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Geth Massredux
Defensores Doctrina
227
|
Posted - 2013.05.03 22:25:00 -
[31] - Quote
I have suggested a better way to use the faction warfare instant battles. I think it will be better for all of us. New players and us vets.
This post will need support- and hopefully a dev response to it - Suggestion |
Aighun
Zumari Force Projection Caldari State
806
|
Posted - 2013.05.03 22:30:00 -
[32] - Quote
Your reward is that you can now derp with 16 players on a team instead of just 8.
I plan to take faction warfare seriously but it does seem strange that the first step into the deeper end of the poo does not offer more reward than instant battle. Well, except group derping.
I wonder what EVE players can see from their side when they are fighting? Do they get to see which corporations are fighting on which districts? Is there any way for them to get a sense of who is trying to win and who is just messing around?
My hope is that EVE players will soon be able to contribute ISK to faction war NPC contracts. If they could contribute (by making a taxed donation) to the militia of their choosing then that ISK could go toward battles and at least we will have a higher payout at the end of the match.
I was hoping to concentrate on faction warfare in part because I expected a higher pay grade. I am not just fighting for Heth and Caldari. At the very least the base ISK reward per match should be higher. CCP continually say they are really concerned about the terrible mix of player in Instant Battle. But if there is nothing to draw players with more SP, experience and the ability to use better gear away from those battles then it does not look as if they are putting any effort toward doing anything to improve the player mix. It isn't so much that winning doesn't matter. Fighting in faction warfare itself doesn't matter. It is no different than instant battle. Unless you are a serious role playing fanatic.
And there is no way that a corporation with even 60 or 70 active members will be able to give their players enough to do in planetary conquest. It could turn out to be more interesting than Instant Battle as is. But more ISK would be nice too. |
Ydubbs81 RND
Ahrendee Mercenaries
1114
|
Posted - 2013.05.03 22:31:00 -
[33] - Quote
Baal Roo wrote:Ydubbs81 RND wrote:Alaika Arbosa wrote:Ydubbs81 RND wrote:Yea but, theoretically....you will be fighting for your alliance or eve corp bonus....so, you may see adv level or higher gear because plahers want to win. More gear lost = higher payouts. I expect to see more corps playing those and not randoms. Payouts should be $300K at the low end. You're apparently not familiar with the state of FW in Eve currently. FW is for farming ISK, so 95% of FW Instant Battles will be populated with AFKers looking to farm ISK and salvage. How does eve isk farming equate to dust afk farming???? Because, if your "incentive" is the alliance/corp bonus, the best way to game that incentive is to simply queue up 32 guys and throw the match. You make basically the same ISK for winning or losing, so who cares which side you pick? Everyone queues in, one side hacks the objectives, and then you have a militia gear demo derby until the MCC goes down. next match.
Well, if you fill a match with one corp then it doesn't matter to the rest of us because we won't be in the game watching you afk farm |
Ydubbs81 RND
Ahrendee Mercenaries
1114
|
Posted - 2013.05.03 22:35:00 -
[34] - Quote
Alaika Arbosa wrote:Ydubbs81 RND wrote:Alaika Arbosa wrote:Ydubbs81 RND wrote:Yea but, theoretically....you will be fighting for your alliance or eve corp bonus....so, you may see adv level or higher gear because plahers want to win. More gear lost = higher payouts. I expect to see more corps playing those and not randoms. Payouts should be $300K at the low end. You're apparently not familiar with the state of FW in Eve currently. FW is for farming ISK, so 95% of FW Instant Battles will be populated with AFKers looking to farm ISK and salvage. How does eve isk farming equate to dust afk farming???? When you AFK farm, you get ISK and Salvage in addition to the ill-gotten SP. FW in Eve is chock-full of farmers farming LP to convert to ISK. Given how FW is going to be in Dust, it will only be a matter of time before everyone is just AFK farming ISK, Salvage and SP through FW. Especially if they can q-sync and have 32 guys in the same match all AFK farming (stay as long as you like, the designated capturer of the objectives will be paying enough attention to capture them at the right time to end the match before the next appointed time to q-sync). Make no mistake, they will still be farming ISK, only they'll be AFK instead of in stabbed Merlins.
