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561. Reworking Uplinks - in General Discussions [original thread]
A hard cap of 3 per merc may as well not be a cap at all, since you can still get 48 uplinks on the field. For PC, I can guarantee that everyone I'd know would start with an uplink on their fit so this number could be reached with relative ease. ...
- by Sana Rayya - at 2013.11.11 19:49:00
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562. After reading about that 3.1M pub match payout... - in General Discussions [original thread]
Let me just jump in to say that BPO stuff does add to the ISK payout at the end of the match. Particularly full BPO LAVs.
- by Sana Rayya - at 2013.11.05 16:41:00
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563. Beware: "Triple" SP Event - in General Discussions [original thread]
CCP should have been up front about this in the beginning, rather than ignoring the questions for clarification in the events thread then suddenly confirming our suspicions the day before the event is going to start.
- by Sana Rayya - at 2013.11.05 16:21:00
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564. Beware: "Triple" SP Event - in General Discussions [original thread]
Bendtner92 wrote: Cody Sietz wrote: That means after you cap, you can still earn 3000-4500 sp per match. Pretty sure the cap is still 1k. At least that's what it usually is in SP events. You just hit those 1k easier/faster. Yep, after c...
- by Sana Rayya - at 2013.11.05 13:58:00
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565. Beware: "Triple" SP Event - in General Discussions [original thread]
Thor McStrut wrote: The bolded part is known as Passive SP gained in battle. LOL... The community has been demanding that those SP not be awarded, as it causes people to AFK. Where have you been?? CCP has actually done this one right for a ch...
- by Sana Rayya - at 2013.11.05 13:39:00
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566. Beware: "Triple" SP Event - in General Discussions [original thread]
I knew CCP would screw us over on this one, particularly when they failed to clarify after several requests on the initial thread.
- by Sana Rayya - at 2013.11.05 13:28:00
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567. Petition: Non-spawn leave. - in General Discussions [original thread]
Try pressing L1.
- by Sana Rayya - at 2013.11.05 13:16:00
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568. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Thanks for the updates, but we'll need another when 1.6 hits tomorrow anyway :)
- by Sana Rayya - at 2013.11.04 15:40:00
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569. Announcement:Dev Blog: Battlefield Creation of DUST 514 - in General Discussions [original thread]
My biggest gripe about current maps is "sticky" terrain - areas of the map where it feels as if you are wading through a pool of tar. Check the big hump of a hill outside of the CRU on the "mushroom" city map to see what I mean. Also, the crow's n...
- by Sana Rayya - at 2013.11.01 15:46:00
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570. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
If you're a heavy trying to shoot a guy from 75m away using the HMG, you're doing it wrong. Hop in a LLAV and close the distance. Or better yet, stay with your squad and let the enemy come to you.
- by Sana Rayya - at 2013.11.01 15:31:00
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571. Question about the triple SP event - in General Discussions [original thread]
Drapedup Drippedout wrote: 3x SP is next week Nov6 -Nov 13. And to OP - I don't believe that the event rewards are tripled. Just the SP cap and payout. Time to pop those Omegas boys. Edit: After you reach cap, yes you will still get 3x. So th...
- by Sana Rayya - at 2013.10.31 20:10:00
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572. Gernade resupply should be removed completely - in General Discussions [original thread]
Justice Prevails wrote: What counts as spam? 5 enemies in a bunch 1 ft away from each other, throwing a grenade is logical. You see more than 1 of your guys fighting in a crowded hallway, don't join them, try to flank. You go av and some guy ...
- by Sana Rayya - at 2013.10.31 19:14:00
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573. Scanning: What if dampeners... - in General Discussions [original thread]
Agree that most fights are blob vs. blob, but dampeners allow you to be the one guy on the OTHER side of the red blob, so you can blap the red blob while the red blob and blue blob blap it out. Run some solo matches and deliberately leave your bl...
- by Sana Rayya - at 2013.10.31 18:16:00
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574. Scanning: What if dampeners... - in General Discussions [original thread]
I run dampeners and I don't think an AoE effect is necessary. My KDR has shot way up since I started using two complex dampeners exclusively. As a lower eHP dampened suit, you quickly learn not to fight a stand up fight against a higher eHP oppone...
- by Sana Rayya - at 2013.10.31 17:44:00
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575. Noobish questions - PRofile DAmpeners - in General Discussions [original thread]
Wow, you guys just don't stop with proliferating wrong information. How many of you sent a TICKET to CCP and asked if stacking penalties applied to profile dampeners? I did, and they said they DID apply. How many of you have profile dampening to...
- by Sana Rayya - at 2013.10.30 19:12:00
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576. How many people still use active or passive boosters? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Not buying any boosters (or Aurum, for that matter) until we get a rollover SP system. You mean when they revamp the entire active booster system and take away the multiplier bonus for players who continue to play...
- by Sana Rayya - at 2013.10.30 18:50:00
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577. Logibro's 1.7..... hang on a sec - in General Discussions [original thread]
CCP probably noticed a decline in rep tool users after 1.4 hit. Then they figured the best way to reverse that would be to buff the repair tool, making the post-1.6 militia/basic tools heal nearly as much as our current proto tools. Not, you kno...
- by Sana Rayya - at 2013.10.30 13:10:00
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578. WTF Reduced kill points!!!??? - in General Discussions [original thread]
Shotty GoBang wrote: Perhaps we'd be better served by tweaking the initial spawn system in Ambush. Then again, it is called "Ambush" ... so maybe its intentional ... lol I'd settle for that too :) But they fixed it slightly; usually you ...
- by Sana Rayya - at 2013.10.30 13:02:00
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579. WTF Reduced kill points!!!??? - in General Discussions [original thread]
Thanks Greyscale, for explaining the rationale and math behind the warpoint limiter. The only thing I don't like is that the ceiling is scaled per minute from the very beginning of the match. In ambushes specifically, sometimes you spawn in withi...
- by Sana Rayya - at 2013.10.30 12:55:00
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580. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Hmm, so a proto sentinel with Lvl 5 armor/shield upgrades, 1 complex extender and 4 complex plates can get 1867 EHP... rolling around in a Logi LAV and he's pretty much unkillable. Couple this with a logi with a Core Focused Repair Tool, now heal...
- by Sana Rayya - at 2013.10.29 12:30:00
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