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401. [Suggestion] Progressive SP Cap - in Feedback/Requests [original thread]
Is it me or this guy would like that proto and militia be competitive against each other? HAHAHAHAHA GTFO pls. Dust is about grinding and getting sp to maximise your chances to win. Why the hell would a new MLT frontline scrub be competitive agai...
- by Sequal Rise - at 2014.10.29 00:19:00
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402. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: Sequal Rise wrote: I think that the sp active cap will be something like 414k sp and the passive 336k which makes 750k sp weekly. It's not gonna be 750k active ^^ I really, really hope you're right. I'm alm...
- by Sequal Rise - at 2014.10.29 00:04:00
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403. Only 20%??? - in General Discussions [original thread]
Hakyou Brutor wrote: *sigh* Two years worth of assets. I'll get about 5 mil. Thanks for noticing it, people think that they'll earn a lot, but considering all the time you spent to salvage all those stuffs, all you'll have in return will be ...
- by Sequal Rise - at 2014.10.28 23:48:00
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404. To Rattati: ARR and hipfire kick. - in Feedback/Requests [original thread]
+1 to every arguments of the OP. Bring back the old kick to the ARR and reduce its range to 60-65m !
- by Sequal Rise - at 2014.10.28 23:26:00
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405. Rail Rifle ergo most discussed thingie - in General Discussions [original thread]
MINA Longstrike wrote: So the crux of my argument is that the weapon was over-nerfed in regards to how its hipfire causes it to perform at CQC.... and you think it's fine because you played one match and got a couple of kills, with no quantativ...
- by Sequal Rise - at 2014.10.28 22:52:00
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406. Scouts are dead in 1.9 - in General Discussions [original thread]
Before cloak happened, real scouts player were doing pretty fine. I don't think that any of these guys needed a cloak back in these days ^^ Only scrubs will get pissed by this cloak "nerf".
- by Sequal Rise - at 2014.10.28 22:40:00
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407. Only 20%??? - in General Discussions [original thread]
I'm french, I can't help it. Complaining is in my veins.
- by Sequal Rise - at 2014.10.28 22:37:00
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408. Only 20%??? - in General Discussions [original thread]
One Eyed King wrote: 20% is just the start. Your loyalty score will add to that, up to 15 percent. I don't know what it takes to get to that ceiling, so it could easily be 35% for a lot of people. Which isn't a lot better, but its better than...
- by Sequal Rise - at 2014.10.28 22:32:00
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409. Only 20%??? - in General Discussions [original thread]
Soraya Xel wrote: As a note, World of Warcraft has a standard vendor rate of 25%. It's very common for vendor rates to be low. The fact that you can go up to as high as 50% with this vendor rate should actually be pretty high in the end. I di...
- by Sequal Rise - at 2014.10.28 22:13:00
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410. Rail rifle kick is excessive. - in Feedback/Requests [original thread]
ARR also have this enormous kick. I dont understand ccp.
- by Sequal Rise - at 2014.10.28 21:52:00
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411. Its official, Dust is Pay to Win: the new weekly cap - in Feedback/Requests [original thread]
I think that the sp active cap will be something like 414k sp and the passive 336k which makes 750k sp weekly. It's not gonna be 750k active ^^
- by Sequal Rise - at 2014.10.28 13:31:00
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412. BONUS SP - in General Discussions [original thread]
Seems like all these "Yaaaarg" payed out in the end ;)
- by Sequal Rise - at 2014.10.28 11:05:00
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413. Oki im actually sick of this thingie - in Feedback/Requests [original thread]
Heeey mate! They listened to you! Nanite will only work if you call for help! :D
- by Sequal Rise - at 2014.10.28 10:55:00
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414. CCP, scout spawn is acceptable - in General Discussions [original thread]
One Eyed King wrote: Sequal Rise wrote: Ripley Riley wrote: CCP Rattati wrote: We'll see what happens with cloak changes. Data is coming. Those must be some amazing cloaking changes... I'm assuming you think that cutting down on the...
- by Sequal Rise - at 2014.10.27 23:56:00
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415. CCP, scout spawn is acceptable - in General Discussions [original thread]
Ripley Riley wrote: CCP Rattati wrote: We'll see what happens with cloak changes. Data is coming. Those must be some amazing cloaking changes... I'm assuming you think that cutting down on the cloaky-NK or shotgun scout kills will help. M...
- by Sequal Rise - at 2014.10.27 22:58:00
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416. ALL Dropsuits Are Getting Armor Repair? - in General Discussions [original thread]
The native rep they'll give to everybody won't change anything about our current fittings.. Why do you even cry? Do you really think I'll stop using a 9.38HP/s armor rep because I have a 2hp/s native one? No, it will just give a very (very very) s...
- by Sequal Rise - at 2014.10.27 22:47:00
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417. Need Ammo symbol - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: Already on our list, thanks! If you want to experiment with designs, such as does it only use the primary weapon as the measure, or also sidearms and grenades? What is the threshold, 25% or less o...
- by Sequal Rise - at 2014.10.27 09:24:00
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418. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
DeathwindRising wrote: Alena Ventrallis wrote: Rattati, so happy to see the ARR changes implemented! Just a few more points I'd like to add. 1. If range is unchanged (71m) to something lower as suggested, I fear people will simply migrate f...
- by Sequal Rise - at 2014.10.27 09:01:00
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419. What will YOU do with the sidearm event SP? - in General Discussions [original thread]
I'll eventually put my core CPU skill from lvl 4 to 5. I never bothered using 777k sp in this.. but it's the last passive that I miss!
- by Sequal Rise - at 2014.10.27 08:49:00
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420. [Ideas] New game modes - in Feedback/Requests [original thread]
Bump for new game modes.
- by Sequal Rise - at 2014.10.25 09:52:00
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