Well, they can do that in instant battle....what would be the point in doing that in a fw match? Eve isk farming will be the incentive to play fw since they will gdt bonuses on eve side. There is no p then q with eve isk farming and fw dust afk farming |
Baal Roo
Subdreddit Test Alliance Please Ignore
1319
|
Posted - 2013.05.03 22:37:00 -
[35] - Quote
Ydubbs81 RND wrote:Baal Roo wrote:Ydubbs81 RND wrote:Alaika Arbosa wrote:Ydubbs81 RND wrote:Yea but, theoretically....you will be fighting for your alliance or eve corp bonus....so, you may see adv level or higher gear because plahers want to win. More gear lost = higher payouts. I expect to see more corps playing those and not randoms. Payouts should be $300K at the low end. You're apparently not familiar with the state of FW in Eve currently. FW is for farming ISK, so 95% of FW Instant Battles will be populated with AFKers looking to farm ISK and salvage. How does eve isk farming equate to dust afk farming???? Because, if your "incentive" is the alliance/corp bonus, the best way to game that incentive is to simply queue up 32 guys and throw the match. You make basically the same ISK for winning or losing, so who cares which side you pick? Everyone queues in, one side hacks the objectives, and then you have a militia gear demo derby until the MCC goes down. next match. Well, if you fill a match with one corp then it doesn't matter to the rest of us because we won't be in the game watching you afk farm
That's precisely the problem with your argument. The best way to "play" under this system, is to not play at all... at least, not with anyone outside your corporation.
In reality, most of us don't actually care about the corp/alliance bonuses, because we are DUST players playing DUST 514. If we gave a **** about the EVE side stuff, we would be playing EVE. For US, there's no incentive to put on real gear and actually put up a real fight in FW, because you aren't rewarded for doing so. You're simply trading bragging rights for ACTUAL progression in the game... which is stupid. Bragging rights and progression should be tied to one another. I should be bragging because I'm getting ahead in the game faster than you are through good play. As it is now, there are two ways to brag:
"I'm getting ahead faster than you because I don't care if I win matches"
or
"I'm willing to hinder my own development in order to beat people who don't care if they lose"
Neither are particularly compelling reasons to play the game as far as I'm concerned. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1319
|
Posted - 2013.05.03 22:39:00 -
[36] - Quote
Ydubbs81 RND wrote:Alaika Arbosa wrote:Ydubbs81 RND wrote:Alaika Arbosa wrote:Ydubbs81 RND wrote:Yea but, theoretically....you will be fighting for your alliance or eve corp bonus....so, you may see adv level or higher gear because plahers want to win. More gear lost = higher payouts. I expect to see more corps playing those and not randoms. Payouts should be $300K at the low end. You're apparently not familiar with the state of FW in Eve currently. FW is for farming ISK, so 95% of FW Instant Battles will be populated with AFKers looking to farm ISK and salvage. How does eve isk farming equate to dust afk farming???? When you AFK farm, you get ISK and Salvage in addition to the ill-gotten SP. FW in Eve is chock-full of farmers farming LP to convert to ISK. Given how FW is going to be in Dust, it will only be a matter of time before everyone is just AFK farming ISK, Salvage and SP through FW. Especially if they can q-sync and have 32 guys in the same match all AFK farming (stay as long as you like, the designated capturer of the objectives will be paying enough attention to capture them at the right time to end the match before the next appointed time to q-sync). Make no mistake, they will still be farming ISK, only they'll be AFK instead of in stabbed Merlins. Well, they can do that in instant battle....what would be the point in doing that in a fw match? Eve isk farming will be the incentive to play fw since they will gdt bonuses on eve side. There is no p then q with eve isk farming and fw dust afk farming
Demo derbies and generally screwing around are WAAAAY more fun with 16 participants. |
Ydubbs81 RND
Ahrendee Mercenaries
1114
|
Posted - 2013.05.03 22:51:00 -
[37] - Quote
Because ideally, Eve corps are supposed to pay you for getting bonuses for them. I don't care about the eve side either. But if they are paying you then there is your incentive. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1319
|
Posted - 2013.05.03 23:00:00 -
[38] - Quote
Ydubbs81 RND wrote:Because ideally, Eve corps are supposed to pay you for getting bonuses for them. I don't care about the eve side either. But if they are paying you then there is your incentive.
