Driver wrote: but it's not fair. BWAHAHAHAHAHA
- by Seymour KrelbornX - at 2014.07.03 21:42:00
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128. Skill point "Un-training" system. - in Feedback/Requests [original thread]
Fox Gaden wrote: bogeyman m wrote: Fox Gaden wrote: Bethhy wrote: bogeyman m wrote: What if, more simply, SP investments only lasted 12 months (for example) before timing out and returning to your SP pool? You would effectively 'for...
- by Seymour KrelbornX - at 2014.07.02 21:12:00
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129. Matchmaking by cumulative KDR/WPDR - in Feedback/Requests [original thread]
shaman oga wrote: CCP Rattati wrote: Expand on FW please, why not, post the players faction choice. The problem in FW is there is almost no one playing it, 90% of time i try to queue for a match i get 00:00. People would be more attracte...
- by Seymour KrelbornX - at 2014.07.02 20:37:00
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130. Dual target repair tools - in Feedback/Requests [original thread]
these are good ideas... being a logi myself it is annoying having to relock on my intended target after a bad lock...
- by Seymour KrelbornX - at 2014.07.02 20:31:00
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131. 2 Simple Fixes To Make DUST 10x More Enjoyable - in Feedback/Requests [original thread]
Schecter 666 wrote: 1. Nerf the HMGs damage 2. Nerf the HMGs rate of fire Hey presto I guarantee people will start to have a lot more fun since they won't be constantly slayed by heavy spam in every game. unless you're a heavy.... hone...
- by Seymour KrelbornX - at 2014.07.02 12:08:00
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132. Assaults and Scouts - in Feedback/Requests [original thread]
gustavo acosta wrote: Seymour KrelbornX wrote: I don't think regen on a scout should matter... they should be dead in a few hits. scouts should not have any shield or armor tank.... they are speed tankers (or should be). a scout who is se...
- by Seymour KrelbornX - at 2014.06.28 02:03:00
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133. [Discussion] Public Contracts vs. FW vs. PC - in Feedback/Requests [original thread]
the game is dying... stuff like this isn't gonna happen... too much work for the tiny team left to tend to dust on its deathbed... to humor you though... as long as vets can still do pubs, they will, just to pad k/d killing noobs. fw is supposed...
- by Seymour KrelbornX - at 2014.06.27 14:00:00
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134. New Game Mode? (Community Collaboration) - in Feedback/Requests [original thread]
I think this is a good idea, I have heard many ideas for new modes throughout my time in dust. many good ones. ccp has never even seemed to entertain the notion, and now with this game's death fast approaching, I can only imagine any new modes wo...
- by Seymour KrelbornX - at 2014.06.27 07:37:00
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135. Assaults and Scouts - in Feedback/Requests [original thread]
I don't think regen on a scout should matter... they should be dead in a few hits. scouts should not have any shield or armor tank.... they are speed tankers (or should be). a scout who is seen should be a dead scout. an unseen scout however sh...
- by Seymour KrelbornX - at 2014.06.27 02:09:00
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136. [SUGGESTION] Remove the ability for heavy frames to drive vehicles - in Feedback/Requests [original thread]
General12912 wrote: The title says it all. This includes all suits that are in the heavy frame catergory. That means Sentinels, Commandos and the basic Heavy Frame. There are some issues with these kinds of suits being able to drive vehicles. ...
- by Seymour KrelbornX - at 2014.06.26 21:54:00
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137. Efficacy. Efficacy efficacy Efficacy.... - in Feedback/Requests [original thread]
Lynn Beck wrote: WRONG. Why do you spell it that way!? It's like brits and their Aluminium. A-lu-mi-num. Efficiency. No acy. SAY IT WITH ME PEOPLE. E F F I C I E N C Y kids, this is why you should pay attention in school. to avoid em...
- by Seymour KrelbornX - at 2014.06.24 23:20:00
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138. lol help scrub tankers - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: AB on a tank is essential as it helps you escape from Orbitals and other tanks um tanks use a fuel injector for this... not an AB.
- by Seymour KrelbornX - at 2014.06.24 22:46:00
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139. Ambush spawn points................. - in Feedback/Requests [original thread]
here's the problem with a dedicated spawn point in ambush... the dominate team will go to it and spawn camp it.
- by Seymour KrelbornX - at 2014.06.24 22:44:00
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140. Termination on Bleedout screen -- O - in Feedback/Requests [original thread]
Dovallis Martan JenusKoll wrote: I was just playing a round last night, when I encountered an unscrupulous bunch of people "Rebellion LLC" or something of that sort, who had queue synched to both sides of the battlefield. Anyway, they had been ...
- by Seymour KrelbornX - at 2014.06.24 22:37:00
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