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21. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. no equipment slots should be a support thing aka logi.... give them an extr...
- by Seymour KrelbornX - at 2014.07.16 22:46:00
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22. (REQUEST) Dust after legion - in Feedback/Requests [original thread]
Unidentified Caldarian wrote: I highly doubt that any more updates will pass after the Hotfixes. If there will be, there will only be one and there wouldn't be really a big difference because CCP is focusing their LAZORS on Legion. And when Leg...
- by Seymour KrelbornX - at 2014.07.16 21:24:00
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23. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: I-Shayz-I wrote: My issue with having more missiles per launch is that missiles don't always hit their target. So even with proto you could still have the potential of dealing only standard damage. Standardizing the a...
- by Seymour KrelbornX - at 2014.07.16 21:08:00
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24. PLEASE RATTATI! - in Feedback/Requests [original thread]
- by Seymour KrelbornX - at 2014.07.16 19:58:00
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25. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Temias Mercurial wrote: The only thing that I want in a game is balance of which that requires skill, and not a bunch of winers who can't deal with it themselves or a small group of people. I can not believe people who speak of encounters of a ...
- by Seymour KrelbornX - at 2014.07.16 19:26:00
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26. tanks are useless - in Feedback/Requests [original thread]
Beld Errmon wrote: Tanks are force modifiers, able to suppress enemy troops and change the way they behave, but I don't think you really care you just want to rant and have delusions of people listening to you. well... you listened, you mus...
- by Seymour KrelbornX - at 2014.07.16 19:22:00
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27. tanks are useless - in Feedback/Requests [original thread]
DontChimpOut wrote: Seymour KrelbornX wrote: can we seriously get some mechanics with tanking that reward skill of the player over just pointing and shooting everything to death and then running away like a coward the moment something hits y...
- by Seymour KrelbornX - at 2014.07.16 19:20:00
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28. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Benjamin Ciscko wrote: Seymour KrelbornX wrote: Tread Loudly 2 wrote: Zindorak wrote: Actually you can lose alot of money if your running a proto suit and you have boundless re's. So we sacrifice alot doing ...
- by Seymour KrelbornX - at 2014.07.16 04:04:00
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29. tanks are useless - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Seymour KrelbornX wrote: you are far too serious... Well considering your the type of person to do that due to lack of skill why should I not believe your serious exactly what type of person have you pegged me fo...
- by Seymour KrelbornX - at 2014.07.16 01:02:00
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30. tanks are useless - in Feedback/Requests [original thread]
DeathwindRising wrote: i stopped dumping SP into my tanks. CCP has done nothing but remove vehicle content for over a year. face it. some parts of the game will remain half assed and unfinished... because Legion. tis a sad truth....sigh*
- by Seymour KrelbornX - at 2014.07.15 23:22:00
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31. tanks are useless - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Seymour KrelbornX wrote: Benjamin Ciscko wrote: True Adamance wrote: Seymour KrelbornX wrote: can we seriously get some mechanics with tanking that reward skill of the player over just pointing and shooting ev...
- by Seymour KrelbornX - at 2014.07.15 23:04:00
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32. tanks are useless - in Feedback/Requests [original thread]
Boot Booter wrote: I disagree. Tanks play an important role in pushing and maintaining open objectives. Your role as a tanker should be to clear other vehicles then help infantry take and maintain objectives. If you maintain vehicle superiority...
- by Seymour KrelbornX - at 2014.07.15 22:42:00
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33. tanks are useless - in Feedback/Requests [original thread]
Yeeeuuuupppp wrote: I just roll around killing stuff and blowing things up... dint guard objectives because cloaked scouts can easily destroy me with re's. Same thing with my ads, except I have to watch for rammers and missile tanks this is ...
- by Seymour KrelbornX - at 2014.07.15 22:33:00
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34. tanks are useless - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: True Adamance wrote: Seymour KrelbornX wrote: can we seriously get some mechanics with tanking that reward skill of the player over just pointing and shooting everything to death and then running away like a coward ...
- by Seymour KrelbornX - at 2014.07.15 21:49:00
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35. [Discussion] Other WP rewards that should be changed/increased? - in Feedback/Requests [original thread]
ZDub 303 wrote: TechMechMeds wrote: Tier the triarge like the injector please, min logi. 15/20/25 Triage Nanohives? I could see that making sense, as there is a set number of armor repaired per cycle. If you are referring to tiered war ...
- by Seymour KrelbornX - at 2014.07.15 21:18:00
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36. tanks are useless - in Feedback/Requests [original thread]
Atiim wrote: How I see tanking: Caldari vs Gallente War 514; Matari & Amarrians Need Not Apply exactly ccp wont even finish the racial variants... they must think tanking is as useless as I do.
- by Seymour KrelbornX - at 2014.07.15 21:15:00
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37. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Seymour KrelbornX wrote: Tread Loudly 2 wrote: Zindorak wrote: Actually you can lose alot of money if your running a proto suit and you have boundless re's. So we sacrifice alot doing this. This is false JLAV...
- by Seymour KrelbornX - at 2014.07.15 20:50:00
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38. [Discussion] Other WP rewards that should be changed/increased? - in Feedback/Requests [original thread]
I like most of it... but as far as reducing triage goes, if you remove the cap then I'm fine with a reduction... otherwise no way.
- by Seymour KrelbornX - at 2014.07.15 20:43:00
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39. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Zindorak wrote: Actually you can lose alot of money if your running a proto suit and you have boundless re's. So we sacrifice alot doing this. This is false JLAV drivers simply put the re's on the vehicle then switc...
- by Seymour KrelbornX - at 2014.07.15 20:28:00
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40. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
True Adamance wrote: I do wish to point out that dealing with JLAVs when we had no dispersion was fine since a good tanker could pick off the remotes if they had the piece of mind....... now that the dispersion is atroscious...... half your sho...
- by Seymour KrelbornX - at 2014.07.15 20:25:00
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