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141. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Can we please get the medium suit base stats?
- by Ryme Intrinseca - at 2014.03.01 13:16:00
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142. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Just confirm the respec CCP. You can see that there is an overwhelming case in favour, given that you are changing how pretty much every combination of suit, weapons, and upgrades works. Sometimes even the playstyle is changing fundamentally, as w...
- by Ryme Intrinseca - at 2014.02.22 14:03:00
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143. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
The Robot Devil wrote: Players are a whiners, we want it all right now the way we want it and it better be perfect. It doesn't matter that the noob didn't read or consider what they were doing when placing SP. It doesn't matter that people ski...
- by Ryme Intrinseca - at 2014.02.17 21:12:00
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144. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Bendtner92 wrote: I'll copy paste a few posts of mine from some of the other threads. Bendtner92 wrote: I skilled into something and now you're changing it to something entirely else. How is not giving a respec even an option? I don't get i...
- by Ryme Intrinseca - at 2014.02.17 20:55:00
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145. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Summ Dude wrote: Ryme Intrinseca wrote: KAGEHOSHI Horned Wolf wrote: KAGEHOSHI Horned Wolf wrote: CCP Saberwing wrote: hoo! (pt 2 of 2) EDIT: Now, with something useful: Assault [5% reduction to PG/CPU cost of light/sidearm weapon...
- by Ryme Intrinseca - at 2014.02.10 10:50:00
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146. Why create an alt? - in Feedback/Requests [original thread]
Bad JuJu Jones wrote: Why would anyone create another character to change roles rather than build on the one they have already invested in? I mean if you start out putting all of your SP into assault skills and a month or so down the road, what...
- by Ryme Intrinseca - at 2014.02.10 09:48:00
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147. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: KAGEHOSHI Horned Wolf wrote: CCP Saberwing wrote: hoo! (pt 2 of 2) EDIT: Now, with something useful: Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of h...
- by Ryme Intrinseca - at 2014.02.10 09:35:00
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148. Assault and Logi stats in 1.8? - in Feedback/Requests [original thread]
axis alpha wrote: Swear to god if they ***** up my ck.0 I'm gone..... I'll biomass my **** and never return If you mean logistics, I sure hope you like nanohives If the rumours are true, my trusty logi mk.0 will get everything good about i...
- by Ryme Intrinseca - at 2014.02.07 14:59:00
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149. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: Ryme Intrinseca wrote: there had never previously been any connection between Min logi and rep tools Confirming the Scimitar has never had any connections to shield reps. [/sarcasm] This thought process from R...
- by Ryme Intrinseca - at 2014.02.07 09:13:00
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150. Request:Giving the AR a niche - in Feedback/Requests [original thread]
The AR just needs higher DPS, so it outperforms other rifles at close range. That's supposed to be its niche.
- by Ryme Intrinseca - at 2014.02.06 19:05:00
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151. [Request]No "Death" until you loose your clone. - in Feedback/Requests [original thread]
Bethhy wrote: Vulpes Dolosus wrote: Wholly agree with the needle point. Disagree with at the ambush change because you'll get people (like me!) who are the last ones standing in a proto-pubstomp and are running away to save a suit. If I hid...
- by Ryme Intrinseca - at 2014.02.06 15:25:00
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152. Rename 'Nanite injector' to 'Lethal injection' - in Feedback/Requests [original thread]
Since the nanite injector's primary purpose is to troll your own team with cheap, totally unavoidable deaths, I suggest that the name and description are changed. This is the present description: Quote: The nanite injector delivers an active h...
- by Ryme Intrinseca - at 2014.02.06 15:09:00
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153. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Posted in another thread, but very relevant here: Looking at the info released so far, unless there is a major skill refund I will go from having two great proto fits to zero viable proto fits. This is because: 1. Minmatar logi is getting nerf...
- by Ryme Intrinseca - at 2014.02.06 12:54:00
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154. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP, you need to do a full infantry respec when you release the new suits. I would have spent my weapon and equipment SP VERY differently if all the dropsuits were out. Furthermore, vehicle SP has already been refunded, so it would be unreasonable...
- by Ryme Intrinseca - at 2014.02.05 15:25:00
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155. Request: Removal of Primary Weapon from Logi Suit - in Feedback/Requests [original thread]
No.
- by Ryme Intrinseca - at 2013.11.17 16:45:00
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156. [Requests] The issues about (stationary) turrets. - in Feedback/Requests [original thread]
Reno Pechieu wrote: Ryme Intrinseca wrote: Reno Pechieu wrote: Ryme Intrinseca wrote: Turret AI is OP. I'm particularly thinking of large rails. Honestly, what is the point of putting AI in game that can OHK any infantry from across th...
- by Ryme Intrinseca - at 2013.11.10 16:28:00
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157. [Requests] The issues about (stationary) turrets. - in Feedback/Requests [original thread]
Reno Pechieu wrote: Ryme Intrinseca wrote: Turret AI is OP. I'm particularly thinking of large rails. Honestly, what is the point of putting AI in game that can OHK any infantry from across the map? At least with tower forging, cheap as it i...
- by Ryme Intrinseca - at 2013.11.10 15:22:00
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158. [Requests] The issues about (stationary) turrets. - in Feedback/Requests [original thread]
Turret AI is OP. I'm particularly thinking of large rails. Honestly, what is the point of putting AI in game that can OHK any infantry from across the map? At least with tower forging, cheap as it is, someone feels the benefit. Getting OHKed by an...
- by Ryme Intrinseca - at 2013.11.10 14:30:00
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159. We (all of dust514) want either a respec or triple SP week - in Feedback/Requests [original thread]
No respecs, and I think triple SP weeks are a bit much to be honest. Really screws you over if you're away that week. A double SP week every month or two is okay.
- by Ryme Intrinseca - at 2013.09.27 11:50:00
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160. Remove the movement penalty on enhanced reactive plates - in Feedback/Requests [original thread]
Cosgar wrote: Instead of tweaking the movement penalty, what if the repair rate was 1/2/3 on the standard, enhanced, and complex reactive plates? That would make the enhanced viable. But the complex is a pretty nice plate as it is, give it so...
- by Ryme Intrinseca - at 2013.09.10 10:19:00
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