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281. Auto-Restock - in Feedback/Requests [original thread]
Once again, twisting my words: I said relatively few. I am thinking and this is the conclusion I came to. And it's obviously not just me, as can be seen within the first 10 posts on this thread. The current system is not broken and there is littl...
- by Samuel Zelik - at 2013.07.03 06:43:00
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282. Auto-Restock - in Feedback/Requests [original thread]
When I said intelligent restock, I mean select the amount of fittins you wanted and the items are restocked based on how many fittings one wants, not automatically refilling after the fitting is depleted. When "OTHER people" is two people, adding ...
- by Samuel Zelik - at 2013.07.03 06:24:00
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283. Auto-Restock - in Feedback/Requests [original thread]
I did read it; the feature still wouldn't be that useful. I wouldn't mind "intelligent" restocking, as Vicious Minotaur put it. Someone mentioned the idea earlier. There is no need for auto restock, just buy enough suits. Intelligent restock would...
- by Samuel Zelik - at 2013.07.03 06:07:00
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284. Auto-Restock - in Feedback/Requests [original thread]
1) I didn't say it's not beneficial; I said there is very little benefit. 2) 15 minutes fixing the Plasma Cannon collision detection issues. Fixing core game mechanics is more important than adding just-for-fun Muffin buttons. I DON'T KNOW. 15 mi...
- by Samuel Zelik - at 2013.07.03 05:38:00
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285. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
(Bump) I completely overhauled the Gunner design, so it's in V2 right now; changes are listed in the short version. Back for more feedback; HMU people. Thanks.
- by Samuel Zelik - at 2013.07.03 05:27:00
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286. [Idea] New Dropsuit Role: Wingman Light Frame - in General Discussions [original thread]
(Bump) So I reworked this design and the Gunner design and I'm back for more feedback. See all the changes in the short version. Meeko Fent: HMU.
- by Samuel Zelik - at 2013.07.03 05:25:00
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287. Auto-Restock - in Feedback/Requests [original thread]
Skidd McMarx wrote: 1. i was NOT talking about dropsuits there are other items to restock on like weapons, modules,etc. 2. yeah i should use militia gear because its better than regular equipment, militia gear is not good enough if i'm going up...
- by Samuel Zelik - at 2013.07.03 05:21:00
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288. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Am I too late to the party? I won't go into details unless asked, but I don't think Scouts will be anything other than paperweight until they get another Equipment slot. Regarding Light Frames in general, I think their low slot count is fine and...
- by Samuel Zelik - at 2013.07.03 05:10:00
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289. Auto-Restock - in Feedback/Requests [original thread]
Skidd McMarx wrote: 1. you're saying ccp should not work to make their game more enjoyable/convenient/fun? it does NOT take me 10 seconds (max) to restock in battle i have to get more than just a couple dropsuits. while i'm restocking what if m...
- by Samuel Zelik - at 2013.07.03 04:12:00
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290. MOAR melee damage. - in Feedback/Requests [original thread]
Really people; there's no need to be excessively mean. This post has already been resolved and is past the point of being productive; please stop posting here and keeping non-productive threads alive.
- by Samuel Zelik - at 2013.07.03 03:37:00
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291. LAZORS gents whats the verdict? - in General Discussions [original thread]
Laser feels more like a support weapon than an assault weapon now is how I feel. I still think it's a good and viable weapon, but it's role has drastically changed.
- by Samuel Zelik - at 2013.07.03 03:07:00
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292. Role Color Association - in General Discussions [original thread]
Just a quick question: I was wondering what the color associations were for each role. Logis have Yellow trim and Assaults have black/white (I think), but I was wondering about the other roles. If someone could answer this real quick, it would be ...
- by Samuel Zelik - at 2013.07.03 02:52:00
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293. Auto-Restock - in Feedback/Requests [original thread]
Skidd McMarx wrote: [ok, but what if i forget to restock before battle (it can happen). or if i just got back from a battle and want to go straight to another? You forgetting is not CCP's problem. If you forget, you pay for it by having to sp...
- by Samuel Zelik - at 2013.07.03 02:45:00
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294. MOAR melee damage. - in Feedback/Requests [original thread]
Skidd McMarx wrote: so you're saying every other game is run and gun? melee's are suppose to alot of damage. I didn't say that. And Melee is "supposed" to perform how the designers of the game intended it to so it can fit into the rest of the...
- by Samuel Zelik - at 2013.07.03 01:29:00
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295. Auto-Restock - in Feedback/Requests [original thread]
I do. It's really not that hard to manually restock. There's already a button to restock the entire fitting, or just have enough of that fitting before you enter the battle.
- by Samuel Zelik - at 2013.07.03 01:25:00
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296. MOAR melee damage. - in Feedback/Requests [original thread]
Skidd McMarx wrote: in any other game it only takes one hit. 1) This isn't any other game. 2) That's not true. If you want to one-hit someone, get some Nova Knives. Having one-hit melee would be stupid and defeat the purpose of this game bei...
- by Samuel Zelik - at 2013.07.03 01:15:00
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297. (Request) new drop suit role - in Feedback/Requests [original thread]
Normally, I wouldn't be against an idea like a new Light Frame dropsuit, but I don't think "free falling" suits would add all that much; there are Dropships.
- by Samuel Zelik - at 2013.07.01 20:34:00
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298. new weapon class - LSW (light support weapon) - in Feedback/Requests [original thread]
Yeah, now it sounds like what the Rail Rifle might be. If that is what you are aiming at, I like the idea.
- by Samuel Zelik - at 2013.06.22 17:49:00
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299. new map idea "Boarding Party" (Instant battle-skirmish/ambust alterna... - in Feedback/Requests [original thread]
Combine the idea of interactive MCCs with ground combat and you have what SWB III should be. The idea sounds fantastic, unfortunately, I'm not quite sure it fits with EVE's lore, though. A low orbit, floating building/command station as the settin...
- by Samuel Zelik - at 2013.06.22 17:47:00
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300. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: anything that promotes team play and role specific items gets a +1 from me....+ 2 as this idea promotes both Thank you; check out the Wingman pseudo-Logi if you're interested. I will be posting more ideas like this, most li...
- by Samuel Zelik - at 2013.06.22 17:26:00
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