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21. BALANCE =... - in General Discussions [original thread]
Newsflash - passive scans have always been better than active scans. In 1.7, active scanning was easier to use/skill up and therefore more players flocked to it, but it wasn't characteristically better than passive scans. Now that active scans ar...
- by Sana Rayya - at 2014.04.09 17:26:00
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22. Triple SP Week from April 16th to April 23th - in General Discussions [original thread]
TRULY ELITE wrote: Quick question, will it be harder or easier to cap? If you earn a lot of WP consistently per game (2000WP or more), then easier. If you don't, then harder.
- by Sana Rayya - at 2014.04.09 15:07:00
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23. Triple SP Week from April 16th to April 23th - in General Discussions [original thread]
For those of you on Omegas, if you are so inclined you could get 2000 SP per game after capping out, and you'd only need 200WP per game to do so. Go grind some ambushes after capping if you really need that SP.
- by Sana Rayya - at 2014.04.09 14:58:00
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24. Nova Knives Question - in Rookie Training Grounds [original thread]
They don't bypass shields as stated above, but they do the same amount of damage to shields as they do to armor. So unlike most weapons, they affect shields and armor equally. Nova Knife Damage Explained
- by Sana Rayya - at 2014.04.09 12:15:00
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25. Triple SP Week from April 16th to April 23th - in General Discussions [original thread]
So they actually updated the News before posting about it on the Announcements board? How weird.
- by Sana Rayya - at 2014.04.09 11:43:00
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26. There's something you guys will never know... - in General Discussions [original thread]
SPESHULz wrote: would have been locked already if true Or not, since you know, LOGI BRO does the locking!!!
- by Sana Rayya - at 2014.04.09 11:41:00
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27. There's something you guys will never know... - in General Discussions [original thread]
Lynn Beck... Initials are LB... You're CCP Logi Bro, aren't you??? That'd explain the 95% of the playerbase thing.
- by Sana Rayya - at 2014.04.09 10:15:00
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28. The biggest flaw of nova knifes - in General Discussions [original thread]
I don't think they need any changes, as they are a high skill high damage weapon. The real trick to mastering them is knowing when to try to continue to knife and when to switch to an alternate weapon.
- by Sana Rayya - at 2014.04.08 22:25:00
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29. How to fix the Active Scanner - in General Discussions [original thread]
FWIW I just tested the Creodron Flux scanner in game, and it definitely IS giving a 90* scan angle despite the very narrow angle indicated by the radar when you initiate your scan. So basically the scan angles seem to be working as intended, and ...
- by Sana Rayya - at 2014.04.08 22:18:00
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30. What Happened in 1.8 - in General Discussions [original thread]
My theory is that it got screwed up somewhere along the way when CCP incorporated racial suit skill bonuses into the efficacy of the 1.8 logi equipment. So instead of reapplying just the racial skills with regard to equipment whenever you change s...
- by Sana Rayya - at 2014.04.08 19:56:00
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31. How to fix the Active Scanner - in General Discussions [original thread]
Cat Merc wrote: I approve of the nerf, but the scanner is mechanically broken right now, the scan radius is much lower than what it's supposed to be. Really? Did you do actual tests to prove this or are you going by anecdotal evidence from ...
- by Sana Rayya - at 2014.04.08 15:06:00
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32. How to fix the Active Scanner - in General Discussions [original thread]
Ivan Avogadro wrote: Thanks for linking a thread from December, back when Active Scanners were actually functioning improperly. Your keen logical insight is a boon to us all. (that was sarcasm. I am explaining that because I didn't think you w...
- by Sana Rayya - at 2014.04.08 14:15:00
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33. How to fix the Active Scanner - in General Discussions [original thread]
Let me just leave this here: Active scanner must die - It's nerf o'clock! Cat Merc wrote: It absolutely negates any form of tactic in this game. Can't flank - Enemy will just cut you down Can't rush in unexpectibly - Enemy expects it and cu...
- by Sana Rayya - at 2014.04.08 13:55:00
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34. Finally broke my DS3 because of dust - in General Discussions [original thread]
One of my old controllers has this problem so it's now my AFK controller ;)
- by Sana Rayya - at 2014.04.07 17:41:00
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35. Solution for Brick-Scouts. - in General Discussions [original thread]
Fizzer94 wrote: What would that mean for the other Scouts? I'm interested... Amarr would have max 829 EHP. Min would be the lowest at 744 EHP and Cal second lowest, 771 EHP. I don't have a spreadsheet set up for the Amarr, but the remainin...
- by Sana Rayya - at 2014.04.07 13:54:00
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36. Solution for Brick-Scouts. - in General Discussions [original thread]
How about a hard cap on scout suits allowing them to only equip one "traditional" armor plate, much in the same way we can only equip one cloak module. Reactive and Ferroscale plates would be exempt. So if they wanted to stack max EHP, they would...
- by Sana Rayya - at 2014.04.07 13:34:00
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37. passive scanning - in General Discussions [original thread]
From what i've seen there is a shared 2-3 second flash on squad radar that then disappears if the squadmate doesn't have line of sight.
- by Sana Rayya - at 2014.04.06 13:51:00
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38. IMPORTANT message for CCP regarding the cloak. - in General Discussions [original thread]
Removing the dampening bonus will act to solidify the Gallente Scout's position as the best scout. Right now, the Gallente scout needs two complex dampeners to be unscannable when uncloaked, and while other scouts can be completely unscannable wit...
- by Sana Rayya - at 2014.04.06 11:10:00
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39. Cloak tier opinions - in General Discussions [original thread]
I stick with advanced. You get 30 seconds without any cooldown penalty, so it's like using a basic cloak if you ration it out well. I don't think proto is worth it but I've only tried the AUR version a handful of times. I have noticed that somet...
- by Sana Rayya - at 2014.04.05 17:31:00
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40. Name of the idiot. - in Feedback/Requests [original thread]
Injecting from cloak seems to work okay. In that most of the mercs I have brought up this way haven't died instantly afterward.
- by Sana Rayya - at 2014.04.04 18:45:00
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