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301. new weapon class - LSW (light support weapon) - in Feedback/Requests [original thread]
Same dps as an AR, clip extension is a skill, there's moderately high recoil on militia AR... Not sure what you are thinking about RoF, but with your edits it sounds like you're trying to describe the Rail Rifle, which sounds like it will be in be...
- by Samuel Zelik - at 2013.06.22 17:21:00
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302. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
I hadn't thought of having a bonus for just while in a vehicle, and I think it is a very good idea; I have implemented it. I don't think adding an Equipment slot just to restrict it is a good idea; it defeats the purpose of customize how you want...
- by Samuel Zelik - at 2013.06.22 17:11:00
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303. new weapon class - LSW (light support weapon) - in Feedback/Requests [original thread]
This just sounds like a militia AR modified by some skills.
- by Samuel Zelik - at 2013.06.22 16:59:00
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304. Two things Plasma Launchers need to be good - in Feedback/Requests [original thread]
I'm still left wondering why you think the Plasma Cannon is not fine. The blast radius may be a little small, but it's not completely unmanageable. As long as you can aim with the thing, it's not all that hard to get splash and even direct hits. I...
- by Samuel Zelik - at 2013.06.22 16:40:00
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305. [idea] New Galente heavy weapon: "Fireant" Nanobot Hive Launcher - in Feedback/Requests [original thread]
Cool concept. Sounds like an interesting weapon. Adding some more stats in terms of damage overtime, effectiveness against Shields & Armor, direct hit damage, range/trajectory, etc. would be appreciated so we could take a closer look at it. Do...
- by Samuel Zelik - at 2013.06.22 01:20:00
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306. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
Update: Version 1.1 of the Gunner Heavy Frame complete. See changes at the very top. Notes: I removed the handheld damage output nerf because it was stupid on my part to add it in the first place. I'm hesitant to give this suit a damage resista...
- by Samuel Zelik - at 2013.06.22 01:16:00
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307. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Sigbjorn Foerik wrote: A damage reduction would be kinda unlogical. The damage is part of the weapon not the suit. So to decrease the damage it would require some kind of module. This means you would have to add something to get worse and nobod...
- by Samuel Zelik - at 2013.06.21 21:49:00
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308. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
Terry Webber wrote: While I like the idea, I'm on the fence for making this Gunner dropsuit a heavy frame. Why have the extra armor when you'll be relatively safe inside a turret most of the time? Making it a medium frame may be better. Besides...
- by Samuel Zelik - at 2013.06.21 20:25:00
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309. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
Django Quik wrote: I don't think people would be tempted to use these as point defense if they had a light weapon slot because everything they could do, a logi could do better, faster and carry equipment too. The sentinel has the advantage of b...
- by Samuel Zelik - at 2013.06.21 20:21:00
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310. Two things Plasma Launchers need to be good - in Feedback/Requests [original thread]
Plasma Cannon is a hybrid that can be used for both infantry and vehicles. It'd be hard to categorize it as just one because there are a couple ways to use it. I wouldn't mind a slightly larger blast radius, and maybe a bigger difference in damage...
- by Samuel Zelik - at 2013.06.21 20:07:00
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311. Heavys Dont have enought Options - in Feedback/Requests [original thread]
I agree, Heavy Frames need more options besides the Sentinal and the Commando, even. I'm working on ways to expand these roles; check out my post on an idea for a Gunner Heavy Frame. More ideas are on the way.
- by Samuel Zelik - at 2013.06.21 20:02:00
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312. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
pegasis prime wrote: I do really like the idea but id swap dammage buffs for passive racial regen I.e. caldari+5% shield regen per levle ammar +10 armour repair rate per levle. Or even throw in some passive resistance I.e. caldari+5% shield res...
- by Samuel Zelik - at 2013.06.21 17:21:00
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313. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
Django Quik wrote: I have actually been thinking of something similar lately because I initially was looking to run as a vehicle gunner this build but it's not really a viable role yet. I hadn't thought of making it a heavy suit but that's actu...
- by Samuel Zelik - at 2013.06.21 17:19:00
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314. [PROPOSAL] Tasked Equipment - in Feedback/Requests [original thread]
CCP advertised the customization of dropsuits in many of its early ads, trailers, etc. Restricting Equipment would not only lead to unhappiness among the players who are used to the freedom, but would also take away a focus of this game's skill sy...
- by Samuel Zelik - at 2013.06.21 17:08:00
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315. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Sigbjorn Foerik wrote: I think reducing damage is probably not the right way to do this. If they would have just an sidearm it makes a lot more sense. Same for your Gunner Hevy Frame. I think the Sidearm is a given, but I'm curious to hear wh...
- by Samuel Zelik - at 2013.06.21 17:01:00
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316. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Sigbjorn Foerik wrote: They would not be such fast that they bunnyhop around you, it be just a small boost. Maybe it would also be enough if they make Assaults slower but that has to be tested. If this is the case I would suggest a Scan Range b...
- by Samuel Zelik - at 2013.06.21 16:41:00
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317. Flux Swarms - in Feedback/Requests [original thread]
Pokey Dravon wrote: Plasma Cannon is a joke, I've actually been driving my tank, saw someone fire a Plasma Cannon at me, I stopped, reversed, and dodged the round. I should not be able to dodge ANYTHING in a tank. Poor guy was just standing the...
- by Samuel Zelik - at 2013.06.21 16:27:00
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318. [Idea] New Dropsuit Role: Gunner Heavy Frame - in Feedback/Requests [original thread]
This is another part of my quest to revive the Light and Heavy Frame Dropsuits. Here is a link to the Wingman Light Frame (psuedo-Logi) I designed. This Dropsuit was inspired by my obssession with Turrets. It's good to get my creative juices fl...
- by Samuel Zelik - at 2013.06.21 16:19:00
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319. Huge Feedback: Dropsuit´s Racial Variants, Specialisations and Bonuses - in Feedback/Requests [original thread]
Sibri Vannikh wrote: It seems legit that Scouts get a boost to Melee Damage. In real life scouts get a superb self defense training which includes melee trainings so they can operate without getting much attention through weapon noises. That Lo...
- by Samuel Zelik - at 2013.06.21 15:55:00
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320. [Feedback & Request] Dropsuit bonuses for snipers. - in Feedback/Requests [original thread]
shady merc wrote: Ok so I am going to ask the question. What kind of bonuses are you wanting on your sniper dropsuit? Not sure yet, but I'm thinking something along the lines of damage boosts, profile reduction, or ammo capacity increase. I'l...
- by Samuel Zelik - at 2013.06.21 15:47:00
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