Sure, in a year or two, the basic gameplay may have a point to it. As it stands now, none of that matters, and won't matter for a very long time. We need solutions to make the game fun and rewarding NOW, not a few years from now. When they bring in all the extra stuff in expansions down the line, they can readjust things in line with what you're talking about. As it stands, for the next year or two, this just won't work. There won't be anyone left to care about the expansions if the game is this pointless until then.
Considering how easily they have played with and tweaked SP/ISK payouts throughout the beta, it seems like fixing the payouts for FW so that WINNING actually matters would be a relatively "easy" thing to do. |
Spacetits CDXX
Subdreddit Test Alliance Please Ignore
267
|
Posted - 2013.05.03 23:02:00 -
[39] - Quote
Aighun wrote:the first step into the deeper end of the poo
huehuehuehue steppin' in the poo
Ok, but seriously, yes, this is a real issue and FW should be something more "real" than instant battles. Which aren't "real" at all, but some people still seem to treat them as such and get pumped about their W/L e-peen. So those people will still go hard, but maybe only with each other.
Also, Baal, please take it easy on the capitalizing whole words for emphasis thing. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1319
|
Posted - 2013.05.03 23:04:00 -
[40] - Quote
Spacetits CDXX wrote: Also, Baal, please take it easy on the capitalizing whole words for emphasis thing.
sorry, that's my comic book nerd shining through. |
|
RydogV
Shadow Company HQ
109
|
Posted - 2013.05.03 23:28:00 -
[41] - Quote
Hmmmm....I don't really see the point in using Faction Warfare to AFK. I mean, why would anyone take the time to Squad up a full team of players to sit around a MCC. Isn't that something players generally do on their own? Or maybe with one other player if you are just in-game chatting it up. Besides most AFKers throw down drop uplinks and such hoping to get a few more points from naive randoms. How do you do that if your WHOLE team is AFKing together?
Maybe I am missing something. As to the point of playing Faction Warfare, my corp is just looking forward to play more organized players on a regular basis. Personally, I am leaving Instant Battles behind since I am tired the two choices...redlining the other team or getting redlined...that seems to dominate a mode designed just for random players. I think some folks underestimate the competitive nature of organized team play. Maybe I am the naive one, who knows. Guess we'll just have to wait and see. But I look forward to the chance to play with more of my friends and still get to earn some decent ISK and SP payouts...something that the old faction warfare system sorely lacked. |
Mavado V Noriega
SyNergy Gaming EoN.
2993
|
Posted - 2013.05.03 23:34:00 -
[42] - Quote
RydogV wrote:Hmmmm....I don't really see the point in using Faction Warfare to AFK. I mean, why would anyone take the time to Squad up a full team of players to sit around a MCC. Isn't that something players generally do on their own? Or maybe with one other player if you are just in-game chatting it up. Besides most AFKers throw down drop uplinks and such hoping to get a few more points from naive randoms. How do you do that if your WHOLE team is AFKing together?
Maybe I am missing something. As to the point of playing Faction Warfare, my corp is just looking forward to play more organized players on a regular basis. Personally, I am leaving Instant Battles behind since I am tired the two choices...redlining the other team or getting redlined...that seems to dominate a mode designed just for random players. I think some folks underestimate the competitive nature of organized team play. Maybe I am the naive one, who knows. Guess we'll just have to wait and see. But I look forward to the chance to play with more of my friends and still get to earn some decent ISK and SP payouts...something that the old faction warfare system sorely lacked.
Pretty much the bolded. while lack of LP etc is a downer playin organised peeps = more fun + i guess if ur in an alliance that does both EVE side FW as well or supports a certain faction u will prob be more involved in seeing how ur efforts help swing the systems in ur favour on the new starmap. |
Bojo The Mighty
Bojo's School of the Trades
1062
|
Posted - 2013.05.03 23:40:00 -
[43] - Quote
You neglect the fact that you can't determine who is on your team. It's no different from Instant battle, except it's FW. So now you can have people joining Faction A to lose on purpose for the sake of Faction B. So now if you are genuinely trying to win for A, you are screwed and shouldn't have to pay the price for knuckleheads being pricks. |
Gersh Raven beta
Subdreddit Test Alliance Please Ignore
118
|
Posted - 2013.05.03 23:44:00 -
[44] - Quote
So next week we move from beta testing to gamma testing. Wonder when the full game will come out?
