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601. Increase tank prices. - in General Discussions [original thread]
message from Godin: STD HAV's seems to be not the problem, only MLT HAV's. nerfing the MLT **** would do just fine imo, although it would be against their wishes, it's popular opinion. We don't really have a say anyways........
- by Roger Cordill - at 2013.12.16 23:03:00
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602. Why are Active scanners in the game? New outlook on active scanning... - in General Discussions [original thread]
message from Godin: Would you be fine if they went down the path of the cloak? Or went by suit precision?
- by Roger Cordill - at 2013.12.16 22:57:00
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603. Allow tank pilot to be on small turret. - in General Discussions [original thread]
Jason Pearson wrote: No if Mandatory. However making it so it's an optional function, that I'd agree with. Like a Pilot having a Small and Large Turret on their tank, they get to select which turret is their main gun. :) message from Godin...
- by Roger Cordill - at 2013.12.16 22:55:00
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604. Allow tank pilot to be on small turret. - in General Discussions [original thread]
Scheneighnay McBob wrote: I suggested this multiple times in the past, so I can say this from experience: Brace for a shitstorm, even though it makes complete sense. message from Godin: I have to pay for it I have to build it I have to c...
- by Roger Cordill - at 2013.12.16 22:47:00
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605. A quick PSA about vehicle crews. - in General Discussions [original thread]
message from Godin: 1: Did I cater to my gunner? Yes. I would have my main fit, and several fits catering towards whatever my squad liked. 2:Did I remove the smalls in 1.7? Yes. Why? Because due to the anemic issues of Maddy's, I can't fit them ...
- by Roger Cordill - at 2013.12.16 22:21:00
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606. Restore the 1.6 AV grenade damage. - in General Discussions [original thread]
message from Godin: Not going to happen. AV nades are completely fine. They should never get a change, ever. Quiet nub.
- by Roger Cordill - at 2013.12.16 22:10:00
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607. Dropships or Tanks? - in General Discussions [original thread]
message from Godin: All of them.
- by Roger Cordill - at 2013.12.16 21:51:00
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608. Remove blasters from tanks? - in General Discussions [original thread]
Our Deepest Regret wrote: Blaster turrets have gotten really silly, lately. The main problem is how many rounds each clip holds. Rail guns and missiles are reasonable. (9-12 rounds.) Blasters on the other hand, are downright stupid. It shou...
- by Roger Cordill - at 2013.12.16 21:38:00
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609. No faction is pure good or pure evil, no one is masking anything - in General Discussions [original thread]
Nocturnal Soul wrote: Aero Yassavi wrote: Just some working ideas on new descriptions. I'm no writer but nonetheless I think it gets the point across that each description needs to start out positively, tread on some negatives, then return t...
- by Roger Cordill - at 2013.12.16 21:26:00
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610. So now that the tables have turned... - in General Discussions [original thread]
God Hates Lags wrote: I remember way back in Uprising 1.whatever, when all the tankers were complaining that a militia swarm launcher should never be able to take out a proto tank. So now that proto swarms can no longer take out militia tanks I...
- by Roger Cordill - at 2013.12.16 21:21:00
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611. So now that the tables have turned... - in General Discussions [original thread]
Obodiah Garro wrote: Tankers say this is balanced because AV is completely useless at this point, which makes sense because tankers are usually pissants anyway, oh how I long to see my old HAV rivals who had true skill... nae they all left the ...
- by Roger Cordill - at 2013.12.16 20:54:00
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612. So now that the tables have turned... - in General Discussions [original thread]
DUST Fiend wrote: God Hates Lags wrote: I remember way back in Uprising 1.whatever, when all the tankers were complaining that a militia swarm launcher should never be able to take out a proto tank. So now that proto swarms can no longer tak...
- by Roger Cordill - at 2013.12.16 20:53:00
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613. Oddities of 1.7 Tanking - in General Discussions [original thread]
message from Godin: You can only perma run hardeners with Shield vehicles, and still have a PROTO turret (of any kind with enough skills). Maddy's need a CPU buff, or blasters need a CPU reduction and PG nerf.
- by Roger Cordill - at 2013.12.16 12:02:00
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614. Are dropships going to get a turn? - in General Discussions [original thread]
message from Godin: Shame you weren't there, as they were already been crowned super OP mobiles before.
- by Roger Cordill - at 2013.12.16 11:55:00
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615. 8 tanks in a battle fields.. one full squad of proto Avers... No tank died...... - in General Discussions [original thread]
Atiim wrote: Patrick57 wrote: Maybe you should consider teamwork. I know you AVers are new to this, but trust me, you'll get the hang of it Soon(TM). Your one to talk. Tankers can't refuse to comprehend the definition. Also, why should ...
- by Roger Cordill - at 2013.12.16 11:53:00
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616. 8 tanks in a battle fields.. one full squad of proto Avers... No tank died...... - in General Discussions [original thread]
Gunner sclor wrote: Lorhak Gannarsein wrote: You guys are an embarrassment to AVers everywhere. I've happily eaten multiple tanks in single mathes with my Ishy. It's irritating, and not viable ISK-wise, considering it can take a few tries, ...
- by Roger Cordill - at 2013.12.16 11:49:00
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617. the good/bad old days - in General Discussions [original thread]
message from Godin: My Kubera.........
- by Roger Cordill - at 2013.12.16 02:18:00
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618. Webifiers - in General Discussions [original thread]
Jason Pearson wrote: Roger Cordill wrote: message from Godin: Give it a 30 meter range, make it a equipment. Lock on similar to a swarm, and fire at said vehicle. vehicle is now slowed for X amount of time. After period is over, the equipmen...
- by Roger Cordill - at 2013.12.16 02:09:00
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619. Webifiers - in General Discussions [original thread]
message from Godin: Give it a 30 meter range, make it a equipment. Lock on similar to a swarm, and fire at said vehicle. vehicle is now slowed for X amount of time. After period is over, the equipment has to cooldown. Make a vehicle version of thi...
- by Roger Cordill - at 2013.12.16 02:01:00
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620. MLT HAV's - in General Discussions [original thread]
Cosgar wrote: I don't think they'll nerf MLT HAV. Everything is bare bones right now with the idea of making piloting more accessible. If anything they'll continue to add more modules and better hulls so tankers with more SP can have an advanta...
- by Roger Cordill - at 2013.12.16 01:56:00
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