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81. What Is Your Quote When You Kill An Enemy? - in General Discussions [original thread]
I don't really have one but I will share my favorite as said by a buddy of mine, KaTaLy5t-87: It is a two-parter that starts off with him nonchalantly stating to some unsuspecting enemy that is annoying him: "Here, have a grenade." When it is a...
- by RydogV - at 2014.01.15 22:25:00
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82. SiSi "leaks" - the CPM's perspective - in General Discussions [original thread]
CCP Nullarbor wrote: Posted this on reddit and sharing here too: I can't stress enough just how volatile the test server data is sometimes. It can be less than 24 hours after some developer has a crazy idea or is just playing around with somet...
- by RydogV - at 2014.01.11 04:32:00
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83. Dust has gotten MUCH better, but....... - in General Discussions [original thread]
I have been playing other games. Although I have been doing that anyway. Killzone and BF4 have been nice distractions 9not to mention a significant PS3 backlog of single-player games) and like the OP stated, Dust is still lacking in many areas. I ...
- by RydogV - at 2013.12.31 15:25:00
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84. Flux doesn't Flux - in General Discussions [original thread]
Flux Grenades do detonate Remote Explosives. I run Flux Grenades 95% of the time. If you 'clear' an objective with Flux then it detonates any Remotes in the blast radius. It will also kill any players (friendly or enemy) caught in the RE blast zon...
- by RydogV - at 2013.12.28 15:41:00
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85. A lot of the complaining on here... - in General Discussions [original thread]
Despite having one too many Arrogance Enhancement Modules equipped, the OP is pretty much balls on with his premise. I am a pretty average player so I went Logistics early just so I could contribute more to my team and help compensate my payouts b...
- by RydogV - at 2013.12.16 17:06:00
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86. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Borne Velvalor wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in the past few months. And ...
- by RydogV - at 2013.12.16 05:16:00
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87. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Vitharr Foebane wrote: RydogV wrote: Vitharr Foebane wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few ...
- by RydogV - at 2013.12.16 05:13:00
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88. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Atiim wrote: RydogV wrote: What do you get? You get the win. A win pays out more than a loss, every time. There is profit in a win. Not when your base payment is less than 1/8 of your suit cost. And with that logic, people should keep us...
- by RydogV - at 2013.12.16 05:09:00
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89. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
KING CHECKMATE wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in the past few months. And ...
- by RydogV - at 2013.12.16 05:07:00
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90. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Vitharr Foebane wrote: Spkr4theDead wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in t...
- by RydogV - at 2013.12.16 05:00:00
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91. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Vitharr Foebane wrote: RydogV wrote: I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in the past few months. And...
- by RydogV - at 2013.12.16 04:58:00
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92. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
I don't know what folks are complaining about with tanks. Other than the redonkulous speed, they are totally kill-able. I have killed more tanks in the past few days than I had in the past few months. And I am only running Advanced Swarms with zer...
- by RydogV - at 2013.12.16 04:48:00
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93. Done with FW - in General Discussions [original thread]
Nothing in the game should dole out more damage than a player has HP left in their suit. If you crush a dude with a vehicle it should not do 5000+ damage if the player only has 600 HP on their dropsuit. Da Math is Broke
- by RydogV - at 2013.12.12 00:33:00
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94. [REQUEST] Give Tracked & Aerial Vehicles "Drive/Reverse on R2/L2" ... - in Feedback/Requests [original thread]
Here here...and just for good measure how about the ability to flip R1/L1 and R2/L2 for anything in the game. Trying to aim/shoot with R1/L1 on a DualShock 4 is killing me HAHA. Sorry to take it off topic. Anyway...what Stalken said!!!!!
- by RydogV - at 2013.12.09 04:23:00
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95. As a new player, this game is brutally unwelcoming. I also think it lacks soul. - in General Discussions [original thread]
I hope all new players read this. This is how you bi*ch. Constructive criticism can create change. You have voices...use them. But do it in a way that gives the developer concise feedback and isn't just a bunch of whining and threats to leave and ...
- by RydogV - at 2013.12.05 16:58:00
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96. Announcement:Dev Blog: - in Announcement and Events [original thread]
Many of these changes seem like nice strides in the right direction. I am sure it will make Faction Warfare a better destination for those involved and, with luck, the combat there will be of a higher caliber and more balanced. That being said......
- by RydogV - at 2013.12.03 17:31:00
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97. Announcement:Dev Blog: Weapons of Uprising 1.7: Caldari Rail Rifle & Minmatar Combat Rifle - in Announcement and Events [original thread]
Good Blog and nice to get confirmation that these weapon will in fact be ready to deploy with the 1.7 update. I think my biggest issue is not with these weapons but with the Damage Profile chart included in the piece. I have always felt that ther...
- by RydogV - at 2013.11.25 16:19:00
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98. Announcement:Statement on BPO Removal - in General Discussions [original thread]
ADAM-OF-EVE wrote: this statement didn't last long did it. already gone back on your words In all fairness, it stands to reason that if a module is being removed from the game and no player will have access to it, if you have a Militia BPO o...
- by RydogV - at 2013.11.21 13:25:00
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99. Announcement:Dev Blog: Vehicle Changes in Uprising 1.7 - in Announcement and Events [original thread]
I hope for the sake of everyone, supply depots become significantly more durable.
- by RydogV - at 2013.11.19 21:03:00
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100. Dust 514 on the PS3 is Finished. Forget About It. All Focus Should be in PS4 Dev... - in General Discussions [original thread]
Your Absolut End wrote: actually in my opinion you are right. at least somewhat right OP. ps4 and games like cod ghosts and bf4 will move players away from dust. but dust was never meant to stay in direct competition with games like those. for...
- by RydogV - at 2013.11.19 14:24:00
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