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501. Revivable mercs lack revival icon. - in General Discussions [original thread]
As a logistics player I would prefer a dual indicator. Sometimes players go down but do not want to be revived. It would be nice to distinguish between them in order to organize triage priority. Possibly a yellow icon for players who do not active...
- by RydogV - at 2013.05.08 06:15:00
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502. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
KING CHECKMATE wrote: RydogV wrote: This is probably the most ridiculous thread I have every read over the past 11 months. Clearly you do not understand the true limitations of the Logistics dropsuit. I get one weapons slot and you want to...
- by RydogV - at 2013.05.08 06:03:00
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503. [BUG] Faulty Nano-Injectors - in Technical Support/Bugs [original thread]
The issue of downed friendly body placement has always been a issue in the successful use of Nano-Injectors throughout various builds. Most players have seemed to adapt to the quirky nature of the mechanic and except that in certain situations you...
- by RydogV - at 2013.05.08 05:39:00
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504. Equipment/Weapon Wheel Unresponsive - in Technical Support/Bugs [original thread]
Selecting items from the equipment wheel is noticeably sluggish with the update. As a Logistics player, the wheel has become nearly second nature in activating and selecting items. However, now it often fails to highlight the item selected at all....
- by RydogV - at 2013.05.08 05:30:00
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505. [BUG] Militia Cardiac Stimulant Blueprint - in Technical Support/Bugs [original thread]
I have a Militia Cardiac Stimulant Blueprint listed in my assets. Whenever I try and equip the module it makes the fitting invalid. A few of my corpmates have said they have the same issue. When I checked the Marketplace, I noticed the item is no ...
- by RydogV - at 2013.05.08 05:24:00
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506. Grenade delay - in Technical Support/Bugs [original thread]
This is one mechanic that seems to have taken a significant step backwards. A consistent issue through much of the closed beta, you really seemed to be making improvement with the whole grenade throw animation. But now it has lost any semblance of...
- by RydogV - at 2013.05.08 05:14:00
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507. [bug] terrain/object interaction causes much more stuck behavior than Chromosome - in Technical Support/Bugs [original thread]
I will concur with most posters that this is an issue with an overwhelming number of terrain features throughout various maps. I do not notice it so much with "man-made" objects or structures, but most of the natural terrain (small hills, rock out...
- by RydogV - at 2013.05.08 05:09:00
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508. Tac AR all over again - in General Discussions [original thread]
Love me some Tac Rifle. Oh and crusty ol' Dual Shock is what I be using.
- by RydogV - at 2013.05.08 04:53:00
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509. LOGISTICS ARE NOT SUPPORT - FIX THIS CCP - in General Discussions [original thread]
This is probably the most ridiculous thread I have every read over the past 11 months. Clearly you do not understand the true limitations of the Logistics dropsuit. I get one weapons slot and you want to give me Sidearm, Swarm Launcher, Laser Ri...
- by RydogV - at 2013.05.08 04:50:00
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510. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
A respec the day PC drops Madness. No thank you. Spent nearly 10 hours working my skill tree yesterday. Not a single Skill Point wasted. Good to go...thanks anyway.
- by RydogV - at 2013.05.08 04:40:00
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511. CCP, you've learned nothing, have you? - in General Discussions [original thread]
I find it interesting that OP can !@#$ on the CCP Q/A folks, yet he himself is basing a lot of opinion on a few hours of playtime the day that the update comes out. How about folks play the game for, I don't know, a week or two before just spoutin...
- by RydogV - at 2013.05.07 13:08:00
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512. Shadow Company HQ - Recruitment Office - in Corporation Recruitment [original thread]
Join SC for The 'Uprising'. Don't get left behind. WE WANT YOU!!
- by RydogV - at 2013.05.06 03:48:00
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513. History Lesson from MAG - in General Discussions [original thread]
MAG........soooo 2010.
- by RydogV - at 2013.05.05 06:21:00
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514. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
NeoWraith Acedia wrote: Drud Green wrote: RydogV wrote: Wah wah wah...I wanna go home...I want my milk and cookies...I want my mama...I'm not motivated...I'm not dedicated... This is what you really sound like. Seriously. Sincerely, Pr...
- by RydogV - at 2013.05.05 06:10:00
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515. I figured out why SP costs have increased - in General Discussions [original thread]
"Impossible to get"?!?! How do you figure that OP? We are talking like roughly a three and a half million SP to go Proto in a Race/Role specific dropsuit. And some of that is offset by the fact that going Proto in just Race/Frame Basic is going t...
- by RydogV - at 2013.05.05 05:54:00
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516. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
Wah wah wah...I wanna go home...I want my milk and cookies...I want my mama...I'm not motivated...I'm not dedicated... This is what you really sound like. Seriously. Sincerely, Proud Owner of 4 Merc Packs (Who Doesn't Feel He Got Cheated...In A...
- by RydogV - at 2013.05.05 05:45:00
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517. Is it really AR514? - in General Discussions [original thread]
Llan Heindell wrote: So, just because the US Army uses M16, they are the M16 Army. Cool story bro. Also, the Scrambler Rifle is a shield weapon, so I'll be safe. Amarr, armor tanked logi here. Live long and prosper. Llan Heindell. Hey get i...
- by RydogV - at 2013.05.04 15:09:00
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518. Announcement:Dev Blog: Uprising Skill Point Respec Details - in Announcement and Events [original thread]
So it seems Assault Rifles are the only "primary" weapon with the Sharpshooter skill, which has been shown to reduce dispersion. So from a performance standpoint to get max performance users will need to spend extra SP into this (x3) skill. Wonder...
- by RydogV - at 2013.05.04 14:56:00
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519. Faction Warfare has same Rewards as Instant Battles (winning doesn't matter) - in General Discussions [original thread]
Aqil Aegivan wrote: And playing enjoyable matches against organised teams requires higher end gear which can't be maintained at a profit. So people grind pubs and take ISK out of their PC budget to play these organised matches? I guess we wi...
- by RydogV - at 2013.05.04 00:06:00
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520. Faction Warfare has same Rewards as Instant Battles (winning doesn't matter) - in General Discussions [original thread]
Bojo The Mighty wrote: You neglect the fact that you can't determine who is on your team. It's no different from Instant battle, except it's FW. I don't think that is entirely true. First off I do not think that randoms are going to play to...
- by RydogV - at 2013.05.03 23:54:00
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