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1201. [Request] Do Not Change CPU on STD/ADV Caldari Logi Suit! - in Feedback/Requests [original thread]
I've been crunching the new suit numbers and have discovered that the Advanced Cal Logi suit will be extremely hard-hit by the upcoming nerf. Now that the racial bonus will be gone, say goodbye to the extra 18 HP per extender. You will need to ru...
- by Sana Rayya - at 2013.07.19 12:53:00
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1202. New Dev Blog (Calidari Logi Nerfed) - in General Discussions [original thread]
ZDub 303 wrote: So it sounds like racial bonuses are changing drastically come 1.4 when this new racial bonus tech is finished. I suspect we will see drastic changes to racial bonuses for all classes when that happens. We might even see more...
- by Sana Rayya - at 2013.07.18 20:22:00
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1203. Free LAV's are no more! - in General Discussions [original thread]
Glad to see that fewer militia LAVs will be exploding on me when rolling in my Charybdis.
- by Sana Rayya - at 2013.07.18 20:02:00
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1204. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
There is all this QQing about Caldari Logis being used as Assault suits. Can someone please explain to me what kind of build this entails/entailed? Seems to me that a 40 CPU reduction at Proto level won't affect a Logissault who only uses one or...
- by Sana Rayya - at 2013.07.18 19:42:00
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1205. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
ZDub 303 wrote: I will say this too... All these changes really do is ensure caldari logis cannot and will not run proto equipment. There's no way we can afford it now when running complex modules is taking up every last shread of CPU/PG. Som...
- by Sana Rayya - at 2013.07.18 19:23:00
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1206. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Muud Kipz wrote: Copy/pasted from my post on the LogiCode thread: Overall, the tweaks are all better than nothing, but a 25% shield regulator effectiveness bonus, combined with how broken current shield recharge mechanics are, are going to leav...
- by Sana Rayya - at 2013.07.18 19:09:00
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1207. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
I can live with the removal of the Cal Logi racial bonus, but the 20 CPU on base suit (i.e. 40 CPU on the proto) is too much of a nerf. You pretty much HAVE to use a CPU and PG upgrade to make full use of the suit assuming you're running a proto w...
- by Sana Rayya - at 2013.07.18 18:37:00
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1208. Auto Switch After Using Nanite Injector - in General Discussions [original thread]
If I quick revive using circle and press the fire button to inject, then it typically stays with the needle without auto-switching. If I don't touch the fire button and only use circle, then it will auto-switch back to the previous weapon. I alway...
- by Sana Rayya - at 2013.07.17 18:25:00
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1209. [Bug] Flux Grenades Now Destroy Installations - in Technical Support/Bugs [original thread]
A basic flux grenade thrown at the base of an enemy or neutral installation will not only take out its shields, but will destroy a significant portion of its armor (seemingly even more than the listed 1200 hp of shield damage). It takes three flux...
- by Sana Rayya - at 2013.07.16 13:48:00
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1210. [Bug] Can't Select Spawn Screen If You Die While Bailing Out of a Vehicle - in Technical Support/Bugs [original thread]
This has happened to me a few times. If I bail out of an LAV right before it explodes and am caught/killed by the explosion, sometimes no "Killed By" screen shows up. Therefore I don't have an option to either go to the respawn screen by pressing ...
- by Sana Rayya - at 2013.07.16 13:40:00
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1211. [Bug] RDV Hovers Without Deploying at Objective C, Manus Peak - in Technical Support/Bugs [original thread]
I've noticed on multiple occasions that an RDV called in near Objective C at Manus Peak will hover without moving or deploying the vehicle for 30-40 seconds, leaving it and the vehicle open to attack. Needless to say it is very frustrating and can...
- by Sana Rayya - at 2013.07.16 13:33:00
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1212. delete - in Feedback/Requests [original thread]
please delete, posted in the wrong forum.
- by Sana Rayya - at 2013.07.16 13:29:00
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1213. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
IMO the ferroscale/reactive plates don't give enough HP to justify the CPU/PG costs. My brother runs a Proto Gallente Logi with 3x Enhanced Armor Plates. I'm Proto Caldari so I don't use any.
- by Sana Rayya - at 2013.07.15 12:43:00
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1214. Alright I was just in a game where I got the invisible glitch. - in Technical Support/Bugs [original thread]
When you get this glitch, can you not suicide yourself? If you can suicide and choose to play on, you deserve to be reported. I ran into a player exploiting this glitch and I have already sent a ticket about him.
- by Sana Rayya - at 2013.07.13 20:28:00
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1215. Sticky:EVENT: Mordu's Challenge - in Announcement and Events [original thread]
Are the rewards for these challenges hacked (no skill pre-req)? Or must we have the requisite skills to use them?
- by Sana Rayya - at 2013.07.12 15:10:00
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1216. LAV Turrets - Switching from driver/passenger seat to mounted turret issue - in Technical Support/Bugs [original thread]
Also noticed this. Hope it gets corrected to face in the turret's direction when you swap to it.
- by Sana Rayya - at 2013.07.11 17:03:00
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1217. How to get 100 hacks. - in General Discussions [original thread]
Wouldn't this be exploiting?
- by Sana Rayya - at 2013.07.11 14:32:00
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1218. [BUG?] Killed instantly if getting out an LAV in a container - in Technical Support/Bugs [original thread]
This usually only happens to me if I'm in the driver's seat when I get out of the LAV, and the driver's side is very close to the side of the container. Switch to the gunner seat and it typically pops you out the back with a nice aerial hop.
- by Sana Rayya - at 2013.07.11 12:13:00
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1219. when did ambush have a proto onlu rule - in General Discussions [original thread]
I usually don't play ambushes but played them exclusively after capping to take advantage of the 3x SP event. I'm hoping that the influx of Proto in ambush seen during this period was also due to proto players wanting to make their 1000/1500 SP in...
- by Sana Rayya - at 2013.07.10 20:31:00
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1220. Caldari lgi lav - in Rookie Training Grounds [original thread]
Max you can get is 3596 HP in shields (2x Light Azeotropic Shield Extenders). You will need 2x Local Powergrid Expansion Units to fit these though. Mine sits at 3270 HP shields and -41% shield damage, with a surge shield hardener for an extra 30%...
- by Sana Rayya - at 2013.07.10 20:23:00
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