I am both an Eve and Dust player and I was hoping to make a difference in the conquests FW, and revel in the rewards. Damn.
If CCP do fix this they will have to make sure that by altering the pay outs that the average for winning and losing FW is the same as pub matches. Otherwise we could farm isk by stacking both sides of an FW match as a corp and just just switch side back and forth.
Eg. Say the average pub match win/loss payout is 200k isk. If you won a match, then lost a match you would make 400k in two matches. If FW gives say x3 for winning and x0.5 for losing then the average payouts would be 600k and 100k isk. If you won and lost a match in a row you would make 700k is in two matches. Our corp could then stack both sides have Team A caps all the points to speed up the win, and then we have free LAV races, dropship training, HAV conga lines ect. Next game Team A hangs around while Team B caps all the points.
So over a course of matches you are making an average of 350k isk per game. And the games are much shorter than pub skirmish, because with all points capped at the start the MCC dies quicker, so you are making even more per hour.
The payouts would need to be around x1.5 for a win and x0.25 for a loss, 300k and 50k isk.
|
Aqil Aegivan
The Southern Legion RISE of LEGION
110
|
Posted - 2013.05.03 23:50:00 -
[45] - Quote
And playing enjoyable matches against organised teams requires higher end gear which can't be maintained at a profit. So people grind pubs and take ISK out of their PC budget to play these organised matches? |
RydogV
Shadow Company HQ
109
|
Posted - 2013.05.03 23:54:00 -
[46] - Quote
Bojo The Mighty wrote:You neglect the fact that you can't determine who is on your team. It's no different from Instant battle, except it's FW.
I don't think that is entirely true. First off I do not think that randoms are going to play too much FW because they know the chances are that they will going up against organized teams. What I do know is that my side will have a majority of SC players on it because we will now have the ability to queue-sync multiple Squads into the same battle, on the same side. Odds are the other side is going to be populated with like-minded players. Again I may be naive, but I don't need a lot of incentive to fight a good fight and the folks I roll with generally don't either. Win or lose, we like a challenge. We certainly expect FW to be more of a challenge than Instant Battles. If we get a few scrubs on our team, so be it. 'Dems the breaks...and we'll do our best to improvise, adapt and overcome.
I am not going to lose sight of the reason I am playing this game. It is to shoot people in the face and have fun doing it. I hope for the sake of the EVE players who care about FW on their side that something more meaningful is integrated into the game mode so they feel it is worth it. But the reality is if they are not fielding their own forces on the ground (shame on them) then that is an element of FW that will be out of their control. Then they will have to improvise, adapt and overcome that element of the gameplay on their end.
Sherman said it best..."War is hell".
|
RydogV
Shadow Company HQ
109
|
Posted - 2013.05.04 00:06:00 -
[47] - Quote
Aqil Aegivan wrote:And playing enjoyable matches against organised teams requires higher end gear which can't be maintained at a profit. So people grind pubs and take ISK out of their PC budget to play these organised matches?
I guess we will. Don't deploy to the hotzone with what you are not willing to lose right? Most corps are not going to be so successful in PC that the revenue there will sustain operations on its own. At least not in the beginning. I mean, I doubt everyone will be running proto gear but we'll certainly be running better gear. And like any match now you establish a budget going in based on what you figure you will earn when its all over. For some that might mean a few better suits and then a switch to blueprints.
I don't know what you want me to say. We are a smaller group. We are not going to have enough Districts to keep us occupied in the game all the time. Hell, we might get our butts handed to us and never get to hold any. So we are going the fight the fights we can, with whatever gear we can, and pay what we can afford. That might not work for other organizations but it works for us.
|
The Robot Devil
BetaMax. CRONOS.
169
|
Posted - 2013.05.04 00:09:00 -
[48] - Quote
Himiko Kuronaga wrote:Didn't I make a thread talking about the issues of free militia gear in FW?
And people told me I was QQ'ing.
Now when the issue is a reality, how everyone sings a different tune.
