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481. Viva la revolution !!! - in General Discussions [original thread]
Karl Marx II wrote: 3 days until the 1st day of protest begins I'll have to make sure I can play that day then.
- by Rowdy Railgunner - at 2013.11.17 13:00:00
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482. So Who Wants to be CPM? - in General Discussions [original thread]
Rowdy Railgunner is running for CPM. If you want this game to actually be a good shooter you would vote for me.
- by Rowdy Railgunner - at 2013.11.16 17:34:00
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483. Time to kill is NOT too low. - in General Discussions [original thread]
Monkey MAC wrote: Rowdy Railgunner wrote: If you use proto and you die fast.... YOU ****** UP. It is not the games fault or the fact that you are too easy to kill. I held objective A in the one map with the silo that B is on top of it and pe...
- by Rowdy Railgunner - at 2013.11.16 17:14:00
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484. Who Has Still Got Hope for DUST 514? - in General Discussions [original thread]
Ludvig Enraga wrote: Like I said before, I don't see any other FPS game that claims to have a persistent world being made. As such there are no other alternatives sadly. http://www.youtube.com/watch?v=h2siGag2uOc HAHAHAHAHAHAHAHHAHAHHAHAHAH...
- by Rowdy Railgunner - at 2013.11.16 09:21:00
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485. Time to kill is NOT too low. - in General Discussions [original thread]
If you use proto and you die fast.... YOU ****** UP. It is not the games fault or the fact that you are too easy to kill. I held objective A in the one map with the silo that B is on top of it and people can jump into it, BY MYSELF, until people s...
- by Rowdy Railgunner - at 2013.11.16 09:16:00
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486. Viva la revolution !!! - in General Discussions [original thread]
Luna Angelo wrote: I'm sorry, but protostomping IS a problem. I run with organized squads. We are STD and ADV. We never give up, we fight the good fight. But we see, on the other side, Outer.Heaven, Molon Labe, etc., etc., and we KNOW they are ...
- by Rowdy Railgunner - at 2013.11.16 09:03:00
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487. Viva la revolution !!! - in General Discussions [original thread]
Karl Marx II wrote: WWWWWWWWWWWWWWWWWWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA...
- by Rowdy Railgunner - at 2013.11.16 08:51:00
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488. Who Has Still Got Hope for DUST 514? - in General Discussions [original thread]
I do.
- by Rowdy Railgunner - at 2013.11.16 08:48:00
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489. how many people are saving sp for the new weapons? - in General Discussions [original thread]
General John Ripper wrote: I am wondering how many will save the sp needed to max the new weapon skills and possibly proficiency so they can have it on day one release? You would have like 2 mill saved up for a while... I have enough SP saved...
- by Rowdy Railgunner - at 2013.11.16 05:22:00
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490. Time to kill is NOT too low. - in General Discussions [original thread]
Monkey MAC wrote: Oooh look at that type cast, I love how you think I am a Proto User, warfare IS currently hide and seek. In the REAL WORLD, but in the real world we don't have shields and armour, we have a flimsy bulletproof vest. Hey g...
- by Rowdy Railgunner - at 2013.11.16 00:16:00
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491. Time to kill is NOT too low. - in General Discussions [original thread]
Monkey MAC wrote: So you are happy with playing Hide and seek? You don't want battle lines, and tactics, you don't want to have to ever ask a hav for support? You don't won't to bother with equipment, just give everyone a scanner. Typical ...
- by Rowdy Railgunner - at 2013.11.15 23:37:00
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492. Time to kill - in General Discussions [original thread]
Ignoble Son wrote: I've read quite a bit about TTK since the latest patch. Until today, I hadn't played since the new patch became available, and tbqh I can't see any problem with TTK, what I have noticed however is that when I shoot at **** no...
- by Rowdy Railgunner - at 2013.11.15 23:28:00
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493. I am dissatisfied with the Minmatar Assault bonus. - in General Discussions [original thread]
I feel the Gal assault suit has a nice bonus to it's weapons considering the fitting costs of the duvolle.
- by Rowdy Railgunner - at 2013.11.15 23:21:00
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494. Time to kill is NOT too low. - in General Discussions [original thread]
CUSE TOWN333 wrote: Rowdy Railgunner wrote: Everyone saying that it is too low need to HTFU. Or would you rather have every tank mod in the game nerfed and not even worth equipping. If you raise time to kill all you are doing is ensuring tha...
- by Rowdy Railgunner - at 2013.11.15 23:18:00
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495. Why a low average TTK bad. - in General Discussions [original thread]
How many times do I have to say this before people realize it. THERE WAS NEVER A 10% BUFF, IT WAS ALREADY ON WEAPONS THROUGH SKILLS. ALL CCP DID WAS REMOVE IT FROM THE SKILL AND PUT IT DIRECTLY ON THE WEAPONS. NET CHANGE IN DAMAGE ZERO. Actually...
- by Rowdy Railgunner - at 2013.11.13 03:36:00
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496. Not a QQ, just a legitimate question... - in General Discussions [original thread]
SMG is an 80, more if you use minny suit, bullet AR. 2 SMGs on a minny assault are fun.
- by Rowdy Railgunner - at 2013.11.12 04:34:00
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497. its a HARD KNOCKS FORUMS for us - in General Discussions [original thread]
Likes are the same as KDR. It doesn't matter and only you care about it.
- by Rowdy Railgunner - at 2013.11.12 04:32:00
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498. Time to kill is NOT too low. - in General Discussions [original thread]
Killar-12 wrote: [quote=4447] How about Chrome not Replication's super HP and not Uprisings 3 bullets to kill Because people lived so long in Chomo... Honestly I see no difference between then and now. It's just that more people have higher w...
- by Rowdy Railgunner - at 2013.11.12 04:23:00
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499. Why a low average TTK bad. - in General Discussions [original thread]
SgtDoughnut wrote: Great post IWS, I have no idea why people obsess over low TTK games. I mean yes having your TTK way to high makes it where people can just be stupid and run straight at a group of enemies, but crazy low TTK just turns it into...
- by Rowdy Railgunner - at 2013.11.12 03:35:00
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500. Why a low average TTK bad. - in General Discussions [original thread]
Why do people think that they gave weapons a 10% buff? They never did that. Weapons were already that powerful. All they did was move it from a character skill to directly on the weapon. There was never a buff, if anything there have only been ner...
- by Rowdy Railgunner - at 2013.11.12 03:15:00
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