Maybe you morons should've listened to me before this became a real problem. Now you get to suffer through it. Have fun.
Yeah, these people base their ideas on emotion rather than thinking for one second on how the whole entire universe comes together. With little to no information they fly off the handle on something that they like/don't like without considering why any changes are in Uprising. We played this game for over 6 months and maybe these changes that are coming are from data they collected from/about us. They may be good and they may be bad but arguments built off of emotion instead of thought are not productive and only make the development more difficult. |
Aqil Aegivan
The Southern Legion RISE of LEGION
110
|
Posted - 2013.05.04 00:27:00 -
[49] - Quote
RydogV wrote:Most corps are not going to be so successful in PC that the revenue there will sustain operations on its own.
So they should sabotage their investment in PC by engaging in a diminishing return battle mode?
My problem here is that rewards don't offer a proper incentive, If you're saying that you'll be playing FW anyway that's fine. It's your prerogative to decide what you play, in your case the incentives are enough. For many FW does not offer proper incentives and will become just an extension of pubs, not another battle type.
How many organised teams will be drawn to a battle where the impetus to escalate the quality of gear is much higher but the rewards are the same as pubs?
RydogV wrote:Don't deploy to the hotzone with what you are not willing to lose right?
My concern is that this what most people will do, and that they will achieve this by not playing or caring at all about FW. |
Aighun
Zumari Force Projection Caldari State
806
|
Posted - 2013.05.04 00:31:00 -
[50] - Quote
Spacetits CDXX wrote:Aighun wrote:the first step into the deeper end of the poo huehuehuehue steppin' in the poo Ok, but seriously, yes, this is a real issue and FW should be something more "real" than instant battles.
Ha, oops. Typo. Meant pool. But I guess I'll just leave it there for the next person to step in. |
|
Aighun
Zumari Force Projection Caldari State
806
|
Posted - 2013.05.04 00:54:00 -
[51] - Quote
Gersh Raven beta wrote:So next week we move from beta testing to gamma testing. Wonder when the full game will come out?
I am both an Eve and Dust player and I was hoping to make a difference in the conquests FW, and revel in the rewards. Damn.
If CCP do fix this they will have to make sure that by altering the pay outs that the average for winning and losing FW is the same as pub matches. Otherwise we could farm isk by stacking both sides of an FW match as a corp and just just switch side back and forth.
Eg. Say the average pub match win/loss payout is 200k isk. If you won a match, then lost a match you would make 400k in two matches. If FW gives say x3 for winning and x0.5 for losing then the average payouts would be 600k and 100k isk. If you won and lost a match in a row you would make 700k is in two matches. Our corp could then stack both sides have Team A caps all the points to speed up the win, and then we have free LAV races, dropship training, HAV conga lines ect. Next game Team A hangs around while Team B caps all the points.
So over a course of matches you are making an average of 350k isk per game. And the games are much shorter than pub skirmish, because with all points capped at the start the MCC dies quicker, so you are making even more per hour.
The payouts would need to be around x1.5 for a win and x0.25 for a loss, 300k and 50k isk.
As far as I can tell, EG. above is exactly what faction warfare is all about. This should not be changed to make the payout the same as Instant Battle.
And from what I have read there is a long history of EVE players doing this exact sort of thing in faction warfare. This would be a step in the right direction and would really help make the Dust EVE link more meaningful. Welcome to faction warfare! |
Lanky Chew
Subdreddit Test Alliance Please Ignore
96
|
Posted - 2013.05.04 02:40:00 -
[52] - Quote
Spacetits CDXX wrote:
Also, Baal, please take it easy on the capitalizing whole words for emphasis thing.
And so the many of them didst gather together in that place named "the forums" and didst spake one unto the other, and then with one voice proclaimed we shall call him ALM1GHTY ROO... And from that day forth we knew him as ALM1GHTY ROO, director of derp. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1327
|
Posted - 2013.05.04 04:05:00 -
[53] - Quote
RydogV wrote: First off I do not think that randoms are going to play too much FW because they know the chances are that they will going up against organized teams.
The better your opponents gear, the higher the ISK payout for a loss. Losing will be MORE profitable in FW than Pub Matches.
RydogV wrote: What I do know is that my side will have a majority of SC players on it because we will now have the ability to queue-sync multiple Squads into the same battle, on the same side. Odds are the other side is going to be populated with like-minded players. Again I may be naive, but I don't need a lot of incentive to fight a good fight and the folks I roll with generally don't either. Win or lose, we like a challenge. We certainly expect FW to be more of a challenge than Instant Battles. If we get a few scrubs on our team, so be it. 'Dems the breaks...and we'll do our best to improvise, adapt and overcome.
I am not going to lose sight of the reason I am playing this game. It is to shoot people in the face and have fun doing it. I hope for the sake of the EVE players who care about FW on their side that something more meaningful is integrated into the game mode so they feel it is worth it. But the reality is if they are not fielding their own forces on the ground (shame on them) then that is an element of FW that will be out of their control. Then they will have to improvise, adapt and overcome that element of the gameplay on their end.
Sherman said it best..."War is hell".
Why would Dust players want to be "fielded" into FW corps when FW doesn't give any bonus over Pub Matches? Do you really think current FW corps even could field a decently large contingency of Dust players if they wanted to? I don't, because there's no reason for us to care about faction warfare in the first place.
RydogV wrote: I guess we will. Don't deploy to the hotzone with what you are not willing to lose right? Most corps are not going to be so successful in PC that the revenue there will sustain operations on its own. At least not in the beginning. I mean, I doubt everyone will be running proto gear but we'll certainly be running better gear. And like any match now you establish a budget going in based on what you figure you will earn when its all over. For some that might mean a few better suits and then a switch to blueprints.
I don't know what you want me to say. We are a smaller group. We are not going to have enough Districts to keep us occupied in the game all the time. Hell, we might get our butts handed to us and never get to hold any. So we are going the fight the fights we can, with whatever gear we can, and pay what we can afford. That might not work for other organizations but it works for us.
Groups like yours are the ones that will be left out in the cold with this FW setup. You won't be able to make any more money than you can make now in Pub Matches. Your best bet for making cash will be to run all militia gear in FW and hope your opponents show up in Proto Gear.
If you ask me, that's pretty lame. FW should be just as exciting and dynamic as PC, just with a different twist. Instead it's just as boring and broken as Instant Battles, just with a twist. |
Zyrus Amalomyn
Militaires-Sans-Frontieres
99
|
Posted - 2013.05.04 04:47:00 -
[54] - Quote
Baal Roo wrote:low genius wrote:Baal Roo wrote:So, FoxFour has verified HERE that the faction warfare rewards will be the same as Instant Battles. This means that all of the problems with Instant Battle will now carry over into Faction Warfare. With no clear bonus for WINNING, expect entire TEAMS of single corps/alliances derping around in militia fits and free LAVs with ZERO incentive to actually win matches. As a director of one of the largest corps in the game, this is what I have already instructed my comrades to expect to do/see in this game mode, and any other corps that don't have their heads up their rear ends will be doing the same. I've been defending the mechanics of "everyone gets participation points" for Instant Battles under the premise that instant battles were designed for new players and that FW would surely have higher rewards that heavily favored the winners of each match. This would give players an INCENTIVE above simple participation points to move to FW and actually fight. Unfortunately, with FW being announced as having the same payouts as instant battles, it turns out I was completely wrong. If this isn't fixed, this game is screwed, plain and simple. This leaves the vast majority of the gameplay in a situation where winning doesn't matter, and the most effective way to make money is to lose as cheaply as possible. Absolutely pathetic CCP. I was EXTREMELY excited for the update, now with this single announcement I could hardly care less. we don't care if you don't care. jagoff, or qq. whichever you want. I'm afraid that the majority of the player base will be taking your advice. That's the point of the post. If there's no incentive to win battles, why bother playing?
You know what's wrong with games today? Your attitude.
Yes, yours. Your WoW carrot on a stick mentality where numbers and K/D ratios and seeing them go up is your only reason for caring. Peope like you are the reason why Call of Duty and all the rest got gear progression systems and killstreaks
People like you are the reason battlefield turned into a progression nightmare that takes WEEKS to get good stuff.
You want to steer this game better? Take your bullshit and go back to Call of Duty. That will make this game better. |
General Tiberius1
ZionTCD Unclaimed.
506
|
Posted - 2013.05.04 04:50:00 -
[55] - Quote
compared to the re-"balancing" going on, i do believe this sums up my feeling on FW
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash3/941583_464619113622153_1789229867_n.jpg |
Scramble Scrub
Osmon Surveillance Caldari State
117
|
Posted - 2013.05.04 04:52:00 -
[56] - Quote
Team AFK ASSSSEEEEEEMMMMMMMMMMMBBBBBBLLLLLLLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!! |
Citpaan Hacos
BetaMax. CRONOS.
38
|
Posted - 2013.05.04 05:04:00 -
[57] - Quote
I do want proper FW rewards, but I'm kind of fine how it is for now.
It has the same rewards as IB, BUT
1. You can be orbitaled, and anyone with that support will be squading and competent, so you will be orbitaled. 2. There is NO matchmaking. The only way in is by actively choosing the district, and you'll play with others who've done the same. Hell depending on faction opinions, you aren't even guaranteed a full team on your side. No algorithmic coddling here. 3. Faction opinion may mean that you'll even get AFK saboteurs on your team.
This is enough of a hostile environment that I'm pretty sure the risk averse are going to stick to IB (unless, you know, brain damage). And that's fine with me, that way most of the people doing FW are going to be there for some challenge, or to fight for their faction. Should be some proper good fights. Hell, I may lone wolf them if it's fun enough.
Still want faction rewards though. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1327
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Posted - 2013.05.04 05:22:00 -
[58] - Quote
Zyrus Amalomyn wrote:Baal Roo wrote:low genius wrote:Baal Roo wrote:So, FoxFour has verified HERE that the faction warfare rewards will be the same as Instant Battles. This means that all of the problems with Instant Battle will now carry over into Faction Warfare. With no clear bonus for WINNING, expect entire TEAMS of single corps/alliances derping around in militia fits and free LAVs with ZERO incentive to actually win matches. As a director of one of the largest corps in the game, this is what I have already instructed my comrades to expect to do/see in this game mode, and any other corps that don't have their heads up their rear ends will be doing the same. I've been defending the mechanics of "everyone gets participation points" for Instant Battles under the premise that instant battles were designed for new players and that FW would surely have higher rewards that heavily favored the winners of each match. This would give players an INCENTIVE above simple participation points to move to FW and actually fight. Unfortunately, with FW being announced as having the same payouts as instant battles, it turns out I was completely wrong. If this isn't fixed, this game is screwed, plain and simple. This leaves the vast majority of the gameplay in a situation where winning doesn't matter, and the most effective way to make money is to lose as cheaply as possible. Absolutely pathetic CCP. I was EXTREMELY excited for the update, now with this single announcement I could hardly care less. we don't care if you don't care. jagoff, or qq. whichever you want. I'm afraid that the majority of the player base will be taking your advice. That's the point of the post. If there's no incentive to win battles, why bother playing? You know what's wrong with games today? Your attitude. Yes, yours. Your WoW carrot on a stick mentality where numbers and K/D ratios and seeing them go up is your only reason for caring. Peope like you are the reason why Call of Duty and all the rest got gear progression systems and killstreaks People like you are the reason battlefield turned into a progression nightmare that takes WEEKS to get good stuff. You want to steer this game better? Take your bullshit and go back to Call of Duty. That will make this game better.
wow, you couldn't have it more backwards. |
Patoman Radiant
ZionTCD Unclaimed.
76
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Posted - 2013.05.04 06:10:00 -
[59] - Quote
Not sure what people are complaining about, the rewards are tenfold what they used to be. Anyone remember corp battles, those things where you went for a occasional fixed time with loads of no shows, isk you gambled, and NO sp.
They could bump up the rewards a bit latter compared with standard matches, (and likewise PC have even higher) but other then that the current ones are fine to sustain competitive teams of corps battling other corps, funded wholely from the results of the match (break even, and not having to grind standard assult matches for isk, **** grinding with pubs)
If you don't want corp battles, fine, don't. |
Booby Tuesdays
Ahrendee Mercenaries
67
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Posted - 2013.05.04 06:17:00 -
[60] - Quote
All I want to do is kill Amarr. Lots of them. Rewards be damned. Isn't that what FW is for? |
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